Subject:
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Re: colors completeness
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Newsgroups:
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lugnet.cad
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Date:
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Sat, 3 Mar 2007 21:26:30 GMT
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Viewed:
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2465 times
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In lugnet.cad, Jim DeVona wrote:
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In lugnet.cad, Timothy Gould wrote:
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Well the problem with bleys is that L3P doesnt just replace them, it
deletes them. Fortunately it doesnt seem to have this problem with parts in
colours greater than or equal to 256.
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You mean that a color 71 or 72 brick goes
into L3P and nothing comes out? Unless Ive got the wrong grey (quite
possible; bley genealogy bores me), L3P complains and applies the default
color, but it doesnt remove the the part from the scene.
For example:
bleysandwich.ldr,
bleysandwich.pov,
bleysandwich.png
The bricks are rendered in plain old grey, but theyre still there.
What have I missed? (Just trying to grok as many LDraw tools as I can.)
Jim
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Ahhhh. My apologies. Its been ages since I tried so that is probably what
happened.
The end result is that I cant apply my own bley definitions (yes the numbers
are right) which is probably why I thought they were deleted.
Tim
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Message is in Reply To:
| | Re: colors completeness
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| (...) You mean that a (URL) color 71 or 72> brick goes into L3P and nothing comes out? Unless I've got the wrong grey (quite possible; bley genealogy bores me), L3P complains and applies the default color, but it doesn't remove the the part from the (...) (18 years ago, 3-Mar-07, to lugnet.cad, FTX)
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