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 CAD / *44145 (-20)
  Re: Black faces in LPub generated PDF when printing
 
(...) Try printing the PDF to a PDF and then printing that. It seems to me that the HP printer may be messing up its postscript (or related system) so this may fix that issue. Tim (16 years ago, 18-Dec-08, to lugnet.cad)
 
  Black faces in LPub generated PDF when printing
 
Hi all, Creating a PDF in LPub version 4.0.0.1 and printing it gives strange black faces around some assembly images. See here: (URL) the PDF of the same MPD with LPub version 4.0.0.0 prints fine. MPD here: (URL) laserprinter at work prints all (...) (16 years ago, 18-Dec-08, to lugnet.cad)
 
  Re: POV Coordinate Question
 
(...) Please send me an LDraw model that's exhibiting the problem, and let me know what version of L3P you're using. My test here was with the old version of L3P, not the most recent beta, so something may have changed there. I don't see how the (...) (16 years ago, 18-Dec-08, to lugnet.cad)
 
  Re: POV Coordinate Question
 
(...) I'm copying it into the clipboard and pasting it into POV. Everything looks good like the angle and the orientation, I just get this mirror image problem. Looks like I don't get the problem when I use the camera directly out of L3P. Eric (16 years ago, 18-Dec-08, to lugnet.cad)
 
  Re: POV Coordinate Question
 
(...) That's very strange. I just tested LDView's "Show POV-Ray Camera Info" command on a car model, and it didn't reverse things. Are you sure you aren't modifying the camera that comes out of LDView in some way? Also, are you hitting OK on the (...) (16 years ago, 18-Dec-08, to lugnet.cad)
 
  Re: POV Coordinate Question
 
(...) I usually use L3P to create the file, but then I replace the camera with a definition from LDView. If I can just change the sign, that will be easy. Eric (16 years ago, 17-Dec-08, to lugnet.cad)
 
  Re: POV Coordinate Question
 
(...) What is your camera definition? In BlockCAD I use L3P to create the POV file, and then I do some post-processing of that file (I don't actually remmeber right now what I'm changing), and those renders are not mirrored. The camera definition in (...) (16 years ago, 17-Dec-08, to lugnet.cad)
 
  POV Coordinate Question
 
While doing renderings, I've noticed something odd. POV-Ray mirrors all the models across the XY axis. For instance, look at this image of (URL) 853>. It appears to be right hand drive, but the model I made it from is left hand drive. This isn't (...) (16 years ago, 17-Dec-08, to lugnet.cad, FTX)
 
  Seasonal Community Spirit
 
Maybe the time of year has something to do with it, but I must confess to have been moved by the generosity of a few talented builders lately. Seperately, we’ve seen (URL) Eric Sophie>, (URL) Tim Gould> and (URL) Mark Neumann> sharing not only their (...) (16 years ago, 16-Dec-08, to lugnet.general, lugnet.inst, lugnet.people, lugnet.trains, lugnet.build.mecha, lugnet.cad, lugnet.western, FTX) !! 
 
  Re: Western Train with instructions
 
(...) Ahhh I found them. The original loco and the last two. I must have accidentally switched LPub across to a different setting before doing (and redoing in the case of the loco) the instructions. Newer versions will be uploaded. Tim (16 years ago, 16-Dec-08, to lugnet.trains, lugnet.cad, FTX)
 
  Re: Western Train with instructions
 
(...) So do I but going back to the original issue which instructions are using the black edgelines? Tim (16 years ago, 16-Dec-08, to lugnet.trains, lugnet.cad, FTX)
 
  Re: Western Train with instructions
 
(...) I agree fully with Philo's thoughts about the "Always black" edgelines. cu mikeheide (16 years ago, 16-Dec-08, to lugnet.trains, lugnet.cad, FTX)
 
  Re: Western Train with instructions
 
(...) I always considered that "Always black" was unusable since dark colors were illegible. So for me the answer is yes. I would be tempted to push the threshold further: even if there is enough contrast on screen, it could be insufficient in (...) (16 years ago, 16-Dec-08, to lugnet.trains, lugnet.cad, FTX)
 
  Re: Western Train with instructions
 
(...) I agree that dark gray would have worked better for these edge lines. I can easily change "always back" in LDView to be "usually black". I played around with the settings a bit, and with r * 30 + g * 59 + b * 11 <= 3600 as my threshold for (...) (16 years ago, 16-Dec-08, to lugnet.trains, lugnet.cad, FTX)
 
  Re: 3D matrix math question
 
(...) Maybe I'll just automatically disable the scaling when "Show control points" is turned on. I'll definitely disable the scaling when "Show all" is turned on. (...) Having the control lines be a different color won't necessarily help when they (...) (16 years ago, 16-Dec-08, to lugnet.cad.dev, FTX)
 
  Re: Western Train with instructions
 
(...) See the difference between your instructions and those I created from the MPD: (URL) guess is that your LDView lpub setup has edge lines set to "always black" Philo (16 years ago, 16-Dec-08, to lugnet.trains, lugnet.cad)
 
  Re: Western Train with instructions
 
(...) Thanks! Strange. The edgelines show up very clearly on my system. I'm curious how other people find them? They're set to something similar to dark grey. Tim (16 years ago, 16-Dec-08, to lugnet.trains, lugnet.cad, FTX)
 
  Re: Western Train with instructions
 
Hi Tim, Wonderful models and instructions! (no I'm not turning train ;o)... But I find the edgelines of black parts much too dark, making these parts illegible. What setup did you use? Philo (16 years ago, 16-Dec-08, to lugnet.trains, lugnet.cad, FTX)
 
  Re: 3D matrix math question
 
(...) Actually the switch turning off condline controls scaling could be a sub-option of "Show control points" and be active only in this case. BTW, could it be possible to show control lines in another color to distinguish them from conditional (...) (16 years ago, 16-Dec-08, to lugnet.cad.dev, FTX)
 
  Re: 3D matrix math question
 
(...) This is true, and I actually try to work this way, but if you look up the thread to ((URL) here>), you'll see that this bug led to a problem that would be visible in real-world parts if the suggested conditional edge primitive is created. And (...) (16 years ago, 16-Dec-08, to lugnet.cad.dev, FTX)


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