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  Re: Serious trouble in finishing the Dutch translation
 
Problem solved. Phew... :-) But the thing is... I did not do anything. I just copied the same files from an old backup I had and could not find any changes. No matter. I can finish what I started now. (cross posted to lugnet.loc.nl) Jaco "Michael (...) (21 years ago, 19-May-03, to lugnet.cad.mlcad, lugnet.loc.nl)
 
  Re: Suggestions for L3Lab and L3PAddOn updates
 
(...) Could you make so that -- at least in polling mode -- L3Lab doesn't pop up dialog boxes with error messages? That would make polling mode much smoother. Steve (21 years ago, 20-May-03, to lugnet.cad)
 
  Re: Minifig Lightsaber Shortcut - Dual Light bars
 
(...) I think I'd prefer full-length bars, since the shortened bars aren't actually LEGO parts. OTOH, it would be really cool to make an animation of a dual light sabre 'revving up'. (...) Good idea. :) Steve (21 years ago, 20-May-03, to lugnet.cad.dat.parts)
 
  Color Definition File (was: Re: Edge line colors on img.lugnet.com)
 
(...) That's a great idea! I've got an ldliterc.dat I could easily add to the update. I think you're on the right track, using a more generic name. How about colors.ldr? (...) Or the format could be the current LDLite COLOR command, since it's (...) (21 years ago, 20-May-03, to lugnet.cad)
 
  Re: Network rendering
 
Did anyone have any experience with this tool an can help me intalling it on a win2k machine? Andreas "Don Heyse" <dheyse@hotmail.spam....away.com> schrieb im Newsbeitrag news:HF5LMz.1zDB@lugnet.com... (...) pictures/animation (...) find (...) (21 years ago, 20-May-03, to lugnet.cad.dev)
 
  Re: colors on http://guide.lugnet.com/color/
 
(...) Andreas, Here you go... This is a browseable directory of the POV-Ray definitions that I used to create the bricks: (URL) should see 3273 small .inc files and one higher-level .inc file which combines them: (URL) may need to hack the paths to (...) (21 years ago, 19-May-03, to lugnet.cad.ray)  
 
  My first rendering of a CAD-model.....
 
Hi all, this is probably my first posting ever in Lugnet.cad and the reason, why I visit this part of Lugnet now, is quite obvious: I have finished my first ML-CAD model (after an existing design in real Lego bricks) last week and yesterday I (...) (21 years ago, 19-May-03, to lugnet.cad, lugnet.trains)
 
  Re: Network rendering
 
thx for your answer. i'll look at it Andreas "Don Heyse" <dheyse@hotmail.spam....away.com> schrieb im Newsbeitrag news:HF5LMz.1zDB@lugnet.com... (...) pictures/animation (...) find (...) (21 years ago, 19-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) FWIW, I (think that I) didn't need the c++ libs for the off-screen build on the BSD box. Dan (21 years ago, 19-May-03, to lugnet.cad.dev)
 
  Re: Network rendering
 
(...) (URL) (21 years ago, 19-May-03, to lugnet.cad.dev)
 
  Network rendering
 
Hi, is there any usable solution for networkrendering PovRay pictures/animation on some windows systems? I'm just searching since some hours and didn't find something. Andreas (21 years ago, 19-May-03, to lugnet.cad.dev)
 
  Re: Getting complete set of Ldraw parts images
 
In lugnet.cad, Jacob Sparre Andersen writes: <snip> (...) Thank for the info. I finally gave in and am installing Linux on one of my spare machines. -Orion (21 years ago, 19-May-03, to lugnet.cad)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) Hey, thanks for the reminder, it's in there now. I wonder which release of gcc it is that suddenly requires me to include the C++ libraries. I've been trying to avoid C++ to keep the ldglite executables smaller. Jacob, is the libc++ only a (...) (21 years ago, 19-May-03, to lugnet.cad.dev)
 
  Re: Status of LDDP open source release
 
(...) I imagine that's because kylix/delphi doesn't exist on OS X, because with a sourceforge project, LDDP programmers would have access to the sourceforge compile farm (which includes a OS X box). However, once the source is available perhaps (...) (21 years ago, 19-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Status of LDDP open source release
 
Hello! (...) Well.. since there is no platform on Mac we would be able to compile it on there eventually won't. I dont know if there exists some kind of emulator (Linux or Windows) for Mac.. maybe that would be an alternative. But there will be for (...) (21 years ago, 19-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  colors on http://guide.lugnet.com/color/
 
hi, after a long time i'll ask again if there are any values of the nice colors shown on (URL) are available now? (PovRay Textures, or the values, ...) I think this would give rederings great look .... Andreas (21 years ago, 19-May-03, to lugnet.cad.ray)
 
  Re: New Parts Category? Sport?
 
(...) Gave it some more thought this weekend (while watching basketball and playing LEGO basketball, love the Streetball set). Taking a sampling of parts from the Soccer/Football line, some key parts are: Soccer Ball (URL) Stick (URL) Stand (URL) (...) (21 years ago, 19-May-03, to lugnet.cad.dat.parts)
 
  Re: Getting complete set of Ldraw parts images
 
(...) used in his scripts to process the image files. (URL) the sourceforge download pages seem to be offline at the moment, so you'll have to wait a bit to get some of this stuff. Don (21 years ago, 19-May-03, to lugnet.cad)
 
  Re: Getting complete set of Ldraw parts images
 
(...) Actually Microsoft provides a "POSIX" subsystem for NT, but it's useless. However you can get just about all the nice unix utilities these days from places like this. (URL) you can compile a great deal of unix source code yourself with this (...) (21 years ago, 19-May-03, to lugnet.cad)
 
  Re: Getting complete set of Ldraw parts images
 
(...) I was wrong. According to a more reliable source "mingw" is just a port of the GNU Compiler Collection. What you want is "cygwin". Play well, Jacob -- Sal Colibri (from Roger Leloup's "Yoko Tsuno"): (URL) (21 years ago, 19-May-03, to lugnet.cad)


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