Subject:
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Re: Lights
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Newsgroups:
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lugnet.cad
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Date:
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Wed, 14 Jan 2004 01:36:34 GMT
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Viewed:
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972 times
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In lugnet.cad, Leonardo Zide wrote:
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Ive looking into some lighting stuff and Im curious to know what
kind of lighting parameters people usually use when creating POV renderings.
The settings I could come up with are:
Global:
- Ambient Light Color
For each light:
- Light Position
- Light Color
- Light Attenuation
Directional Lights also have:
- Target Position
- Spot Cutoff (the angle of the spread of the cone)
Are there other useful options Im missing?
Leonardo
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I now forego point lights in favour of area lights - usually 3, each with a 4x4
grid of lights. I find it gives nice soft shadows without the sort of washed out
look that a sky sphere gives, and you can control which parts of the model get
light better.
See here for an
example.
Cheers,
Allister
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Message is in Reply To:
| | Lights
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| I've looking into some lighting stuff and I'm curious to know what kind of lighting parameters people usually use when creating POV renderings. The settings I could come up with are: Global: - Ambient Light Color For each light: - Light Position - (...) (21 years ago, 13-Jan-04, to lugnet.cad)
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