To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / *36295 (-20)
  Re: LDGlite and LPub (and maybe ldview?
 
(...) Not that my opinion goes for everyone but I think a solid color looks better. A transparent render show all the back edge making the image appear jumbled. To be honest I don't see how using grey, yellow, red or any other solid color is (...) (20 years ago, 16-Oct-04, to lugnet.cad)
 
  Re: LDGlite and LPub (and maybe ldview?
 
(...) How about a transparent brown? TLC already has an official trans-brown (smoke/trans-black), so there's not much risk of them ever using that. (20 years ago, 15-Oct-04, to lugnet.cad)
 
  Re: LDGlite and LPub (and maybe ldview?
 
(...) LDView has a nice feature where you can specify the default color for parts. I use rgb(128,128,80); it's close to grey, but tinted enough to easily differentiate grey parts from color 16. Andy (20 years ago, 15-Oct-04, to lugnet.cad, FTX)
 
  Re: LDGlite and LPub (and maybe ldview?
 
(...) Ahh, nevermind. That didn't really work either. Applying the opaque/transparent only filter right before dumping the png is simple, and looks good enough for me. I'm going with that and forget about the icky sharp outer edges for now. They (...) (20 years ago, 15-Oct-04, to lugnet.cad.dev)
 
  Re: LDGlite and LPub (and maybe ldview?
 
(...) Ok i did a quick once over of glBlendFunc manpage and it looks like switching line antialiasing from: glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); to glBlendFunc(GL_SRC_A..._SATURATE, GL_ONE_MINUS_SRC_ALPHA); eliminates the problem (...) (20 years ago, 15-Oct-04, to lugnet.cad.dev)
 
  Re: LEGO CAD with Mac OS X & Virtual PC?
 
(...) Hi Sean, I did the first Trainposter on a Rev B iMac running VPC. I did the building and L3P converting under Windows and the rendering under MacOS. Yes, it is tiresome build things under VPC (hey, I have an 233MHz G3!), but I don't think you (...) (20 years ago, 15-Oct-04, to lugnet.cad)
 
  Re: LDGlite and LPub (and maybe ldview?
 
(...) Thanks, that did it. Yuck! (...) Let's see if I understand what's going on here. When I antialias the edge lines, the RGB colors buffer gets blended, and so does the alpha channel. If alpha was all zeros, now instead of all ones, it gets (...) (20 years ago, 15-Oct-04, to lugnet.cad.dev)
 
  Re: LDGlite and LPub (and maybe ldview?
 
(...) At least part of the reason is that Gray is a fairly common color; Clear is more rare (for most parts). When parts where shown in gray, it was sometimes confusing whether it was gray-the-actual-color or gray-the-default-color. Using a (...) (20 years ago, 15-Oct-04, to lugnet.cad)
 
  Re: LDGlite and LPub (and maybe ldview?
 
(...) I'm curious why the switch was made from Grey to Clear. As noted by Ross, some of the parts look funky in a transparent color as opposed to a solid color. -Orion (20 years ago, 15-Oct-04, to lugnet.cad)
 
  Re: A small correction to 2004-03 distros
 
Gaah! Preview only works, if you work it! ;) (...) There should be a "not" in that line, "would not make". Steve (20 years ago, 15-Oct-04, to lugnet.cad.dev.org.ldraw)
 
  A small correction to 2004-03 distros
 
I noticed yesterday that the ldconfig.ldr file included in the current complete.exe/complete.zip distribution files was incorrect, and did not match the file in the lcad0403.exe/lcad0403.zip files. I updated the complete.* files with the newer (...) (20 years ago, 15-Oct-04, to lugnet.cad.dev.org.ldraw)
 
  Re: LDGlite and LPub (and maybe ldview?
 
(...) One extra note to this: for parts which Peeron has inventories of only one color, that color is used as the default color automatically. 3001p01 is one example of this. I suppose we could enhance the system to track parts with CMDLINE settings (...) (20 years ago, 15-Oct-04, to lugnet.cad)
 
  Re: LDGlite and LPub (and maybe ldview?
 
(...) Steve was comparing "PNG" with "Transparent PNG" which affects the background of the image. The LDraw images used by peeron are generated in multiple colours, including trans-white (LDraw colour 47). I think(?) the peeron admins control which (...) (20 years ago, 15-Oct-04, to lugnet.cad)
 
  Re: LDGlite and LPub (and maybe ldview?
 
(...) Oh, yeah, it works. :) Of course, I'm just doing parts, not models. So maybe we'd run into more trouble if we were doing more complex rendering... Steve (20 years ago, 15-Oct-04, to lugnet.cad)
 
  Re: LDGlite and LPub (and maybe ldview?
 
(...) Peeron has (by preference) use the Clear as the 'default' color for part images for awhile now. The default color is shown on the part-information pages, and anywhere that the part-color doesn't have an LDraw-equivalent. Before switching to (...) (20 years ago, 15-Oct-04, to lugnet.cad)
 
  Re: LDGlite and LPub (and maybe ldview?
 
(...) I'd think twice about making all part images transparent. Especially patterned parts don't really work, look at the images for these pics (URL) (20 years ago, 15-Oct-04, to lugnet.cad)
 
  Re: New colours in Ldraw?
 
(...) Knight Bus, mini Knight Bus, and any set featuring Sir Danju. Looking at Peeron inventories, I see the same color listed as (URL), (URL) Purple>, and (URL) Violet>, while Bricklink seems to exclusively list it as (URL) Dark Purple>. It's (...) (20 years ago, 14-Oct-04, to lugnet.cad, FTX)
 
  Re: New colours in Ldraw?
 
(...) I believe that is the color from the Harry Potter Knight Bus, color number 89 on Bricklink, and Lilac on Peeron. I also have it listed on my Color Tree Roots Page: (URL) were some quality control issues with this color, so the actual shade (...) (20 years ago, 14-Oct-04, to lugnet.cad)
 
  Re: LDGlite and LPub (and maybe ldview?
 
Note that I'm sending followups to lugnet.cad.dev. (...) All I did was create an HTML document real quick and looked at it in Firefox. The following is the content of that document: <HTML> <HEAD> </HEAD> <BODY BGCOLOR="#FF0000"> <IMG (...) (20 years ago, 14-Oct-04, to lugnet.cad, lugnet.cad.dev)
 
  Re: LDGlite and LPub (and maybe ldview?
 
(...) Eeek. I was just wondering about that. Do you have a link, or a quick html snippit. Is there a different opengl alpha blend fn that I should perhaps be using? I guess I'd better read up after all, opengl, and png. (...) Yeah. (20 years ago, 14-Oct-04, to lugnet.cad)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR