| | How do I use POV-Ray?!?!
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Hi everyone! All righty, I FINALLY got Lego CAD stuff to work and can build my own models now. I LOVE the 3D stuff and want to know how to do it. So here's my question: Once I build my model using MLCAD, how can I get it into POV-Ray 3D style? I (...) (22 years ago, 16-Aug-02, to lugnet.cad.ray)
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| | Re: Yet another idea - Portable Ldraw system
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(...) Sure, go ahead and elaborate. I can't fix it if I don't know about it. I did actually try to fix the text update speed at one point. That's a well known problem with the glut library I use. I can't remember why I stopped working on a fix for (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable Ldraw system
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(...) Sure thing, but could you perhaps elaborate just a bit on the meaning of "work properly"? Are you looking for multiple levels of polling like l3lab? Don And by the way, since we're in o-t.geek: vi? blech! At least emacs has the ldraw-mode (...) (22 years ago, 16-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable LDraw system
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(...) I tried to get LeoCAD into Debian last year with the help of a Debian devel but they were too scared of adding the library without a license (there's a long discussion on the Debian-Jr mailing list archives). I even have .deb packages ready (...) (22 years ago, 15-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable Ldraw system
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(...) I tried it recently, but I am afraid I am too used to writing my models in `vi` to apprecate the interface. Speed-wise it seemed okay. I would rather prefer that you spent some time getting the "polling" feature to work properly. Play well, (...) (22 years ago, 15-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable LDraw system
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(...) And considering that I just got a single bootable CD Linux system, which runs both KDE, Gnome, OpenOffice.org and a bunch of other stuff, it would probably not be difficult to modify this with some LDraw tools added. The big problem - as I see (...) (22 years ago, 15-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: [Parts Tracker] Working on Update 2002-04 [DAT]
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(...) Hi Tore, Hi Steve, May be too late to patch "Space Laser-Gun with Side Sight". It has 3 missing edges. Following is a corrected version. Thanks to Tore Eriksson for reworking this part, Thanks to the authors, admins and reviewers for the (...) (22 years ago, 15-Aug-02, to lugnet.cad.dev)
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| | Re: Yet another idea - Portable Ldraw system
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(...) It finally dawned on me (after a less than subtle yet very helpful IM from someone who shall remain nameless :-) that you're the LDGLite author. :-, I've tried the LEdit mode, and gave up in frustration due to the slow redraw (particularly (...) (22 years ago, 15-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Where does LDraw look for files?
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(...) I've updated the faq; I added verbiage to indicate that LDraw stops looking, once it's found a file. I also corrected the search order. Steve (22 years ago, 14-Aug-02, to lugnet.cad.dev)
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| | Re: Yet another idea - Portable Ldraw system
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(...) So it all boils down to speed? Has anyone actually tried the LEdit mode (besides the Mac folks who currently have no other option)? I'm just wondering how much of a speedup is required. I've used it for small things on my 486 laptop, but that (...) (22 years ago, 15-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable Ldraw system
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I just tested a POV-RAY scene with my syster's pc the P-75 and it took 35seconds with the dos version of POV-RAY In my P-3 pc takes 2 - 3 seconds with windows XP runing using a command line dos window. About making a boot disk with povray.exe "dos" (...) (22 years ago, 15-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | rendering of santa fe cars
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i just did a render and i think its preety good (URL) anyone want that as a wall paper? (22 years ago, 15-Aug-02, to lugnet.cad.dat.models.sets, lugnet.trains)
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| | Re: Yet another idea - Portable Ldraw system
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(...) Sorry, didn't mean to be insulting there. :-, What Linux (and to some extent, Windows too) really needs is a semi-fast LEdit clone. I understand that one of the newer tools (LDGlite?) has an LEdit mode, but is kinda slow without hardware (...) (22 years ago, 15-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable Ldraw system
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(...) Ouch! That really stings! All kidding aside, what exactly would comprise "a handful of decent LDraw tools". Besides a linux l3p executable, what's missing? I'd like some ideas to add to my "to do" list. (...) That's an interesting thought. Is (...) (22 years ago, 15-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | Re: Yet another idea - Portable Ldraw system
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Eduardo, I really like this idea. I have no experience whatsoever with making bootable CDs, but I'm sure someone else here does. Some questions... I assume that all file saving would happen to hard disk or floppy, unless a rewritable medium such as (...) (22 years ago, 15-Aug-02, to lugnet.cad.dev, lugnet.off-topic.geek)
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| | ANTI_ALIAS.INI
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; ANTI_ALIAS.INI ; ; included by RENDER.INI ; anti-aliasing options [.1] Antialias=On Antialias_Depth=2 Antialias_Threshold=0.1 Jitter=On Jitter_Amount=1 Sampling_Method=2 [.3] Antialias=On Antialias_Threshold=0.3 Jitter=On Jitter_Amount=1 (22 years ago, 15-Aug-02, to lugnet.cad.ray)
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| | RESOLUTION.INI
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; RESOLUTION.INI ; ; several canned resolution settings [160x120] Width=160 Height=120 [320x240] Width=320 Height=240 [640x480] Width=640 Height=480 [800x600] Width=800 Height=600 [1024x768] Width=1024 Height=768 [1280x1024] Width=1280 Height=1024 (...) (22 years ago, 15-Aug-02, to lugnet.cad.ray)
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| | CORE_SETTINGS.INI
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; CORE_SETTINGS.INI ; ; included by RENDER.INI ; external animation loop Clock=0 ; internal animation loop Final_Clock=1 Final_Frame=-1 Initial_Clock=0 Initial_Frame=1 ; subsets of animation frames Subset_End_Frame=-1 Subset_Start_Frame=-1 ; cyclic (...) (22 years ago, 15-Aug-02, to lugnet.cad.ray)
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| | RENDER.INI
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; RENDER.INI ; ; master INI file for your scene; include this on the command line ; don't make scene-specific changes to CORE_SETTINGS.INI, ; make them here instead Include_Ini=CORE_SETTINGS All_File=test.out All_Console=on Fatal_Console=On (...) (22 years ago, 15-Aug-02, to lugnet.cad.ray)
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| | Re: Making POVRAY31 for dos like the one of win9x/NT/2k/XP?
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(...) Eduardo, (Note that everything I say is about POVRay version 3.1 -- no 3.5 for me yet.) What you want to do is write an INI file for your scene; this file will tell the DOS POVRAY engine the quality settings and resolution, anti-aliasing, etc. (...) (22 years ago, 15-Aug-02, to lugnet.cad.ray)
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