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  Re: [LSC] Colour Definition meta-statement
 
I'll bite. (Note that none of my comments are meant as criticism.) In lugnet.cad.dev, Steve Bliss wrote: <SNIP> (...) I personally think the # for hex numbers is a mildly bad idea. The currently accepted way to specify hexidecimal values is to (...) (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  [LSC] Colour Definition meta-statement
 
Here's the initial write up for a color definition meta-statement, to be used in ldconfig.ldr and in any model file. The LSC has a couple of outstanding issues with this spec, let's discuss those in follow-up messages. Please respond with any (...) (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Matrix mirroring question
 
This question is mostly directed a developers that have had to deal with mirroring while processing LDraw files, but I welcome comments from anyone. It seems to me that any model specified with a mirror matrix will be mirrored relative to its parent (...) (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) Save that code! Once an LDraw/POV-Ray library is a going thing (and it looks like that won't take so long), those parts can be submitted there. Steve (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) True, but the 'embedded code' is still code we are effectively certifying as being good, whether it works strictly within LDraw, or in other GDL/SDL's. (...) Sorry, we never got around to making the list public. I'll work on that. Steve (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Re: Help needed: Are these parts really LEGO?  [DAT]
 
(...) No sweat. I had some other projects, so I didn't hold my breath waiting for you. :) (...) The bricks were made long before Byggis existed. The idea of grooves was yet another thing that Byggis ripped off from LEGO, but Byggis had a different (...) (21 years ago, 21-Jan-04, to lugnet.cad)
 
  Bram's LDraw and LEdit Tutorial
 
Attention all, Thinkquest, the site that hosted Bram's LDraw & LEdit Tutorial, recently deleted this tutorial from their archive. Neither Tim nor I had a hard copy of the webpages. While I've contacted Bram asking him if he still has a copy, I'd (...) (21 years ago, 21-Jan-04, to lugnet.cad, lugnet.cad.dev)
 
  Re: Vintage lightbrick 2 x 4
 
(...) No, because it assumes you'll be uploading any missing files shortly. Otherwise, the submission process could be really restrictive/annoying, when all files have to be submitted in the exact proper sequence. However, once files are processed (...) (21 years ago, 21-Jan-04, to lugnet.cad)
 
  Re: New colors are defined as what in LDraw????
 
(...) In general, I'd recommend people use the old color codes for the new 'flavors'. In cases where people need to differentiate between the old colors and the new colors, they should investigate MLCAD's and LDLite's custom color options. For (...) (21 years ago, 21-Jan-04, to lugnet.cad)
 
  Re: Adding part updates (and clone parts)
 
(...) snip (...) Hey Don, When I click a [DAT] link the windowbar of the ldglite window says "/Users/cjmasi/Deskt.../mini.dat" which is where the dat file is put before is it handed off to ldglite. If I do a "control click send to ldglite" the (...) (21 years ago, 21-Jan-04, to lugnet.cad.dev.mac)
 
  Re: Adding part updates (and clone parts)
 
(...) I wouldn't bother too much about that issue. With a fair computer (P120 and above) and not any extremely huge models, the difference in rendering time is hardly noticable. Just add <zero>* BFC NOCERTIFY and you have a really quick and easy fix (...) (21 years ago, 21-Jan-04, to lugnet.cad.dev.mac, lugnet.off-topic.clone-brands)
 
  Re: Help needed: Are these parts really LEGO?
 
(...) Anyway, these look like Byggis parts, insofar as they used similar grooved bricks in the Jurassic Park set I snagged on Ebay a few years ago. But I hesitate to suggest that these really are Byggis elements, because you were the one who (...) (21 years ago, 20-Jan-04, to lugnet.cad)
 
  Re: Adding part updates (and clone parts)
 
(...) Glad you asked, because it gives me another good excuse to get off my duff and finish what I started. My collaborator in setting up a clone.dat website has been very patient with my procrastination, and he's put together an attractive site (...) (21 years ago, 20-Jan-04, to lugnet.cad.dev.mac, lugnet.off-topic.clone-brands)
 
  Re: Dinosaur parts
 
(...) Thanks for the information. I don't own the legs or the thick tail piece. So I couldn't see this with my own eyes. I only have some Baby (Young) Dinos. CU Bernd (21 years ago, 20-Jan-04, to lugnet.cad.dat.parts, lugnet.cad)
 
  Re: Adding part updates (and clone parts)
 
(...) I believe one of you Mac guys may have actually inquired about the clone part files at one point. So clone part makers, what's the current status? I have a copy of clone001.zip. Should I make that available from the Mac ldglite startup page, (...) (21 years ago, 20-Jan-04, to lugnet.cad.dev.mac, lugnet.off-topic.clone-brands)
 
  Re: Vintage lightbrick 2 x 4
 
(...) It's easy. If the part comes (came) in only one color, you may add: 0 CMDLINE -c47 for clear. It's from the original LDraw. If you run this line: ldraw.exe 3001.dat -c47 , you get a clear 2x4 brick. And so on... /Tore (21 years ago, 20-Jan-04, to lugnet.cad)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
In lugnet.cad.dev, Kevin L. Clague wrote: [much snippage] (...) The above example parallel directory structure is just an example. I see that there are many possible alternate solutions... POV directory as sigbling of LDRAW subdirectory, where the (...) (21 years ago, 20-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
(...) One thing the project clearly needs right now is a small homepage to tell what it's all about, and outline what people can do to help. That might help pull in more active participants than a lone CVS archive. I've seen your pages, Larry. I bet (...) (21 years ago, 20-Jan-04, to lugnet.cad.dev)
 
  Re: Change to existing policy on embedding POV-Ray code in Official Files
 
In lugnet.cad.dev, Larry Pieniazek wrote: <much snippage> (...) As Orion described, we'd rather put the ability of using POV or whatever other renderer you choose outside the LDraw file format, and outside the LDraw format parts library. If we (...) (21 years ago, 20-Jan-04, to lugnet.cad.dev)
 
  Re: NEW TO LUGNET
 
(...) time. Thanks for those nice animations of some of my moc's too! All I say to you is keep going with your animations because it's so refreshing compared to 'just' pictures. Nathanael (21 years ago, 20-Jan-04, to lugnet.cad)


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