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 CAD / *33260 (-20)
  Re: Black seems wrong in ldconfig.ldr
 
(...) Where else would you put it? What if you break the material settings up into two parts? 1) a material tag on the COLOURDEF line: 0 COLOURDEF 334 ChromeGold 15 0xFFC40026 MATERIAL metallic 2) a MATERIALDEF line added to the end of the file that (...) (21 years ago, 14-Jan-04, to lugnet.cad.dev)
 
  Re: Adding part updates
 
(...) Hey, that's a good question. If anyone comes up with a verified method for adding a parts update an existing Ldraw folder on a mac, I'd like to incorporate it into this page. (URL) only covers a full parts install, and the section on mklist (...) (21 years ago, 14-Jan-04, to lugnet.cad.dev.mac)
 
  Re: Adding part updates
 
(...) I'm not sure about specifics on the Mac, but I do know that the zip versions of the parts updates just get unzipped over the original files on a PC. When asked, I instruct Winzip to replace all duplicate files with the version from the zip, (...) (21 years ago, 14-Jan-04, to lugnet.cad.dev.mac)
 
  Re: Has anyone ever attempted to do a LDRAW of 8868 compressor truck?
 
(...) I'm sorry, I missed that one when I audited the inventory. I guess that's the only part in the set not currently authored. I don't have that part otherwise I'd make it for you. Maybe someone else can? -Orion (21 years ago, 14-Jan-04, to lugnet.technic, lugnet.cad)
 
  Adding part updates
 
Is there a procedure for adding part updates to the parts library on a Mac? Has anyone figured out a way to automate it? I've noticed that the updates have folders within folders. Am I correct in guessing that I want to keep the contents of the old (...) (21 years ago, 14-Jan-04, to lugnet.cad.dev.mac)
 
  Re: Lights
 
(...) I now forego point lights in favour of area lights - usually 3, each with a 4x4 grid of lights. I find it gives nice soft shadows without the sort of washed out look that a sky sphere gives, and you can control which parts of the model get (...) (21 years ago, 14-Jan-04, to lugnet.cad, FTX)
 
  Re: Has anyone ever attempted to do a LDRAW of 8868 compressor truck?
 
(...) Hi Orion, When I try to look for part 4267 (the big tyres) in the parts tracker, I get this: "Library subdirectory must be included in the filename" I tried it with another more common part and it worked. (21 years ago, 14-Jan-04, to lugnet.technic, lugnet.cad)
 
  Re: Has anyone ever attempted to do a LDRAW of 8868 compressor truck?
 
(...) All the parts for 8868 are available either as official files or on the Parts Tracker: (URL) of the parts for 8862 are not available. As far as modelling the hoses there are 3 resources available: LDraw Design Pad's Bendible Object Generator (...) (21 years ago, 14-Jan-04, to lugnet.technic, lugnet.cad)
 
  Lights
 
I've looking into some lighting stuff and I'm curious to know what kind of lighting parameters people usually use when creating POV renderings. The settings I could come up with are: Global: - Ambient Light Color For each light: - Light Position - (...) (21 years ago, 13-Jan-04, to lugnet.cad)
 
  LEGO Digital Designer 1.1 Available
 
LEGO Digital Designer 1.1 has been released and you can download it from: (URL) allows you to select a brickset to work with, has numerous small improvements over 1.0 and includes a preferences tool. Try it out and let us know what you think. -- (...) (21 years ago, 6-Jan-04, to lugnet.cad, lugnet.lego.direct)
 
  Has anyone ever attempted to do a LDRAW of 8868 compressor truck?
 
Because I saw none on brickshelf. Does such a ldraw model exist yet? I saw plenty of supercars and old technic sets but no 8868 or 8862. If not, I may attempt to create a ldraw file of the 8868 truck once I get started with the ldraw utilies. The (...) (21 years ago, 13-Jan-04, to lugnet.technic, lugnet.cad)
 
  Part number for old style 1x2 hinge
 
I am doing an inventory of my loose parts and cannot find the part number or the description of the following part: 1x2 hinge plate, a lot like the 2 and 3 fingered hinge plates, but with only two end fingers on the recieving plate and one thick (...) (21 years ago, 13-Jan-04, to lugnet.general, lugnet.cad)
 
  Re: Inline POV code in official parts?
 
(...) That's a very heavy argument against EmbPOV. It would be a great thing if we could just have a very few basic features, say clipped by, pattern wrap and maybe one or two other and make it a generic syntax for alternative code. (...) Despite (...) (21 years ago, 13-Jan-04, to lugnet.cad.dev)
 
  Re: NEW TO LUGNET
 
(...) crossing2.gif. The train seems to just keep going, and going, and going... ;-) --Travis (21 years ago, 13-Jan-04, to lugnet.cad)
 
  Re: Black seems wrong in ldconfig.ldr
 
(...) I agree that something of that sort would be a good idea, but in the case of my metallic colors, I actually hand-tweaked the settings for each metallic color. They aren't all the same. This was done partially to differentiate between chrome (...) (21 years ago, 13-Jan-04, to lugnet.cad.dev)
 
  Re: NEW TO LUGNET
 
(URL) (21 years ago, 13-Jan-04, to lugnet.cad, FTX)  
 
  Re: Black seems wrong in ldconfig.ldr
 
(...) Why not use the optional MATERIAL bits from this old discussion (URL) come up with a modified ldconfig.ldr? Then implement some code in LDVIEW to enable your metallic lighting goodies when ldconfig.ldr contains the proper MATERIAL settings. (...) (21 years ago, 13-Jan-04, to lugnet.cad.dev)
 
  Re: NEW TO LUGNET
 
(...) good idea will put up in a couple of days. I dont mind if members use these as long as they give a little credit. (21 years ago, 13-Jan-04, to lugnet.cad)
 
  Re: NEW TO LUGNET
 
(...) I'd like a minifig walking on a transparent bg without any shadows! I'm surte many would ask you the permission to use it on their website! Terry (21 years ago, 13-Jan-04, to lugnet.cad)
 
  Re: Black seems wrong in ldconfig.ldr
 
(...) Given that ldconfig.ldr is part of the LDraw parts library, I was referring to the color reference on the LDraw.org site (noted in another message). However, it might make sense to use the colors above, since they came directly from Lego, and (...) (21 years ago, 13-Jan-04, to lugnet.cad.dev)


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