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 CAD / *26975 (-20)
  Re: Ldglite sourcing STDIN not working under Windows 2000?
 
(...) Hmm. Supplying '--' does make a difference, but only in the error messages I get. :) (...) I was going to poke around with making a utility that would give the user a file polygon-by-polygon, and have them respond with whether the winding was (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Re: BrickDraw3D bleeda
 
(...) I take that as a challenge! actually dragging a group is frightening but I think I can just do it (graphically) right now I've got no color support whatsoever - everything is blue. (...) I see strlen() and strtok() are still with us. I must (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
 
  Re: Ldglite sourcing STDIN not working under Windows 2000?
 
(...) Well I suppose I could say the problem is on the side of the keyboard where your chair is, but that wouldn't be completely true. According to the readme.txt file you need to give ldglite the -- command line option to use stdin. However I'm (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Re: BrickDraw3D bleeda
 
(...) What's a "bleeda"? Bleeding edge? If you really want to keep up with the bleeding edge, you're gonna have ta support dragging in a nicely colored set of parts from a peeron inventory page. Heh, heh! Take a peek at the latest main.c and (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
 
  Ldglite sourcing STDIN not working under Windows 2000?
 
Has anyone gotten the Windows version of ldglite to read from standard input? When I do something like: type \ldraw\parts\3001.dat | ldglite I expect ldglite to render a 2x4 brick. Instead, ldglite reports that it can't find file " ". Anyone have (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.7 Released ***
 
(...) My LDraw code used "P/" and "PARTS/" when looking for parts and primitives, so those had to be upper case in order to work. I think everything else generally needed to be lower case. The new test version I posted a link to in the other message (...) (22 years ago, 12-Sep-02, to lugnet.cad)
 
  Re: Detemining Bad Vertex Sequence
 
(...) Right. There are definitely situations in ldraw parts that won't fit the nice all-polygons-in-a-mesh model. That's why I said that auto-rewind should be an 'option'. Meaning, the user can turn it off. Although for a part to be BFC compliant, (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Re: Detemining Bad Vertex Sequence
 
(...) Well, my program does exactly this when it finds the correct winding of one polygon. (...) Well, I remember this thread, where Leonardo said that it created such a program: (URL) It's a long and old thread, so, search for the word "green" two (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.7 Released ***
 
(...) I have put a test version of the LDView Linux executable in the following location: (URL) executable supports arbitrary case in filenames on case-sensitive file systems. It does seem to load files much faster if the LDraw directories are made (...) (22 years ago, 12-Sep-02, to lugnet.cad)
 
  Re: Detemining Bad Vertex Sequence
 
(...) I'm not so sure this is completely true because we allow overlapping and intersecting polygons. In fact, there is nothing which prevents a single polygon face from being partly on the outside and partly on the inside. You can't automagically (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Re: Where are these to be found? (was Re: LDraw.org Parts Update 2002-04 Now Available)
 
(...) Name changed to 1-4con0.dat (...) This should be the 4-4ring5.dat (...) CU BB (22 years ago, 12-Sep-02, to lugnet.cad)
 
  Re: Detemining Bad Vertex Sequence
 
(...) What would be especially good is if there was an option to test and flip adjacent polygons. Once the winding of one polygon is known, adjacent polygons can be automatically wound correctly. So you click one red polygon, and all the polygons (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  BrickDraw3D bleeda
 
Now parts dragging is implemented for the model! It is at last possible to build. And to save files. I have solved several nasty bugs too. So expect a release in a day. Not so much a "beta" as a "bleeda". -Erik (22 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
 
  Re: *** LDView Version 1.9.7 Released ***
 
(...) The files are located on case-sensitive file systems (that's all I have - except for some floppies), but the file names used in the files match the names on the disk (maybe except for some stuff in "p/"). I use all lower case for the LDraw (...) (22 years ago, 12-Sep-02, to lugnet.cad)
 
  Where are these to be found? (was Re: LDraw.org Parts Update 2002-04 Now Available)
 
(...) Hmmm, now I seem to be missing some elements or subfiles... Does anyone have or know where I can find: 1-4cone.dat stu22c.dat stu22cl.dat stu24b.dat ring5.dat ??? I tried getting them from Ldraw.org via the filepath thingy and even the parts (...) (22 years ago, 12-Sep-02, to lugnet.cad)
 
  Re: Detemining Bad Vertex Sequence
 
(...) I use LDAO in combination with L3Lab. - Ensure your dat file has a "0 BFC CERTIFY CW" - Set the "stop at cursor" option in the LDAO editor. - Set the mytest6 and autofresh options L3Lab (and leave the BFC option on) - Step through the file in (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  all hail the hex
 
ok, this was a miracle. I went to the bar, came home and read the post to this thread and scratched my head. searched for a hex editor which i've never even hear of... and found Hex Workshop demo. these guys are great. I ended this problem in an (...) (22 years ago, 12-Sep-02, to lugnet.cad.ray)
 
  Re: lgeo renders wrong part
 
and a hex editor is? we're getting way the f--- outside of my range of expertise... but i'm still pointed in the right direction. And motivated enough to work all the way through this. I have this odd stinking feeling this is going to be a lot like (...) (22 years ago, 12-Sep-02, to lugnet.cad.ray)
 
  Re: Detemining Bad Vertex Sequence
 
(...) I would like to identify if a much simpler program exists... given a red/green render like L3Lab mytest6 can produce and a way to tell which quad/tri goes with which render, let me point at a quad/tri and just reverse the order of the vertices (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.7 Released ***
 
(...) I jumped the gun with this one. I'm still having the grey sphere problem on my desktop machine (my laptop dosen't have this error though) -Orion (22 years ago, 12-Sep-02, to lugnet.cad)


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