| | RE: Minifig Heads
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(...) In general, improved results for any rendering are accomplished by editing the POV file. Each LDRAW part gets converted to a POV 'object' when you run L3P. If you use -lgeo, then the object is simply a transformation of the LGEO object for the (...) (23 years ago, 21-Nov-01, to lugnet.cad.ray)
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| | RE: Error in POV Ray
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(...) Make sure that you have a file called lg_4035.inc in your LGEO folder. (...) When rendering with LGEO, Lutz's L2P colors are used instead of Lars' L3P colors. I suppose the tracks have the ldraw color for electrical components (normally (...) (23 years ago, 21-Nov-01, to lugnet.cad.ray, lugnet.cad)
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| | Imagination Takes Flight - Answering the call to action
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Now here is a thankgiving turkey you wouldn't want to catch. Friends, after much hard work, the red dragon Formeathan has been Ldrawn. Images are here: (URL) entered him into the Ldraw.ord Model of the Month contest as well. Mookie wanted us to have (...) (23 years ago, 21-Nov-01, to lugnet.castle, lugnet.announce, lugnet.general, lugnet.build, lugnet.build.mecha, lugnet.cad, lugnet.org.us.texlug)
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| | Error in POV Ray
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Hi all, I made some files and converted them in L3P with the -q3 and -lgeo switches. I put all the LGEO .INC files in the Include folder and when I want to render I get this error message in 2 of the 3 files: // Train Window 1 x 2 x 3 lg_4035 (...) (23 years ago, 21-Nov-01, to lugnet.cad.ray, lugnet.cad)
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| | Re: Vision Command Camera, Mindstorms IR Tower
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Hi Bill, thanks a lot ! Sorry for beeing such late with answering. I like your model very much. I did'nt know that there are such good transparent parts ! I've got some suggestions. (Please remember I'm new to MLCAD and i don't know the effort of (...) (23 years ago, 21-Nov-01, to lugnet.cad.mlcad)
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| | Re: Minifig Heads
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I'm still enough of a novice to not know how to do that. Is it something you do in the .dat file stage? Do in the .pov file? I seem to lear the best by example, so if you know of someone who has posted a file which demonstrates this, I'd like to (...) (23 years ago, 21-Nov-01, to lugnet.cad.ray)
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| | Re: LD-Lite Rendering Problem
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"Don Heyse" <dheyse@hotmail.spam....away.com> wrote in message news:Gn4wrH.C2w@lugnet.com... [ ... snipped ... ] (...) the (...) That is indeed the problem - 3821.dat is missing a CR at the end of the file. Adding it in resolves the problem. (...) (23 years ago, 21-Nov-01, to lugnet.cad)
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| | New Primitive: 2-4ring7.dat - Ring 7 x 0.5 [DAT]
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Ring 7 x 0.5 - Unofficial Primitive 0 Ring 7 x 0.5 0 Name: 2-4ring7.dat 0 Author: Carsten Schmitz <casz@gmx.de> 0 Unofficial Primitive 0 4 16 0 0 7 -2.6789 0 6.4673 -3.0616 0 7.3912 0 0 8 4 16 -2.6789 0 6.4673 -4.9497 0 4.9497 -5.6568 0 5.6568 (...) (23 years ago, 21-Nov-01, to lugnet.cad.dat.parts.primitives)
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| | New Part: 3069p54b.dat - Subpart - Tile 1 x 2 with UFO Controls Pattern (Orange Stuff) [DAT]
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Subpart - Tile 1 x 2 with UFO Controls Pattern (Orange Stuff) 0 ~Subpart - Tile 1 x 2 with UFO Controls Pattern (Orange stuff) 0 Name: 3069p54b.dat 0 Author: Carsten Schmitz (casz@gmx.de) 0 Unofficial Subpart 0 4 16 -15.8 0 6.4 -10 0 6.4 -10 0 6 (...) (23 years ago, 21-Nov-01, to lugnet.cad.dat.parts)
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| | New Part: 3069p54a.dat - Subpart - Tile 1 x 2 with UFO Controls Pattern (Grey Stuff) [DAT]
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Subpart - Tile 1 x 2 with UFO Controls Pattern (Grey Stuff) 0 ~Subpart - Tile 1 x 2 with UFO Controls Pattern (Grey stuff) 0 Name: 3069p54a.dat 0 Author: Carsten Schmitz (casz@gmx.de) 0 Unofficial Subpart 0 4 16 -13.2 0 9.6 0 0 9.6 0 0 9.2 -13.2 0 (...) (23 years ago, 21-Nov-01, to lugnet.cad.dat.parts)
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| | New Part: 3069p54.dat Tile 1 x 2 with UFO Controls Pattern [DAT]
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Hello! This is my first real 'handmade' patterned part. I redid the version that is on my website. It cost me a looooooot of time (~30 hours) and I will appreciate any comments. phew.. I am glad this is finally finished.... Find more pieces at my (...) (23 years ago, 21-Nov-01, to lugnet.cad.dat.parts)
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| | RE: Minifig Heads
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(...) What you need to do is render a blank round head and then use an image_map of the face for the pigment of the head. You can change the map type to a cylindrical wrap instead of rectangular if necessary. A slightly lower qualityway to do it (...) (23 years ago, 21-Nov-01, to lugnet.cad.ray)
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| | Re: LD-Lite Rendering Problem
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(...) This might be the "Missing CR" bug (reported on the ldlite sourceforge page). If it is, you can work around it by tracking down the DAT file for the missing part and adding a carriage return at the end of the file. There is also a source code (...) (23 years ago, 21-Nov-01, to lugnet.cad)
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| | LD-Lite Rendering Problem
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I am not sure where to pose this question so I will start here. I am using LD-Lite (v2.3) to render a model. I have run into a situation where one of the parts is not showing up in the generated images (it doesn't show up in interactive mode (...) (23 years ago, 21-Nov-01, to lugnet.cad)
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| | Re: New Part: dome.dat (and a part authoring tool idea) [DAT]
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(...) Thanks for the thorough review. I think I finally fixed all of the type 2 and type 5 lines. Please let me know if you see any other problems. If you get a chance, please take a look at some of my other parts at: (URL) Technic Dome 6 x 6 x 5 (...) (23 years ago, 21-Nov-01, to lugnet.cad.dat.parts, lugnet.cad.dev)
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| | Technic/Bionickle/H.P Ball w/Axle Hole?
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Hey Y'all: Has anybody made this part? I'd love to have the DAT file for it. To be sure of what I am asking for see: 1. 4708 Hogwart's Express has two of these in light grey. 2. The Bionickles 8535 (Lewa), 8534 (Tahu), and 8536 (Kopaka) each seem to (...) (23 years ago, 21-Nov-01, to lugnet.cad)
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| | Minifig Heads
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Hello, I've been using ML-Cad, L3P, L3PAO, and Pov Ray for a while now, and I've been wondering what the best way is to render minifig heads and/or helmets. I've seen some beautiful renderings out there, with wonderful ROUND heads, but I haven't (...) (23 years ago, 20-Nov-01, to lugnet.cad.ray)
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| | Re: Can LDAO do this? (was: anyone interested in rendering for me?)
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Well... I know it's been a while... Anyway, it seems that you guys picked up on it and now the answer is easy 'cause -sc "#if (clock > n)" has been added to L3PAO. Thank You, Thank You, Thank You. However I'm having trouble with telling POV-Win to (...) (23 years ago, 20-Nov-01, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: L3PAO Floor Problem
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(...) "lens" (...) light (...) area. (...) haven't (...) That was indeed the case. I fiddled with the camera position and look at and finally got the look I wanted. Thanks to everyone for helping! Will Bricksburg Fire Department: www.bricksburg.org (...) (23 years ago, 20-Nov-01, to lugnet.cad.ray)
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| | Re: Completed 2484?
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(...) Search for 2485 to find the other half of the assembly. (URL)Here is a picture of the element from Peeron. (...) (23 years ago, 20-Nov-01, to lugnet.cad.dat.parts)
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