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  Re: parts i'd like to see in Lcad/MLcad
 
I've tried downloading the files & subfiles (one subfile is missing-can't remember which now) & can't get them to work; onlt a stud shows up in MLcad jeff (18 years ago, 1-Aug-06, to lugnet.cad.dat.parts, FTX)
 
  Re: 48 directory and non filename only line 1 part file names
 
(...) Yes, basically. It wouldn't make any sense to add the parts\s directory, because those files are segments of parts -- they aren't complete objects in any sense. They are only intended to be used by part files, which should refer to them (...) (18 years ago, 31-Jul-06, to lugnet.cad.dev)
 
  Re: 48 directory and non filename only line 1 part file names
 
(...) <snip> (...) Is it correct to assume because of this, the 48 and s dirs must not be added to the part search directories list? Roland (18 years ago, 31-Jul-06, to lugnet.cad.dev)
 
  Re: 48 directory and non filename only line 1 part file names
 
(...) I've decided to drop the whole option for now, so the 48 dir is only used if parts reference to it by 48/xxx.dat . Roland (18 years ago, 31-Jul-06, to lugnet.cad.dev)
 
  Re: Using Blender to animate Ldraw models
 
(...) I have done that for the grabber arm animation but for minifigs i'll stick to vertex groups. (...) You are right, but this method is not very handy inn this case. For my little animated movie i have started a character library in blender, (...) (18 years ago, 31-Jul-06, to lugnet.cad, FTX)
 
  Re: Using Blender to animate Ldraw models
 
(...) Never mind, your web page explained it (reducing object count). The import script has a function to do that, btw, called "flattening" because it reminded me of the Gimp function to join layers. It will normally only leave objects for the file (...) (18 years ago, 31-Jul-06, to lugnet.cad)
 
  Re: Using Blender to animate Ldraw models
 
(...) I'm not quite sure why you don't just parent the objects (legs, arms etc) to the bones, avoiding the deformation groups entirely? Also, sorry about my extended absence. I haven't worked on these scripts or blender in a very long time, and (...) (18 years ago, 31-Jul-06, to lugnet.cad)
 
  Official Library of POV-Ray Parts
 
I was wondering if any inroads have been made toward releasing/maintaining an Official library of POV-Ray parts (even if they're just L3P output). If not, I was wondering if there were any interest in creating an Unofficial "Official" library of (...) (18 years ago, 31-Jul-06, to lugnet.cad)
 
  Blender Animation Tutorial Part 1
 
Hi there, i have finished the first of my three parts tutorial on animating a minifig in Blender. The tutorial can be found at (URL) comments, corrections etc are welcome! Carsten (18 years ago, 30-Jul-06, to lugnet.cad.ray, FTX)
 
  Re: Working the held queue
 
(...) guys, I was kidding!!! (...) no need. IMHO you're absolutely right on this. please take it to the LSC once the new mailing list is up and running. w. (18 years ago, 30-Jul-06, to lugnet.cad.dat.parts)
 
  Re: 2006 LSC: Election Results
 
(...) Congratulations to all! Steve [lugnet.cad sidebar updated] (18 years ago, 30-Jul-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Working the held queue
 
(...) reasons: 1. Any existing review-votes will be erased. 2. It won't get the file deleted. The only way to get a file deleted is to send an email to the admins, asking for the deletion. Send an email to the parts-admins at parts (at) ldraw (dot) (...) (18 years ago, 30-Jul-06, to lugnet.cad.dat.parts)
 
  Re: 48 directory and non filename only line 1 part file names
 
(...) <snip> As might be expected, Steve's replies were correct (as far as I know, anyway ;-). (...) While it's true that this isn't all that useful, it can still be done, even though some parts reference primitives from the 48\ directory directly. (...) (18 years ago, 30-Jul-06, to lugnet.cad.dev)
 
  Re: 2006 LSC: Election Results
 
(...) address. Please send mine to the gmail.com user named tcobbs. --Travis (18 years ago, 30-Jul-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Working the held queue
 
(...) I agree that perhaps a poll isn't the right way to go, but the part does address a valid problem. While this particular part is a shortcut part, there are other parts in the library that have bad origin/rotation settings that aren't shortcuts. (...) (18 years ago, 29-Jul-06, to lugnet.cad.dat.parts)
 
  Re: 48 directory and non filename only line 1 part file names
 
(...) Not exactly. The files in the ldraw\p\48 directory are all based on a 48-faceted approximation of a circle. The regular primitives in ldraw\p are all based on 16-facets. Just because a file is in one directory does not mean a corresponding (...) (18 years ago, 30-Jul-06, to lugnet.cad.dev)
 
  New mockups
 
have a look. a few new mockup parts from the train RC stuff. (URL) (18 years ago, 30-Jul-06, to lugnet.cad)
 
  48 directory and non filename only line 1 part file names
 
Hello all, Still working on the LDraw loader. The 48 directory in ldraw\p, as far I understand it, is a 'alternative' source for primitives, not? Jet I see some (unofficial) files using type 1 lines with the 48\ attached to the part name reference (...) (18 years ago, 29-Jul-06, to lugnet.cad.dev)
 
  Re: 2006 LSC: Election Results
 
(...) A quick check shows that the addresses are masked, some: (URL) (18 years ago, 29-Jul-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Working the held queue
 
(...) I agree - part deleted from Parts Tracker. (...) Agreed - I deleted this and moved flowers.dat to 3741c01.dat (...) Deleted (...) I understand the intent, but think this is just one of those legacy issues we have to live with. I see how (...) (18 years ago, 29-Jul-06, to lugnet.cad.dat.parts)


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