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 CAD / *30435 (-20)
  Re: Mac Brick CAD (MBC)
 
(...) Fantastic! I look forward to giving you my thoughts on this as I begin using it. Expect commentary in the coming weeks as I find time to work with something that's been a LONG time in coming. Thanks! -Dave (21 years ago, 2-May-03, to lugnet.cad.dev.mac)
 
  Re: LD4DModeler 1.0 Available
 
Woopie! It's working for me now. -Mike (21 years ago, 2-May-03, to lugnet.cad)
 
  Re: More information on LEGO Digital Designer and other things
 
(...) Yep, it looks like I read your post too quickly and thought it was a company project. DOH! Ah, well...when LEGO decides to realize that many of their customers don't do windoze please feel free to contact me. Someday, I'd actually like to (...) (21 years ago, 2-May-03, to lugnet.cad, lugnet.lego.direct)
 
  Re: JDraw3D, another Viewer/Editor for ldraw files
 
Hi Cary, I'm sorry to say that, but my app, being based on Java3D requires 3d hardware support for rendering. That means that it runs well on GeForce and Radeon graphic cards series, but not so well on software renderizers. Regarding the first run, (...) (21 years ago, 2-May-03, to lugnet.cad.dev)
 
  Re: Mac Brick CAD (MBC)
 
(...) Cool! (...) This didn't work correctly for me. The rotation axis didn't display when I held down the option key, and drag the mouse and the part doesn't update as it rotates. When I redraw the model (by moving it somehow), the part all of a (...) (21 years ago, 2-May-03, to lugnet.cad.dev.mac)
 
  What is exactly "optional line"?
 
Hi. What is optional line exactly? I am trying to translate it to Czech but I cannot figure out what optional line exactly is. It makes 4 vertexes regardless on how many do I type in. Is it used to make surfaces or something like that? Can anyone (...) (21 years ago, 30-Apr-03, to lugnet.cad.mlcad)
 
  Re: Crazy, OK Heretical Idea ...
 
(...) Yep, and it got broken in a past version. Should be working in the newest version. If not, drop me a note. If you asked me how to change the .LDR format, I would not know where to begin. I view almost every single command, directory structure, (...) (21 years ago, 2-May-03, to lugnet.cad)
 
  Re: Bionicle Masks
 
(...) Sorry, I guess I'M NOT paying enough attention myself... Is there something coming to me? If there is I'll need to budget some time to work on it, so LMK. BTW, I might be working on the thingamabob whatsit that is serving as the fairing on the (...) (21 years ago, 2-May-03, to lugnet.cad.dat.parts)
 
  Re: dxf conversion
 
(...) Yeah, I'm using 3d win. I made an ouline model just for the edges, and even that came out with a bunch of triangles. If only mlcad had some proper drafting tools for working at this level of detail. Text entry of coordinates in a graphical (...) (21 years ago, 2-May-03, to lugnet.cad)
 
  Re: dxf conversion
 
(...) Hi Allister, What converter are you using? Using 3DWin, I only get triangles for everything - lines with thickness, 2D solids, and 3DFaces. I suspect that AutoCAD's 3DFace object isn't a true quad itself, just from the way it's drawn (could be (...) (21 years ago, 2-May-03, to lugnet.cad)
 
  Looking for Thomas Burger
 
Thomas Burger your AOL email address is NO longer valid. Can you please contact me. I am working on a new LDraw Help Desk Tutorial and would like to use some of your images for the tutorial. Thank you, AHui LDraw Help Desk (21 years ago, 2-May-03, to lugnet.cad, lugnet.trains)
 
  dxf conversion
 
I have a small question regarding converting .dxf to .ldr format. What AutoCAD entity will generate a quadrilateral in ldraw? I tried a 3dface, but that produced two triangles. Thanks, Allister (21 years ago, 2-May-03, to lugnet.cad)
 
  Re: More information on LEGO Digital Designer and other things
 
(...) I downloaded the OpenGL version and that works fine. -Orion (21 years ago, 2-May-03, to lugnet.cad)
 
  Re: Elections and Membership in ldraw.org
 
(...) 1..2..3 not me! Seriously though, it's a good idea in the long term, but as you seem to imply, not so feasible in the short term. We have a few more immediate tasks to occupy ourselves, including getting voting up, getting the LSC off the (...) (21 years ago, 2-May-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Elections and Membership in ldraw.org
 
(...) D'oh! Yeah, I'm for that one. (...) Right. (...) I'm for it as *one potential* method of verification, but not as *the exclusive* method. -Tim (21 years ago, 2-May-03, to lugnet.cad.dev.org.ldraw)
 
  Re: More information on LEGO Digital Designer and other things
 
(...) can you comment whether it uses directx or opengl? with opengl, wine is a possibility, with directx, things become a little more difficult. (21 years ago, 2-May-03, to lugnet.cad)
 
  You are going to hate me :)
 
Start MBC Click cancel at the open file dialogue box Select gray 2x4 brick Select "Delete" from "Edit" menu Insert brick by pressing "command+i" Crash :) Those darn users doing things they shouldn't do. Chris (21 years ago, 2-May-03, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD (MBC)
 
(...) Andrew, Thanks, I am downloading it as I type. It is almost time for finals here at Westfield State College, so I woon't be able to play much. However, when grades are done I'll get out my poking stick. Thanks, Chris (21 years ago, 2-May-03, to lugnet.cad.dev.mac)
 
  Re: Bionicle Masks
 
(...) I've been hoping someone was working on them. I've already started working on some of the Toas as the pieces came out (slowly). I'm just waiting on the rest of the pieces so I can finish my own pictures. :-) Just so I'm clear (in case I wasn't (...) (21 years ago, 2-May-03, to lugnet.cad.dat.parts)
 
  Re: More information on LEGO Digital Designer and other things
 
[snipped] (...) :( If LXF does take off, expect many "historical" parts to be added ;) (...) LOL...I fully understand....build a website for users of Netscape when they only count for 4% of the internet browsers! LOL I can assume the SDK will be (...) (21 years ago, 1-May-03, to lugnet.cad, lugnet.lego.direct)


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