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 CAD / *47125 (-40)
  Re: Official LPub manual online
 
Thank you very much.Is it possible to get a .pdf version for viewing offline (my main computer that I use for serious work does not have access to the internet)? I think I am not the only one with this wish. Saso (13 years ago, 1-May-11, to lugnet.cad)
 
  Re: Bricksmith 2.5: More performance improvements
 
Thanks Allan! (13 years ago, 30-Apr-11, to lugnet.cad.dev.mac, FTX)
 
  LDraw.org File Encoding Standard Ratified
 
Hello, The LDraw Standards Committee (LSC) has unanimously ratified changes to the text encoding requirements of the LDraw.org File Format. The Text Encoding section now reads as follows: (...) The LDraw 1.0.0 specification has been updated (...) (13 years ago, 30-Apr-11, to lugnet.cad, lugnet.announce, FTX)  
 
  Bricksmith 2.5: More performance improvements
 
(2 URLs) Bricksmith 2.5> adds the following features: Multi-threaded file parser (10.6 64-bit only) Inlined primitives drawn with faster optimized structures Direct primitive vertex interaction Cursor-centric zooming Supports 3DConnexion mice for (...) (13 years ago, 30-Apr-11, to lugnet.announce, lugnet.cad, lugnet.cad.dev.mac, FTX)  
 
  Re: Official LPub manual online
 
(...) Nicely done, and much appreciated. Chris Eyerly (13 years ago, 29-Apr-11, to lugnet.cad)
 
  Official LPub manual online
 
Hi folks, On behalf of Kevin Clague, author of LPub, I am pleased to announce that the official online manual for LPub 4.0.0.1x is now public. Please find it at https://sites.google...gwithlpub/ Let us know what you think. If you have questions just (...) (13 years ago, 29-Apr-11, to lugnet.cad) !! 
 
  Re: LGEO library update ?
 
(...) No one has any update on the LGEO library current status? Maybe someone is still in contact with Lutz or can directly asking him? (13 years ago, 27-Apr-11, to lugnet.cad.ray)
 
  Re: Certified BFC parts with wrong winding
 
(...) Thanks! Now corrected by Tchang. (URL) (13 years ago, 26-Apr-11, to lugnet.cad.dat.parts)
 
  Re: Library search paths.
 
(...) I would personally advise against it, but can't give a real justification for this recommendation other than the fact that it's non-standard. (...) The spec is very specific about ldconfig.ldr being in the main LDraw directory. LDView (...) (13 years ago, 26-Apr-11, to lugnet.cad.dev)
 
  Certified BFC parts with wrong winding
 
Hi all, I just wanted to let you all know it seems 3009p18.dat has wrong winding, even though it's marked BFC CERTIFY CW I noticed this also for 2450.dat but that one seemed to a known problem,3009p18 is not on the part tracker as far i can find it. (...) (13 years ago, 23-Apr-11, to lugnet.cad.dat.parts)
 
  Re: Library search paths.
 
(...) <snip> (...) Lars' project looks interesting but my generic LDraw search handling code is all done. I'm only looking for a way to get the 'default out of the box' colors in place upon first start. The user can change that of course but it (...) (13 years ago, 23-Apr-11, to lugnet.cad.dev)
 
  Re: Library search paths.
 
(...) I don't think you should use the normal search strategy (enhanced or not) for ldconfig.ldr because it's a special case. It's got global scope, and it's not referenced by name in your ldraw files. Tim's on the right track. A good strategy would (...) (13 years ago, 23-Apr-11, to lugnet.cad.dev)
 
  Re: Library search paths.
 
(...) Well those directories are often write-protected and given other sorts of restrictions. A better place would be {USER}\Documents\ldraw. Tim (13 years ago, 23-Apr-11, to lugnet.cad.dev)
 
  Library search paths.
 
Hi all, I'm working on my new editor and wondering on how to implement default color loading. I wanted to let the system look for ldconfig.ldr much like normal parts etc, but this won't work cause it's in the root ldraw dir instead of parts or p. So (...) (13 years ago, 22-Apr-11, to lugnet.cad.dev)
 
  Re: L3PAO 1.9 Beta
 
(...) I think I used a copy of Notepad.exe and renamed it to ledit.exe if my memory serves me right. /Tore (13 years ago, 18-Apr-11, to lugnet.cad)
 
  Re: L3PAO 1.9 Beta
 
(...) If that's all that's needed, wouldn't it be easier to just create a file called "ledit.exe" in the appropriate folder - no binary hacking needed. (13 years ago, 18-Apr-11, to lugnet.cad)
 
  Re: L3PAO 1.9 Beta
 
(...) Since "ledit.exe" is the same size string as "parts.lst" perhaps someone could try editing the L3PAO executable in a binary editor and replace the string so it looks for a file that still exists in the current ldraw distribution. (13 years ago, 18-Apr-11, to lugnet.cad)
 
  Re: L3PAO 1.9 Beta
 
(...) Add force decimal separator to be = '.' as in LDraw, even when national system settings says ',', like for example here in Sweden. The option "-sw0,5" generates error, of course. /Tore (13 years ago, 16-Apr-11, to lugnet.cad)
 
  Re: L3PAO 1.9 Beta
 
(...) Hi, has anybody a working address to get in touch with Jeff? It appeairs that the problem with the LEdit.exe: (URL) unsolved and also the autorender problem: (URL) w. (13 years ago, 14-Apr-11, to lugnet.cad)
 
  Re: Animated minfigs
 
(...) LD4D uses packages in order to reuse existing actors and animation sequences that use them in other animations. But it is some what limited in the way an actor is a static collection of parts (e.g. minifig space man). But you could still reuse (...) (13 years ago, 16-Apr-11, to lugnet.cad)
 
  Re: Animated minfigs
 
(...) Not when using my LDA program. (But OTOH, no progress is made on that project.) Take the walking minifig in this scene: (URL) is called Fig02 in the main animation script. To make him walk, all I had to do was to just add the line: " (...) (13 years ago, 13-Apr-11, to lugnet.cad)
 
  SR 3D Builder 0.5.6.9 released
 
Hi, new version released. available as always from (URL) more note: I really need some "money support" since the costs for maintaining my internet connection to support users is by far bigger than the offers I'm gaining. If things won't changes a (...) (13 years ago, 8-Apr-11, to lugnet.cad)
 
  Re: Questions concerning the implementation of the LDraw Colour Definition Language Extension
 
(...) Apologies, I thought I was sending to the main lugnet.cad.dev group. I must have mis-clicked. I was actually a little surprised I hadn't received a digest containing my message, but I guess this explains it. (...) I was just curious, because (...) (14 years ago, 7-Apr-11, to lugnet.cad.dev)
 
  Re: Questions concerning the implementation of the LDraw Colour Definition Language Extension
 
(...) Hello, First of all, I think you are in the wrong news group. LCD is about connections not colours. You probably better of in the main lugnet.cad.dev group Second you are right about the DITHER keyword, personally i think it is a typo and (...) (14 years ago, 4-Apr-11, to lugnet.cad.dev.lcd)
 
  Questions concerning the implementation of the LDraw Colour Definition Language Extension
 
Greetings everyone, I am a newbie to this mailing list, but I have been using LDraw-oriented software for close to a decade now. I am currently developing (and have been, in my spare time for several years) a sandbox-style building game called (...) (14 years ago, 4-Apr-11, to lugnet.cad.dev.lcd)
 
  Re: SVG renders possible?
 
(...) Actually, I'm not hammering away at it. I put the support in back in May of 2008, but I haven't really done much with it since then. --Travis (14 years ago, 1-Apr-11, to lugnet.cad.dev)
 
  Re: Lego globe...
 
(...) I've been thinking about this a bit more. I wonder how you would accomplish this using an arbitrary data source and without having your own physical server. All the software I've looked at so far connect to existing GIS databases based on the (...) (14 years ago, 1-Apr-11, to lugnet.cad)
 
  Re: SVG renders possible?
 
(...) Yeah, in Google Chrome I can see the edges faintly between the polygons. -Mike (14 years ago, 1-Apr-11, to lugnet.cad.dev)
 
  Re: SVG renders possible?
 
(...) Wow, I must be getting really old. The deja-vu didn't didn't set in until I slept on it. I can't hardly believe this was 8 years ago. (URL) at that point ldglite already had experimental support for the similar gleps code that seems to have (...) (14 years ago, 1-Apr-11, to lugnet.cad.dev)
 
  Re: SVG renders possible?
 
(...) There must be a way to weld all those polygons together and do vertex shading, but I'm sure its no 5 minute programming exercise. --Bram (14 years ago, 1-Apr-11, to lugnet.cad.dev)
 
  Re: SVG renders possible?
 
(...) LDView actually has experimental support for this built-in (although it has to be manually enabled via either a command line switch or a registry setting). Unfortunately, it's effectively useless on anything other than individual parts due to (...) (14 years ago, 1-Apr-11, to lugnet.cad.dev)
 
  Re: SVG renders possible?
 
(...) Rendering from 3D to 2D vector graphics should be possible: (URL) I don't know how efficient it is. --Bram (14 years ago, 1-Apr-11, to lugnet.cad.dev)
 
  SVG renders possible?
 
Is it possible to create a SVG version of a rendering of an LDRaw model? I am only interested in the visible portion, such as what you see from one of the several default views (front, left, back, etc.). -Mike (14 years ago, 31-Mar-11, to lugnet.cad.dev)
 
  Re: LDView requests
 
(...) Awesome, can't wait! -Mike (14 years ago, 30-Mar-11, to lugnet.cad.dev)
 
  Re: Lego globe...
 
(...) awesome! It would be cool if you could submit a building as part of your LUGNET membership. (...) Way above my skill level unfortunately. -Mike (14 years ago, 30-Mar-11, to lugnet.cad)
 
  Re: Heightfields in LDraw
 
(...) I split the terrain mesh into many pieces and it renders much more quickly now. It still takes a while to load initially though. -Mike (14 years ago, 30-Mar-11, to lugnet.cad, FTX)
 
  Re: LDView requests
 
(...) I'll keep it in mind. (...) My development code has a new feature that will be in LDView 4.2 called "Keep Right Side Up". When in fly-through mode, if you enable this feature, the camera isn't allowed to roll side to side at all. However, it (...) (14 years ago, 30-Mar-11, to lugnet.cad.dev)
 
  Re: Lego globe...
 
(...) I like the idea of a Lego globe or world! Having recently been involved in building an OpenStreetMap tileserver I came across the following project that might be of interest: Isometric 3D map of Czech Republic (URL) this page that gives you a (...) (14 years ago, 30-Mar-11, to lugnet.cad)
 
  Re: Heightfields in LDraw
 
(...) I found the sources, and did a quick fix (no hardcoded files anymore). It still only generates a BlockCAD .LGO file but that is easily translated to LDRAW with BlockCAD. (URL) no part optimizing - the whole landscape is built with 1x1 bricks (...) (14 years ago, 30-Mar-11, to lugnet.cad)
 
  Re: Lego globe...
 
(...) I think it was just a silly question, sorry. I meant somewhere in between the 3-D globe and 2-D map... but you can't really apply a square map to a round globe without squishing things. :) -Mike (14 years ago, 30-Mar-11, to lugnet.cad)


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