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 CAD / *39320 (-20)
  Re: Help needed with torus primitive
 
(...) The naming convention is detailed in the Primtives Reference - (URL) these primitives are normalised with an outer radius of unity, the last four characters of the file you require will be derived from the first four decimal digits of the (...) (19 years ago, 14-Jan-06, to lugnet.cad.dat.parts)
 
  Re: L3P "Skip" part metacommand
 
(...) That's almost there but it still includes that part in the camera position calculations so doesn't really leave me better off. This would still require copying the camera data over. I'll have a look at doing two passes and copying it over (...) (19 years ago, 14-Jan-06, to lugnet.cad.dev)
 
  Help needed with torus primitive
 
Hello, I haven't used much torus primitives and I don't understand how to get the values to use them, yet. Now I am working on a part that needs an inner torus. The radius for the torus is 15 LDU The inner radius is 11 LDU What torus do I need, and (...) (19 years ago, 14-Jan-06, to lugnet.cad.dat.parts)
 
  Re: L3P "Skip" part metacommand
 
(...) True, but IFNOTPOV produces "if(0)" statements that can very easily be replaced by "if(-1)" and all the commented out tracks will be uncommented again. I find that easier than copy and paste camera positions. /Tore (19 years ago, 14-Jan-06, to lugnet.cad.dev)
 
  Re: L3P "Skip" part metacommand
 
(...) Everything inside IFNOTPOV won't show up in the POV file at all, so that would still require two passes (one with IFNOTPOV to generate the camera, and one without to have the correct scene). --Travis (19 years ago, 14-Jan-06, to lugnet.cad.dev)
 
  Re: L3P "Skip" part metacommand
 
(...) It's not what you're asking for, but I have code in an (unreleased) version of LDView that will put a POV camera into the clipboard based on the current view in LDView. It then lets you compose your view in LDView and simply replace L3P's (...) (19 years ago, 14-Jan-06, to lugnet.cad.dev)
 
  Re: L3P "Skip" part metacommand
 
(...) Oh, I think I see now. What about using IFNOTPOV? (19 years ago, 14-Jan-06, to lugnet.cad.dev)
 
  Re: L3P "Skip" part metacommand
 
(...) Not quite. Currently, L3P uses the entire visible "model" to calculate the camera position (-cg? ) to fit it all in. I would like to keep this functionality, but be able to tell it to ignore certain parts, e.g. train tracks which will extend (...) (19 years ago, 14-Jan-06, to lugnet.cad.dev)
 
  Re: L3P "Skip" part metacommand  [DAT]
 
(...) If I understand you correctly, I may already have found a solution to your problem with my two ldraw objects "camera.dat" and "look_at.dat". Following camera will be seen in any LDraw renderer, but invisible in POV: 0 ~Camera Position 0 Name: (...) (19 years ago, 14-Jan-06, to lugnet.cad.dev)
 
  L3P "Skip" part metacommand
 
Is it too late to see a command for the new L3P to ignore a part/line when calculating the camera position/angle, but still render it in the final scene? Most of my renders are quite plane, but I'd prefer to have the railway track going beyond the (...) (19 years ago, 13-Jan-06, to lugnet.cad.dev)
 
  Looking for part 40241
 
Hello everybody, I'm looking for the 40241 door (URL) for my castle set. I found a 3 years old new where Adam Howard wrote he was working on it, but it seems the part never appeared anywhere?! So I was wondering if someone is currently working on (...) (19 years ago, 13-Jan-06, to lugnet.cad.dat.parts)
 
  Re: Thomas Burger and part 6567
 
(...) I have had a reply from Thomas so this part (2x6x2 Train window) is now in the LDraw tracker. (URL) have a look and let me know your thoughts. Thanks (19 years ago, 13-Jan-06, to lugnet.cad.dat.parts, lugnet.trains)
 
  New Crane Car MPD format
 
Hi all, I was a little bored this morning so I did up a CAD for the new train crane. I left off the bars in the middle since I couldn't get a decent look at them and they seemed to represent junk anyway so I figured people could do their own. Also (...) (19 years ago, 12-Jan-06, to lugnet.trains, lugnet.cad)
 
  Re: Massive LDraw file repository
 
(...) You can, of course, support both. The reason I say SMTP is less reliable on the client side is because you can't know if they even have an mail program, much less what it is or how it works. In an environment you're controlling (like work) (...) (19 years ago, 11-Jan-06, to lugnet.cad.dev)
 
  Re: Massive LDraw file repository
 
(...) I use HTTP POST to have my work computers talk to databases and it seems very unreliable because if there is a network problem, the request dies then and there. But if I use email, the server will keep retrying. But I agree, HTTP POST is easy (...) (19 years ago, 11-Jan-06, to lugnet.cad.dev)
 
  Re: New Part: x784 Technic Gear Hailfire Droid Wheel
 
mmm ehehe no :D :P ok rescanned and now i can use it... i didn't have tooth24.dat but thanks to san google i've found and installed also it :D thanks for all cya Simon Joseph Greene ha scritto: (...) (19 years ago, 11-Jan-06, to lugnet.cad.dat.parts)
 
  Re: New Part: x784 Technic Gear Hailfire Droid Wheel
 
you rescanned parts right? (...) If you do not enjoy what you are doing, you are doing the wrong thing. (19 years ago, 11-Jan-06, to lugnet.cad.dat.parts)
 
  Re: New Part: x784 Technic Gear Hailfire Droid Wheel
 
hi first of all compliments for the hailfire droid wheel (i'm working to same part with 3d studio max in these days..but you was more fast ;)) then i've created 3 files .dat with your instructions x784.dat (saved in c:\LDraw\PARTS) x784s01.dat (...) (19 years ago, 11-Jan-06, to lugnet.cad.dat.parts)
 
  Re: 3d programs to create parts
 
> You might try 3DWin. It can be found here: (...) hi thanks for help i've tried 3dwin and it works perfecty! you cannot use batch process but you can convert 1 by 1 with normal process from 3ds to ldr. now i've the last question: i'created with 3d (...) (19 years ago, 11-Jan-06, to lugnet.cad)
 
  Re: LDraw.org down?
 
(...) And we're back. Sorry for the outage. -Orion (19 years ago, 11-Jan-06, to lugnet.cad.dev.org.ldraw)


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