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 CAD / *31520 (-10)
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) In that case, I may just have to say don't use it in 16 bit mode. Does ldglite report ATI instead of "Apple Generic" in 16 bit mode? I know the ATI windows drivers on my old 4MB Rage Pro are so bad that they're unusable. However, on windows (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: GLUT 3.2
 
(...) Thanks, I read your other post, so I won't be trying to compile the newer GLUT. The only reason I used to play around with GLUTs was to get LDGLite working correctly. Since discovering that GLUT 2.2.8 does give the pop up menu, I have switched (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) It happens with the 0.95 version to. Other weird things to note. When the stencil buffer isn't disabled, gooble-dee-goo is drawn to the screen. The gobble-dee-goo dissappears when the window is moved. (URL) you check for the amount of VRAM (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) That's a bug. Probably for everyone. I'll have to examine all the messages from the popup windows to see which ones are stolen by the LEDIT mode keyboard handler. (...) I guess this was deliberate. For all the views not available in LEDIT (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) Don, OS X is substantially free of such annoyances (thank heavens). Tom (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  First version of DAT2RAV File
 
Here's the initial version of a compatibility wrapper, allowing you to easily use parts from Anton Raves' POV-Ray library in L3P-generated model files. Save the following text to a file, add a #include statement to your L3P model file, and then (...) (21 years ago, 24-Jul-03, to lugnet.cad.dat.parts)
 
  Re: Counting the studs
 
(...) I've been using System scale for the three Scala parts I've done. I chose System scale because the Scala parts do show up in many System sets (but I've never seen a Duplo piece in a System set, or vice-versa). I honestly didn't know about (...) (21 years ago, 24-Jul-03, to lugnet.cad, FTX)
 
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) If it doesn't happen with the 0.9.5 version of ldglite then it's a bug. I suspect it may be the code I wrote to avoid the Windows nagware tooltips and reminder windows. It's supposed to copy the front color buffer into the backbuffer after an (...) (21 years ago, 24-Jul-03, to lugnet.cad.dev.mac)
 
  Re: LDraw-to-Raves (was: POV in Part)
 
(...) Good point. As I wrote in another post, we could keep the individual part files on a dev server, and distribute a single combined file. Or store all the individual definitions in a SQL database. (...) Ack! I better post my work soon, or it (...) (21 years ago, 24-Jul-03, to lugnet.cad.dat.parts)
 
  Re: LDraw-to-Raves (was: POV in Part)
 
(...) AFAIK, they have to be explicitly included. (...) Not really, because then there'd be an issue of search order order, too much complication. (...) I prefer to keep it simple -- either one big file with everything in it, or one master file that (...) (21 years ago, 24-Jul-03, to lugnet.cad.dat.parts)


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