Subject:
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Re: Modeling the magnifying glass in POV-Ray
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Newsgroups:
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lugnet.cad
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Date:
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Sat, 27 Feb 1999 22:58:17 GMT
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Viewed:
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1093 times
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I think this depends how POV-Ray handles solid objects.
In most 3D rendering programs, what seems to be a solid glass (for
instants) is not more than two faces _without_ thickness and nothing
between them.
If there's nothing between then, then it cannot distort the images that
pass through them (like a lens do).
I have no idea what method POV-Ray uses...
Laurentino Martins
[mailto:lau@mail.telepac.pt]
[http://www.terravista.pt/Enseada/2808/]
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Message has 1 Reply:
Message is in Reply To:
| | Re: Modeling the magnifying glass in POV-Ray
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| (...) I didn't mean a part which was transformed with L3P, I meant to model the magnifying glass individually in POV-Ray, and including this model in an L3P'd model. Anyway, I am quite sure that POV-Ray does this refraction. The amount of refraction (...) (26 years ago, 27-Feb-99, to lugnet.cad)
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