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 CAD / *32930 (-20)
  Re: MOTM / SOTM Voting For December Is Now Open
 
(...) I'd love to vote, and after registering, receiving my password, and for all appearances logging in correctly I get the following message when I select the 'vote for a model/scene' links : "Incorrect User ID or Password, or your account has (...) (21 years ago, 7-Dec-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Color include file in the next parts update.
 
(...) So, will it support the color of this piece :-)? (URL) Yes, that is the actual color of the piece. No, it wasn't painted. Yes, it was made by Lego. Yes, there are swirls in the plastic, which has at least two component colors (it's more (...) (21 years ago, 7-Dec-03, to lugnet.cad, FTX)
 
  Re: * LDraw Design Pad LDDP 1.52 released *
 
(...) Well I finally got around to trying this out! And I like it! Have a couple of suggestions though (only little ones!): The readme.txt file still has info on installation, that still talks about un-zipping a ZIP file - I think this section (...) (21 years ago, 6-Dec-03, to lugnet.cad.dev, FTX)
 
  * LDraw Design Pad LDDP 1.52 released *
 
Thank you to our users for the constructive feedback! Download it here: (URL) (LDDP) is a tool for editing and handling LDraw files in a very comfortable way. Features are: -Fully customizable editor with syntax highlighting -Open multiple files at (...) (21 years ago, 5-Dec-03, to lugnet.announce, lugnet.cad, lugnet.cad.dev)  
 
  Re: Color include file in the next parts update.
 
(...) Sounds good. Is this happening on a mailing list with archives so those of us not in the loop can monitor the progress? (URL) need some distractions so I don't end up .debate with Larry. :^) Don (21 years ago, 5-Dec-03, to lugnet.cad)
 
  Re: Color include file in the next parts update.
 
(...) The LSC is currently working on formalizing the format of ldconfig. I don't think we'll be ready in time for the upcoming update. Look for it in the the 2004-1 update. -Orion (21 years ago, 5-Dec-03, to lugnet.cad)
 
  Color include file in the next parts update.
 
Since there's apparently a new parts update in the pipeline, I was wondering if there's going to be any changes to the ldconfig.ldr file to handle the "new and improved" megablock compatible colors. Also, should we make an attempt to agree on a (...) (21 years ago, 5-Dec-03, to lugnet.cad)
 
  Re: Lightbricks (x265/x266/x267)
 
(...) Like a Gospel preacher once said: "I've shed barrels of tears because of my exaggerations"... :) /Tore (21 years ago, 5-Dec-03, to lugnet.cad)
 
  Re: Question: polygons filling a t-shape
 
(...) Actually, with LDraw code, reducing triangle pairs to quads reduces that section of code by 35% (more-or-less). If you've got a lot of surfaces, that's not an insignificant savings of bytes. Steve (21 years ago, 5-Dec-03, to lugnet.cad)
 
  Re: Question: polygons filling a t-shape
 
(...) Thanks for pointing this out -- I've been bugged for awhile about the "colinear quads are bad just because L3P says they're bad" situation, here's a very good reason to not use them. Steve (21 years ago, 5-Dec-03, to lugnet.cad)
 
  Re: Lightbricks (x265/x266/x267)
 
(...) "Absolutely" is an exaggeration. There's a very simple need to put the frame and the glass in separate files: so modelers can change the colors of both. Then there's a simple reason to make a combined file: because, as you said, that's the (...) (21 years ago, 5-Dec-03, to lugnet.cad)
 
  x978.dat, minifig hook-hand
 
Ref: "(URL) those who have expressed an interest: 1. Yes, I _am_ still working on this part, yes, I _do_ want it to be released (eventually), but _after_ I've fixed the problems with it. 2. No, I do _not_ want anyone else changing this file (...) (21 years ago, 4-Dec-03, to lugnet.cad)
 
  Re: LDRAW updates
 
(...) Please see (URL) posted less than a week ago. Chris (21 years ago, 4-Dec-03, to lugnet.cad)
 
  LDRAW updates
 
Hi all ! Will there be till the end of the year one more Ldraw parts update ? The last once is from August. Any chance ? Thanks. Mike (21 years ago, 4-Dec-03, to lugnet.cad)
 
  Re: Question: polygons filling a t-shape
 
(...) Yes, L3P detects and warns about the collinear points of the quad. In the case of splitting the T why don't you just use triangles? The renderers do that anyway, but then you can take control of the splitting. I believe quads are mainly a (...) (21 years ago, 4-Dec-03, to lugnet.cad)
 
  Boat Sections
 
Hi all, Following up to the Boat Weighted Keel, I would like to tell you that I am modelling the following parts: (URL) Section Bow 5 x 6 x 3 & 1/3 with Gray Deck (URL) Section Middle 6 x 8 x 3 & 1/3 with Gray Deck (URL) Section Stern 6 x 6 x 3 & (...) (21 years ago, 4-Dec-03, to lugnet.cad.dat.parts)
 
  Re: Question: polygons filling a t-shape
 
(...) I'm not sure if it does or not. After posting the previous post, I realized that I was mistaken about my alternate version being "ok". I just realized that it could result in the same rendering artifacts that using a triangle for polygon 2 (...) (21 years ago, 4-Dec-03, to lugnet.cad, FTX)
 
  Re: Question: polygons filling a t-shape
 
(...) Great diagrams, thanks! But I thought that (rgarding quad 2 in the last diagram) collinear points were considered an error by the checkers, so that when you submit your part to parts tracker it would be flagged??? (21 years ago, 4-Dec-03, to lugnet.cad, FTX)
 
  Re: Question: polygons filling a t-shape
 
(...) I suspect they will create artifacts in just about any renderer, but the severity will vary from one to another. (...) The above looks fine. You could do it with one less LDraw primitive while still preventing artifacts if you did it like so (...) (21 years ago, 4-Dec-03, to lugnet.cad, FTX)
 
  Re: Virtual locomotive MOC
 
(...) I have 12 fixed LGEO parts and I'm half-way through making a HTML page with them, but ldraw.org may also be the place... /Lars (21 years ago, 3-Dec-03, to lugnet.cad, lugnet.cad.ray)


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