Subject:
|
Re: Lights
|
Newsgroups:
|
lugnet.cad
|
Date:
|
Wed, 14 Jan 2004 01:36:34 GMT
|
Viewed:
|
1015 times
|
| |
 | |
In lugnet.cad, Leonardo Zide wrote:
|
Ive looking into some lighting stuff and Im curious to know what
kind of lighting parameters people usually use when creating POV renderings.
The settings I could come up with are:
Global:
- Ambient Light Color
For each light:
- Light Position
- Light Color
- Light Attenuation
Directional Lights also have:
- Target Position
- Spot Cutoff (the angle of the spread of the cone)
Are there other useful options Im missing?
Leonardo
|
I now forego point lights in favour of area lights - usually 3, each with a 4x4
grid of lights. I find it gives nice soft shadows without the sort of washed out
look that a sky sphere gives, and you can control which parts of the model get
light better.
See here for an
example.
Cheers,
Allister
|
|
Message is in Reply To:
 | | Lights
|
| I've looking into some lighting stuff and I'm curious to know what kind of lighting parameters people usually use when creating POV renderings. The settings I could come up with are: Global: - Ambient Light Color For each light: - Light Position - (...) (21 years ago, 13-Jan-04, to lugnet.cad)
|
2 Messages in This Thread:   
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|