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 CAD / *28910 (-20)
  Re: Inlineing subparts program
 
Sure! All tools are always welcome. And indeed, if you can filter out part files to not inline them, that would be great! Jaco "Orion Pobursky" <bilthefish@IHATESPAMyahoo.com> schreef in bericht news:HA4qLC.3HM@lugnet.com... (...) I (...) to (...) (...) (22 years ago, 11-Feb-03, to lugnet.cad)
 
  Inlineing subparts program
 
A while back I developed a program to inline all the subparts in a model. I did this since I have a tendency to create models with 30+ subparts and subparts imbedded in subparts. It's very tedious to find and inline all these subparts so I wrote a (...) (22 years ago, 11-Feb-03, to lugnet.cad)
 
  Level B Simplification - LDraw Boxer
 
Level B Simplification: Replace with plain boxes only those parts that has all its studs and inside totally hidden by other parts. I've just finished a program that scans for all non-transparent parts that has their studs and bottoms covered with (...) (22 years ago, 11-Feb-03, to lugnet.cad.ray)
 
  ldglite, new glut, and l3p. Good stuff.
 
Hi! Its been a while since I've worked with ldglte on my Mac, or with any LDraw-related things in general, so I've been sort of out of the loop. Please forgive any redundant comments I make, and the haphazard organization of this post. Thanks! OK, (...) (22 years ago, 11-Feb-03, to lugnet.cad.dev.mac)
 
  Re: Anyone willing to render a scene for me?
 
(...) Yeah. I used area lights in a previous scene one time. They worked well. ((URL) light_source { (...) That's really good to know! Thanks for the help. I'm going to try some things now... --Ryan ryanjf@ifriendly.com (URL) (22 years ago, 10-Feb-03, to lugnet.cad.ray)
 
  Re: 9V point geometry
 
(...) ... After some conversation with Ludo Soete, I created a geometric construction to prove that the 9V point curve can be created from the same circle radius as the 9V track, without any straight sections. I did this by modeling this Track (...) (22 years ago, 10-Feb-03, to lugnet.trains, lugnet.cad.dat.parts)
 
  Re: Anyone willing to render a scene for me?
 
"miguel agullo" <technicpuppy@yahoo.com> skrev i meddelandet news:HA3I7F.GAD@lugnet.com... (...) I've also found that a *dim*, shadowless light at exactly the same position as the camera more or less guarantees that everything you *see* is also (...) (22 years ago, 10-Feb-03, to lugnet.cad.ray)
 
  First Lego Classics poster ready (at last!)
 
Hi all, This weekend the first picture for a Lego Classic poster finished rendering. It took some time but the result is very nice. The models are build and the scene is composed by Jan Folkersma. The scene was rendered with LEGO logo on the studs (...) (22 years ago, 10-Feb-03, to lugnet.cad, lugnet.announce, lugnet.cad.dat.models)
 
  First Lego Classics poster ready (at last!)
 
Hi all, This weekend the first picture for a Lego Classic poster finished rendering. It took some time but the result is very nice. The models are build and the scene is composed by Jan Folkersma. The scene was rendered with LEGO logo on the studs (...) (22 years ago, 10-Feb-03, to lugnet.cad, lugnet.announce, lugnet.cad.dat.models)  
 
  Re: Anyone willing to render a scene for me?
 
miguel agullo wrote: [snip] Thanks for the suggestions, Miguel! They are very insightful and encouraging! --Ryan (22 years ago, 10-Feb-03, to lugnet.cad.ray)
 
  Re: Dimensions needed for part 4424
 
Steve Bliss <steve.bliss@earthlink.net> schrieb im Newsbeitrag news:ahje4vogvvjdhdi...4ax.com... (...) Now it is. Thanks again Bernd (22 years ago, 10-Feb-03, to lugnet.cad.dev)
 
  Re: Anyone willing to render a scene for me?
 
(...) Well, it seems like you're off to a good start. (...) First thing you have to know is that you can set up a scene which would work fine in real life and not render properly in POV or any other program. This is because real lightning and (...) (22 years ago, 10-Feb-03, to lugnet.cad.ray)
 
  Re: Dimensions needed for part 4424
 
(...) Things are only a little backlogged on the PT. :\ Just to be clear -- when I posted my earlier message, I wasn't questioning the accuracy of the part. But I wasn't comfortable putting a dimension on the title based on fiddling around with the (...) (22 years ago, 10-Feb-03, to lugnet.cad.dev)
 
  Re: [PT]: Comments on updated 7026.dat
 
(...) But sometimes, I feel like I'm eight. :) Sometimes, more like eighty-eight. :\ Steve (22 years ago, 10-Feb-03, to lugnet.cad.dat.parts)
 
  Re: String and Rope
 
(...) That'd be good if you could Lar. I started working on a string segment with a braid pattern on it, but it didnt work well with the belt generator, and I think it'd be difficult to get one that does without a lot of work. I thought about (...) (22 years ago, 9-Feb-03, to lugnet.cad.dat.parts)
 
  The LDraw Webring Lives!
 
As you may have read earlier, Tim handed control of the Lego Maniac's Webring over to me. What I did not mention is that he also gave me permission to adopt the LDraw webring as well. I highly encourage anyone with an LDraw related website to join (...) (22 years ago, 9-Feb-03, to lugnet.cad, lugnet.announce)
 
  Anyone willing to render a scene for me?
 
I am not a POV guru or a programmer, so when I want to render two pictures of an indoor scene, but I have almost no clue how to do it. The scene is of 16 minifigs in a living room, sitting more or less in a circle. Ideally, the only light would be (...) (22 years ago, 9-Feb-03, to lugnet.cad.ray)
 
  9V point geometry
 
I've constructed the 9V point centerline geometry through trial and error. What I came up wasn't very intuitive, so it's probably wrong. (I don't think there's an LDraw representation of the point yet, although it looks like Ludo Soete is working on (...) (22 years ago, 8-Feb-03, to lugnet.trains, lugnet.cad.dat.parts)
 
  Support 1 x 1 x 6 Solid Pillar - x259.dat (Orient Expedition)  [DAT]
 
Part number and description from Peeron - (URL) by morphing a 1x1 brick with a 1x1 round brick and filling in the blanks Passes LDraw Tools File Check (L3P) Probably not BFC correct Probably needs a better name and part number Certainly needs (...) (22 years ago, 8-Feb-03, to lugnet.cad.dat.parts)
 
  Re: [PT]: Comments on updated 7026.dat
 
(...) MEGA-oops! I just noticed that the 'R' and 'E' keys are next to eachother at the keyboard. :-o Of course, I mean: I guess you're right. /Tore (22 years ago, 8-Feb-03, to lugnet.cad.dat.parts)


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