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 CAD / *27665 (-20)
  Re: Outsourcing tasks: Who wants to make the Point Switch Tongue?
 
(...) <SNIP> I just took a look at what you created alreddy, but this seems to me a part of the 4,5V / 12V points, isn't it? The tongue from the 9V point looks different (no theeths on the top surface of the rail !) Thats why i'm surprised that you (...) (22 years ago, 22-Nov-02, to lugnet.cad.dat.parts)
 
  Re: Outsourcing tasks: Who wants to make the Point Switch Tongue?
 
(...) Hi Tore, Sorry that i didn't answer you earlier, but i'm working on something else and do have problems with my internet connection. It's verry slow and i get from time to time kikked from the net,(lost connection). Does this mean that you are (...) (22 years ago, 22-Nov-02, to lugnet.cad.dat.parts)
 
  Re: Fully revised LDraw primitives reference now on ldraw.org
 
(...) Hi Chris, Now this is done, perhaps you can remove now the old primitives reference at the following link: (URL) (22 years ago, 22-Nov-02, to lugnet.cad.dev)
 
  Re: Anyone besides Erik out there?....
 
(...) As an update, since returning from vacation about a month ago with my new DDR Mac, I set about getting my code to work in OSX. At present I have versions of my program in both "Classic" and "Carbon", with the Carbon version being Aqua aware. (...) (22 years ago, 22-Nov-02, to lugnet.cad.dev.mac)
 
  Re: Use of box.dat primitive
 
(...) I have taken several looks at it, and finally I've decided to repent. /Tore (22 years ago, 22-Nov-02, to lugnet.cad.dev)
 
  Re: Outsourcing tasks: Who wants to make the Point Switch Tongue?
 
(...) Never mind. I've just started working on it. /Tore (22 years ago, 22-Nov-02, to lugnet.cad.dat.parts)
 
  Anyone besides Erik out there?....
 
Hey, I was wondering if anyone was doing anything. This list has been very quite except for Erik (and me). I know Erik is working on BrickDraw3D. I think Ldglite is pretty much as far as it is going to get on Mac OS X. I know Andrew had done a bunch (...) (22 years ago, 22-Nov-02, to lugnet.cad.dev.mac)
 
  Re: BrickDraw3D 0.5 Released for OS X
 
(...) Erik, I couldn't get it to work. Here is detailed explaination of my experience using the Nov. 21 build. I am running Mac OS X 10.2.2. When I load the carbon version, it says "Error: Could not open LDRAW folder...." I click on "Select LDRAW (...) (22 years ago, 22-Nov-02, to lugnet.cad.dev.mac)
 
  Re: BrickDraw3D 0.5 Released for OS X
 
Bug fixes today for MPD files. New version 0.5a is what you currently get when you download the latest. (22 years ago, 21-Nov-02, to lugnet.cad.dev.mac)
 
  Re: Use of box.dat primitive
 
(...) Then I invite you to take a look at the new primitives reference (URL) let me know if you feel this needs to have more information. Chris (22 years ago, 21-Nov-02, to lugnet.cad.dev)
 
  Pixelego anyone?
 
Greetings to you all! I've just recently been involved in the money-making side of building with LEGO bricks. I've been greatly influenced by the works of E. Harshbarger and his well documented website. I've been mainly doing mosaics of corporate (...) (22 years ago, 21-Nov-02, to lugnet.cad)
 
  Re: Use of box.dat primitive
 
(...) Forgive me, for I have sinned. You are absolutely correct. It has been too easy to just use the box.dat instead of experimenting with the other ones, not knowing if they go from -1 to 1 or just from 0 to 1 and in what axises. And, of course, (...) (22 years ago, 21-Nov-02, to lugnet.cad.dev)
 
  Track designer .... where is the source code ...
 
Again I would like to know what the status is concerning the source code of Track Designer. A few months ago there was a large discussion on this ... Guido (22 years ago, 21-Nov-02, to lugnet.trains, lugnet.cad, lugnet.cad.dev)
 
  Re: BrickDraw3D 0.5 soon
 
(...) meeroh says: you linked in a 'usro' resource, which tells the Finder what app to open a doc with. Find the offending 'usro' in your project and delete it. thanks meeroh. (22 years ago, 20-Nov-02, to lugnet.cad.dev.mac)
 
  Use of box.dat primitive
 
Hello all, I'm a bit concerned about several parts submitted to the Parts Tracker that use the box.dat primitive (the one with all faces and edges present), where other primitives would have been more appropriate. It seems to me that in several of (...) (22 years ago, 20-Nov-02, to lugnet.cad.dev)
 
  BrickDraw3D 0.5 Released for OS X
 
Features in this release (0.5) Runs native on OS X. Opens MPDs (first release of this). OpenGL mode is much better looking. Changed windows and menus. Improved parts list window. Bug fixes. Known issues MPD: please report problems: send me MPDs that (...) (22 years ago, 20-Nov-02, to lugnet.cad.dev.mac)  
 
  part request - 30163 sarcophagus box
 
hi it's been quite awhile since i've visited the group. i'd like to request a part - 30163 sarcophagus box. has anyone done any work on a draft of this part i could use for some instruction pages? ..joseph g (22 years ago, 20-Nov-02, to lugnet.cad)
 
  BrickDraw3D 0.5 soon
 
(...) It's close to a 0.5 release for both Carbon (OS 9 or X) and Classic/OS 9. Mycket tack to Mikael Arctaedius for his quick support on The Object Plant, a tool I use heavily. 0.5 brings MPD support, improved OpenGL rendering, and a cleaner parts (...) (22 years ago, 20-Nov-02, to lugnet.cad.dev.mac)
 
  Re: MLCAD question
 
(...) In other words, the first line of the file should be "0 Model title" or "0 Part Name". The actual part file does not hold information for the library category(actually called "group" - not to be confused with modeling groups) that the part (...) (22 years ago, 20-Nov-02, to lugnet.cad.mlcad)
 
  Re: Star Wars related wallpaper
 
Thanks. The links have been fixed. The 800x600 render was the original version. It's been replaced now. I did use the radiosity feature. Great as it is, radiosity will kill rendering time. The 1024x768 took 12 hr. 15 min 8 sec. Probably would have (...) (22 years ago, 20-Nov-02, to lugnet.cad.ray, lugnet.starwars)


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