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Subject: 
Re: Modeling the magnifying glass in POV-Ray
Newsgroups: 
lugnet.cad
Date: 
Sun, 28 Feb 1999 20:09:18 GMT
Viewed: 
2505 times
  
Fredrik Glöckner wrote in message ...
> I've given this a try now.  I haven't actually modeled the LEGO
> magnifying glass, because I don't have it in front of me, and I don't
> want to start a new flame war.
> 
> Seriously, though, I just made a simple lens in POV-Ray.  Here's the
> code I used:
> 
> --begin--
> object{
>  union{
>    union{sphere {<-40,0,0>, 50 clipped_by{box{<0,-50,-50>,<10,50,50>}}}
>          sphere {<40,0,0>, 50 clipped_by{box{<-10,50,50>,<0,-50,-50>}}}
>          pigment{rgb <1,1,1> filter 1} finish {refraction 1 ior 1.15}}
>    torus{30,2 rotate <0,0,90> pigment{rgb <0,0,0>}}}
>  translate <220,0,0>
>  rotate <0,0,-20>
>  rotate <0,-30,0>
>  translate <0,-60,0>
> }
> --end--


It's a cool idea, quite a cute effect.   Is there some advantage to using
the clipped spheres as opposed to a straight intersection?

e.g.

intersection
{
    sphere {<-40,0,0>, 50 }
    sphere {<40,0,0>, 50 }
    pigment{rgb <1,1,1> filter 1} finish {refraction 1 ior 1.15}}
}

Are intersections slow in POV?  or does it introduce some strange visual
artifacts?

Tim



Message has 2 Replies:
  Re: Modeling the magnifying glass in POV-Ray
 
(...) For a lense, you'd get double refraction, I imagine. Jasper (28 years ago, 28-Feb-99, to lugnet.cad)
  Re: Modeling the magnifying glass in POV-Ray
 
(...) Duh, probably not! I'm new to POV-Ray, so I just used the first technique I could find suitable... Intersections looks a lot more simple. Thanks for the input. By the way, the scene gets even more cute by adding reflections to the surface of (...) (28 years ago, 1-Mar-99, to lugnet.cad)

Message is in Reply To:
  Re: Modeling the magnifying glass in POV-Ray
 
I've given this a try now. I haven't actually modeled the LEGO magnifying glass, because I don't have it in front of me, and I don't want to start a new flame war. Seriously, though, I just made a simple lens in POV-Ray. Here's the code I used: (...) (28 years ago, 28-Feb-99, to lugnet.cad)

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