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Subject: 
Re: Modeling the magnifying glass in POV-Ray
Newsgroups: 
lugnet.cad
Date: 
Sun, 28 Feb 1999 23:16:18 GMT
Viewed: 
1217 times
  
Jasper Janssen wrote in message <36dcb817.12405674@lugnet.com>...
On Sun, 28 Feb 1999 20:09:18 GMT, "Tim McSweeney"
<tim##NO_SPAM##@ams.co.nz> wrote:

It's a cool idea, quite a cute effect.   Is there some advantage to using
the clipped spheres as opposed to a straight intersection?

For a lense, you'd get double refraction, I imagine.


I just ran a test render and they seem the same. Neither seems faster
either[1], maybe it's just a personal preference.

Tim
[1] what a strange sentence



Message is in Reply To:
  Re: Modeling the magnifying glass in POV-Ray
 
(...) For a lense, you'd get double refraction, I imagine. Jasper (26 years ago, 28-Feb-99, to lugnet.cad)

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