| | Re: colors on http://guide.lugnet.com/color/
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(...) Andreas, Here you go... This is a browseable directory of the POV-Ray definitions that I used to create the bricks: (URL) should see 3273 small .inc files and one higher-level .inc file which combines them: (URL) may need to hack the paths to (...) (21 years ago, 19-May-03, to lugnet.cad.ray)
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| | My first rendering of a CAD-model.....
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Hi all, this is probably my first posting ever in Lugnet.cad and the reason, why I visit this part of Lugnet now, is quite obvious: I have finished my first ML-CAD model (after an existing design in real Lego bricks) last week and yesterday I (...) (21 years ago, 19-May-03, to lugnet.cad, lugnet.trains)
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| | Re: Network rendering
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thx for your answer. i'll look at it Andreas "Don Heyse" <dheyse@hotmail.spam....away.com> schrieb im Newsbeitrag news:HF5LMz.1zDB@lugnet.com... (...) pictures/animation (...) find (...) (21 years ago, 19-May-03, to lugnet.cad.dev)
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| | Re: Building LDGLite for off-screen rendering only
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(...) FWIW, I (think that I) didn't need the c++ libs for the off-screen build on the BSD box. Dan (21 years ago, 19-May-03, to lugnet.cad.dev)
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| | Re: Network rendering
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(...) (URL) (21 years ago, 19-May-03, to lugnet.cad.dev)
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| | Network rendering
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Hi, is there any usable solution for networkrendering PovRay pictures/animation on some windows systems? I'm just searching since some hours and didn't find something. Andreas (21 years ago, 19-May-03, to lugnet.cad.dev)
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| | Re: Getting complete set of Ldraw parts images
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In lugnet.cad, Jacob Sparre Andersen writes: <snip> (...) Thank for the info. I finally gave in and am installing Linux on one of my spare machines. -Orion (21 years ago, 19-May-03, to lugnet.cad)
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| | Re: Building LDGLite for off-screen rendering only
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(...) Hey, thanks for the reminder, it's in there now. I wonder which release of gcc it is that suddenly requires me to include the C++ libraries. I've been trying to avoid C++ to keep the ldglite executables smaller. Jacob, is the libc++ only a (...) (21 years ago, 19-May-03, to lugnet.cad.dev)
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| | Re: Status of LDDP open source release
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(...) I imagine that's because kylix/delphi doesn't exist on OS X, because with a sourceforge project, LDDP programmers would have access to the sourceforge compile farm (which includes a OS X box). However, once the source is available perhaps (...) (21 years ago, 19-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
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| | Re: Status of LDDP open source release
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Hello! (...) Well.. since there is no platform on Mac we would be able to compile it on there eventually won't. I dont know if there exists some kind of emulator (Linux or Windows) for Mac.. maybe that would be an alternative. But there will be for (...) (21 years ago, 19-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
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| | colors on http://guide.lugnet.com/color/
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hi, after a long time i'll ask again if there are any values of the nice colors shown on (URL) are available now? (PovRay Textures, or the values, ...) I think this would give rederings great look .... Andreas (21 years ago, 19-May-03, to lugnet.cad.ray)
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| | Re: New Parts Category? Sport?
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(...) Gave it some more thought this weekend (while watching basketball and playing LEGO basketball, love the Streetball set). Taking a sampling of parts from the Soccer/Football line, some key parts are: Soccer Ball (URL) Stick (URL) Stand (URL) (...) (21 years ago, 19-May-03, to lugnet.cad.dat.parts)
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| | Re: Getting complete set of Ldraw parts images
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(...) used in his scripts to process the image files. (URL) the sourceforge download pages seem to be offline at the moment, so you'll have to wait a bit to get some of this stuff. Don (21 years ago, 19-May-03, to lugnet.cad)
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| | Re: Getting complete set of Ldraw parts images
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(...) Actually Microsoft provides a "POSIX" subsystem for NT, but it's useless. However you can get just about all the nice unix utilities these days from places like this. (URL) you can compile a great deal of unix source code yourself with this (...) (21 years ago, 19-May-03, to lugnet.cad)
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| | Re: Getting complete set of Ldraw parts images
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(...) I was wrong. According to a more reliable source "mingw" is just a port of the GNU Compiler Collection. What you want is "cygwin". Play well, Jacob -- Sal Colibri (from Roger Leloup's "Yoko Tsuno"): (URL) (21 years ago, 19-May-03, to lugnet.cad)
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| | Re: Getting complete set of Ldraw parts images
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(...) No. But since you supposedly can make Microsoft's operating systems POSIX compliant, it can possibly also be made to work there. > Can you explain or point me somewhere I can > find out about what you suggested. I think the free POSIX support (...) (21 years ago, 19-May-03, to lugnet.cad)
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| | Re: Suggestions for L3Lab and L3PAddOn updates
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(...) Perhaps give some menu options more descriptive titles in stead of names like mytest5 and mytest6. I find mytest6 very useful! Niels (21 years ago, 19-May-03, to lugnet.cad)
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| | Re: Suggestions for L3Lab and L3PAddOn updates
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"Lars C. Hassing" <lch@ccieurope.com> schrieb im Newsbeitrag news:HF4t9F.1rG4@lugnet.com... (...) I would prefer a tool for moving the model if it's out of the screen and the zoom-tool could be completed. If you want to make a POV-file there is a (...) (21 years ago, 19-May-03, to lugnet.cad)
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| | Re: Suggestions for L3Lab and L3PAddOn updates
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(...) Cool :-) I have a suggestion - could you please make the "thank you for using L3Lab" popup on close optional? You could include a tag in the window that says "do not show again." Other than that minor annoyance, L3Lab is great! Thanks for (...) (21 years ago, 19-May-03, to lugnet.cad)
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| | Re: Building LDGLite for off-screen rendering only
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(...) It seems like that. Here's the exact change I made to make it work: % cvs diff makefile.osmesa Index: makefile.osmesa ===...=== RCS file: /cvsroot/ldglite/ldg...e.osmesa,v retrieving revision 1.2 diff -u -3 -p -r1.2 makefile.osmesa --- (...) (21 years ago, 19-May-03, to lugnet.cad.dev)
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