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 CAD / *28290 (-10)
  Re: Question about the Future of LDraw CAD family.
 
<snip> (...) I found this program, a couple of hours after posting, seems too limited in its blocks availble for what we do, and as what we do is totally freeform, no pegs/holes to constrain us, overlapping a few blocks here and there (in life its (...) (22 years ago, 7-Jan-03, to lugnet.cad.dev)
 
  Re: LPub 2.1.0.3 released
 
(...) Yes. This is how I do it. (...) I will create a DAT and email it to you. (...) Thanks, Kevin (22 years ago, 6-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: Question about the Future of LDraw CAD family.
 
Hi all, I think Dwayne brings up a very interesting topic. Although I am more of an "outsider" to the CAD community (principally because my skills simply don't match the superior ones found here, at least for now); I have recently spent quite a bit (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev)
 
  Re: Question about the Future of LDraw CAD family.
 
(...) Ryan Farrington has done exactly that: (URL)A further question, has someone come up with a program to help aid in design of (...) It depends on how you want to evoke the stone. If the blocks are smooth with printed stone, then you might be (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev)
 
  Re: Question about the Future of LDraw CAD family.
 
"Dwayne "Fallenhunter" Miller" <dmiller23@neo.rr.com> skrev i meddelandet news:H8B20w.EEw@lugnet.com... (...) I (...) Se my announcement of version 3 of BlockCAD in .announce - I also announced a brother program for Anchor Stones (Ankersteine). (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev)
 
  Re: Glut fixes and Offscreen Rendering
 
(...) [snip] (...) Cuz most new cards (on OSX) do Accelerated-Offscree...ndering!!! Yep! Fast-as if not faster than to screen(some PCI cards too). Best DaveG (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
 
  Glut fixes and Offscreen Rendering
 
(...) According to this page they've made quite a few GLUT fixes. (URL) not sure what effect they'll have, if any. Meanwhile I finally managed to find some code examples for offscreen rendering with OpenGL on a Mac. I have no idea if it works or not (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev.mac)
 
  Question about the Future of LDraw CAD family.
 
Greetings all, Now, I am asking if there are plans to support other building systems, and I dont just mean Mega Blocks or other generic Lego clones. I mean more like K-nex, and other such building systems? Ok, a more full explaination of why I am (...) (22 years ago, 6-Jan-03, to lugnet.cad.dev)
 
  Re: Fixing part 604.dat
 
(...) The glass should be a box. The color _should_ be 47, but personally I prefer 39. 47 looks too "milky" in renderers that use the dithering technique in my taste. But go for 47, it's more "correct" - but I'll change it back to 39 in my personal (...) (22 years ago, 6-Jan-03, to lugnet.cad)
 
  Re: Random coordinates?
 
(...) Ah! That may be just what I need. I'll look into it. Thanks! Dave! (22 years ago, 6-Jan-03, to lugnet.cad.ray)


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