Subject:
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Re: Can LDAO do this? (was: anyone interested in rendering for me?)
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Newsgroups:
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lugnet.cad.ray, lugnet.cad.dev
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Date:
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Tue, 20 Nov 2001 22:49:04 GMT
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Viewed:
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1715 times
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Well... I know it's been a while...
Anyway, it seems that you guys picked up on it and now the answer is easy
'cause -sc "#if (clock > n)" has been added to L3PAO. Thank You, Thank You,
Thank You. However I'm having trouble with telling POV-Win to render all the
clock steps. I was trolling around last night and read it somewhere but now
I can't find it. Can anyone help?
SteveB
In lugnet.cad.ray, Fredrik Glöckner writes:
> Fredrik Glöckner <fredrik.glockner@bio.uio.no> writes:
>
> > It is much more sane to use POV-Ray's animation system to do this
> > automatically. That way, you could issue one POV-Ray command and render
> > all the instruction steps in one run, using only one POV-file.
>
> I suppose some of you may want to try this out, so do something like
> this with your POV-Ray file, as generated by L3P. Identify the portion
> of the file where the "0 STEP" lines are present and add #if and #end
> statements like this:
>
> // [DAT lines in step 1]
> // 0 STEP
> #if (clock > 1)
> // [DAT lines in step 2]
> // 0 STEP
> #end
> #if (clock > 2)
> // [DAT lines in step 3]
> // 0 STEP
> #end
> #if (clock > 3)
> // [DAT lines in step 4]
> // 0 STEP
> #end
> :
> :
>
> The instruction images can then be generated with POV-Ray's built in
> animation capability
>
> povray +I lego.pov +O lego.png +W400 +H300 -J +KFI1 +KFF17 +KI1 +KF17
>
> to render 17 steps, say. The output images will be numbered lego01.png,
> lego02.png, ..., lego17.png.
>
> (These are UNIX style command line options. I really have no idea what
> this looks like in the Windows world. Check the manual.)
>
> Fredrik
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