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 CAD / *41220 (-20)
  Naming of Parts (esp. Wheels & Tires)
 
Hi, Perhaps it is just me, but I am often confused when trying to find matching parts. For example, there is a wheel center 50944 or 42610, which is named 11 x 6 mm. In fact it is 11.2 x 6.4 mm which also more fits to LEGO dimensions. That is not (...) (18 years ago, 4-Mar-07, to lugnet.cad.dat.parts)
 
  Re: Part Authors: opinions sought on T-Junctions
 
(...) in all the parts I've made so far there is just one with a t-junction: (URL) (if I remember correctly it's where the two red quads are surrounded by the white border) but it is forgiveable I think, as it was one of the first parts I've ever (...) (18 years ago, 4-Mar-07, to lugnet.cad.dat.parts, FTX)
 
  Re: Need (working) program to generate instruction pictures
 
(...) Jim, I'm not a programmer, but as it was explained to me by Don Heyse, that the only way for a double-clickable Mac application to get information about unix-like environment variables is if that variable is specified in a file called (...) (18 years ago, 4-Mar-07, to lugnet.cad.dev.mac)
 
  Re: Part Authors: opinions sought on T-Junctions
 
(...) It's possible that by setting up meshes POVray can largely avoid the problem as it rotates points and then joins them. My opinion is that Part Authors should stick to keeping the polygon count down rather than jumping through hoops to try to (...) (18 years ago, 4-Mar-07, to lugnet.cad.dat.parts, FTX)
 
  Part Authors: opinions sought on T-Junctions
 
If you are a part author, I'd appreciate it if you read this post. I know it's long, but it needs to be in order to correctly describe the issue. When looking at one one of the parts in the inaugural Part of the Month contest in LDView (on my work (...) (18 years ago, 4-Mar-07, to lugnet.cad.dat.parts, FTX)
 
  Re: Need (working) program to generate instruction pictures
 
(...) Hmm. I'm curious how it works on your machine. There's not a problem with my LDraw directory or $LDRAWDIR definition; it's an environment variable, regardless of where it's defined. The problem isn't with the LDraw parts, its with the visible (...) (18 years ago, 4-Mar-07, to lugnet.cad.dev.mac)
 
  Re: Need (working) program to generate instruction pictures
 
(...) Odd... one of the first things I did was check to see if LDGLite worked on my MacBook, and it worked without a problem. My first guesses are that your LDRAW dir didn't get copied over from your old computer, and/or your (...) (18 years ago, 4-Mar-07, to lugnet.cad.dev.mac)
 
  Re: LDView error
 
(...) I don't know off-hand the performance characteristics of those two cards, but if your GF2 wasn't an MX, then it's actually possible that the new card is actually slower at geometry processing (despite being two full generations newer). In (...) (18 years ago, 4-Mar-07, to lugnet.cad.dev)
 
  Re: colors completeness
 
(...) I believe that the (now nearly mythical) "next version" of L3P has been announced to support ldconfig.ldr. --Travis (18 years ago, 4-Mar-07, to lugnet.cad)
 
  Re: Need (working) program to generate instruction pictures
 
(...) If you want, I can send you an alpha-quality Intel Mac binary of LDView 3.2, which can render the files (even from the command line), but I don't think it will be any easier to use than ldglite if you get ldglite to work. LDView doesn't (...) (18 years ago, 4-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView error
 
Presuming you have the very latest drivers installed (your best bet is to use nVidia installers to repair things wholesale, rather than try to navigate at the individual .DLL level), then I might suggest that you have all the "goodies" (...) (18 years ago, 3-Mar-07, to lugnet.cad.dev)
 
  Re: LDView error
 
My problem was solved by downloading a dll file nvoglnt.dll. It turned out my version was 0 kb !? The strange thing however is that LDView renders slower than my GF2 card??? "Jaco van der Molen" <jmolen@zonnet.nl> schreef in bericht (...) (18 years ago, 3-Mar-07, to lugnet.cad.dev)
 
  Re: colors completeness
 
(...) Ahhhh. My apologies. It's been ages since I tried so that is probably what happened. The end result is that I can't apply my own bley definitions (yes the numbers are right) which is probably why I thought they were deleted. Tim (18 years ago, 3-Mar-07, to lugnet.cad, FTX)
 
  Re: colors completeness
 
(...) You mean that a (URL) color 71 or 72> brick goes into L3P and nothing comes out? Unless I've got the wrong grey (quite possible; bley genealogy bores me), L3P complains and applies the default color, but it doesn't remove the the part from the (...) (18 years ago, 3-Mar-07, to lugnet.cad, FTX)
 
  LDView error
 
Hi all, Since I installed a new videocard (NVIDIA GeForce4 MX 440 with AGP8X) I seem to be unable to run LDView. Why is that? My previous NVIDIA GeForce2 card did not give any problems. Can this be resolved? Thanks. Jaco (18 years ago, 3-Mar-07, to lugnet.cad.dev)
 
  Re: colors completeness
 
(...) I've been making an effort recently to demonstrate that LDView (including the development version, 3.2) will work on the Mac. Although LDView 3.2 itself is, as you emphasize, unreleased, the source code is available, so I've been trying to (...) (18 years ago, 3-Mar-07, to lugnet.cad)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) Absolutely. But until such time as a program like that is available, I'm most interested in what can be done pragmatically with the tools available now. I've probably just confused the discussion of plans for future improvements - in which (...) (18 years ago, 3-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) Well I would argue that is forcing the user to do something the program could do much more easily (and accurately). Both those make the assumption that the contents of the standard LDraw directory are always official, and the contents of the (...) (18 years ago, 3-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: colors completeness
 
(...) Then I would definitely recommend LDView for the rendering chain. I've recently used it to create a set of part images (as I used to use ldglite) for the entire library, and they are FAN-TAB-u-Glorious! Travis has been very helpful, and even (...) (18 years ago, 3-Mar-07, to lugnet.cad)
 
  Re: colors completeness
 
(...) Well the problem with bleys is that L3P doesn't just replace them, it deletes them. Fortunately it doesn't seem to have this problem with parts in colours greater than or equal to 256. Fortunately, l3p colour definitions check to make sure the (...) (18 years ago, 3-Mar-07, to lugnet.cad)


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