| | Re: "Sticker" images
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(...) Cool. I will have to hack. I got the rectangular version to work! Axel's post and your hints did the trick. The sticker is scaled a bit smaller than it actually will be or else the rectanglue would go off the edge, but it looks great in the (...) (23 years ago, 3-Sep-01, to lugnet.cad.ray)
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| | Re: Random trees tip
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That's a very interesting tip! Thanks, /Tore (...) (23 years ago, 4-Sep-01, to lugnet.cad)
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| | RE: "Sticker" images
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(...) You can make the portion outside of the ellipse transparent by defining which color index should be transparent (in the POV image map declaration), or you can change the "clipped_by" to a cylinder instead of a box (might be easier/more (...) (23 years ago, 3-Sep-01, to lugnet.cad.ray)
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| | Re: "Sticker" images
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(...) Cool, thanks. One thing I just thought of though... the sticker isn't rectangular, it actually would be an ellipse... does that make a difference? (23 years ago, 3-Sep-01, to lugnet.cad.ray)
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| | Re: New Lego Technic avi
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(...) Are we supposed to be surprised...? (23 years ago, 4-Sep-01, to lugnet.cad)
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| | RE: New Lego Technic avi
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(...) I rarely run something else while I'm watching a movie, and I have a 933 MHz comp with 384 RAM, so I haven't noticed any problems. Windows 98, however, eats half my RAM, even when idle... --Bram Bram Lambrecht bram@cwru.edu (URL) (23 years ago, 3-Sep-01, to lugnet.cad)
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| | Re: New Lego Technic avi
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(...) Hm, I didn't know such a thing existed. Just as I saw WMP 7 the first time, I just knew that I couldn't live with it. But the next time I need to upgrade some CODECs, I will try the classic skin. BTW, I've heard that WMP 7 is much more (...) (23 years ago, 3-Sep-01, to lugnet.cad)
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| | Re: New Space Render
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The ships are too bright on my monitor... It probably has something to do with gamma settings though. I'm using a Mac, and I assume you're using a PC. --Tobias (...) (23 years ago, 3-Sep-01, to lugnet.cad, lugnet.space)
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| | RE: New Lego Technic avi
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(...) I too prefer the older interface, so I use the Classic Skin on Media Player 7 and run in compact mode. It's close enough to the old interface for my tastes. --Bram Bram Lambrecht bram@cwru.edu (URL) (23 years ago, 3-Sep-01, to lugnet.cad)
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| | Re: Getting started: On Linux
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Fredrik: (...) Correct. I have fixed it. Thanks for checking it. Jacob (23 years ago, 3-Sep-01, to lugnet.cad.dev.org.ldraw)
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| | Re: Getting started: On Linux
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(...) find this text: root$ mv readme.txt /usr/local/share/ldraw/ ldglite.readme I think you want to remove the last space after the slash. Fredrik (23 years ago, 3-Sep-01, to lugnet.cad.dev.org.ldraw)
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| | Re: New Lego Technic avi
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Thanks, Bram After I re-installed Direct-X 8.0, it finally works! But I still think it's too much on chance. "It may work, but don't count on it, and never expect it to work at once..." /Tore (...) (23 years ago, 3-Sep-01, to lugnet.cad)
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| | Re: New Lego Technic avi
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(...) (Oops, forgot to answer this one when I replied to your post just now.) Yes! I can play back most contemporary animations, both on Linux and Windows! On Linux I use MPlayer ((URL) can play back most MPEG and AVI files. (If you're a Linux user, (...) (23 years ago, 3-Sep-01, to lugnet.cad)
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| | A beginning - Lugsville!
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Hey, I'm in the process of building a new Datsville-like object. It's called Lugsville (please, if you've already cornered that name, let me know. I'll change it). And, I'd really like to incorporate 3d terrain into the model. So, if anyone knows of (...) (23 years ago, 3-Sep-01, to lugnet.cad.dev)
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| | Re: How to set up my own catagories?
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Sure! Goto Settings -> Groups -> Group Configuration (...) (23 years ago, 3-Sep-01, to lugnet.cad.mlcad)
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| | Re: Strange rendering of #3046 in MLCad
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I think Gary (blessing) is right and this is a problem with the new version. I used MLCad 1.99 and all works out fine! (...) (23 years ago, 3-Sep-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
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| | Re: new site on converting LDraw buildings to Sim City 3000 Unlimited Building Architecht Plus
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Oh, BTW. Nice job on the highway interchange! That looks really nice! Mike (...) (23 years ago, 3-Sep-01, to lugnet.cad.dat.models)
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| | Re: new site on converting LDraw buildings to Sim City 3000 Unlimited Building Architecht Plus
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Nope. There's no way of getting at those roads & utilities. And, you're right. There are different resolution images of those roads and utilities, depending on which zoom you're using. Right now I'm looking at an open source clone of Sim City. (...) (23 years ago, 3-Sep-01, to lugnet.cad.dat.models)
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| | Re: New Lego Technic avi
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(...) I'm not quite sure I understand what you mean by that. With animated GIFs, you can set manually the delay between each frame. So you control the speed yourself. Do you mean that large GIFs are slower because they take more CPU to display? (...) (23 years ago, 3-Sep-01, to lugnet.cad)
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| | RE: New Lego Technic avi
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(...) Hmm, worked for me... Actually, it's not that simple either...when I first installed DivX 4, Windows Media Player refused to play DivX 3 encoded AVI files, which was unfortunate since AVI is associated with Media Player. So I had to uninstall (...) (23 years ago, 3-Sep-01, to lugnet.cad)
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