Subject:
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Re: colors completeness
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Newsgroups:
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lugnet.cad
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Date:
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Sat, 3 Mar 2007 21:22:08 GMT
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Viewed:
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2492 times
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In lugnet.cad, Timothy Gould wrote:
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Well the problem with bleys is that L3P doesnt just replace them, it deletes
them. Fortunately it doesnt seem to have this problem with parts in colours
greater than or equal to 256.
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You mean that a color 71 or 72 brick goes into
L3P and nothing comes out? Unless Ive got the wrong grey (quite possible; bley
genealogy bores me), L3P complains and applies the default color, but it doesnt
remove the the part from the scene.
For example: bleysandwich.ldr,
bleysandwich.pov,
bleysandwich.png
The bricks are rendered in plain old grey, but theyre still there.
What have I missed? (Just trying to grok as many LDraw tools as I can.)
Jim
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Message has 1 Reply: | | Re: colors completeness
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| (...) Ahhhh. My apologies. It's been ages since I tried so that is probably what happened. The end result is that I can't apply my own bley definitions (yes the numbers are right) which is probably why I thought they were deleted. Tim (18 years ago, 3-Mar-07, to lugnet.cad, FTX)
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Message is in Reply To:
| | Re: colors completeness
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| (...) Well the problem with bleys is that L3P doesn't just replace them, it deletes them. Fortunately it doesn't seem to have this problem with parts in colours greater than or equal to 256. Fortunately, l3p colour definitions check to make sure the (...) (18 years ago, 3-Mar-07, to lugnet.cad)
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