| | Re: new site on converting LDraw buildings to Sim City 3000 Unlimited Building Architecht Plus
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(...) Dude, this rocks! Okay, now how do I do it? ;] I own SC3KU. I didn't know what SC3URK was but after roaming the SimCity web site for 15 minutes I managed to find it (talk about obscure!). It seems it's separate from BAP. Now I've never used (...) (23 years ago, 1-Sep-01, to lugnet.cad.dat.models)
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| | Re: New life on mars windshield element?
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Hi Pat, Yes, Paul Easter has already made that part. Find it here (scroll down to bottom): (...) (23 years ago, 1-Sep-01, to lugnet.cad.dat.parts)
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| | New life on mars windshield element?
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Has anyone created the windsceeen in the Life on Mars mecha and vehicles? Pat J www.plscp.com (23 years ago, 1-Sep-01, to lugnet.cad.dat.parts)
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| | Re: New Space Render
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Awwyeah! Sweet! Thanks for representin' the D-Man's werk, yo :^) Dan (23 years ago, 1-Sep-01, to lugnet.cad, lugnet.space)
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| | Re: New Part : 777p06 - Flag on Flagpole Old with UK Pattern
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I think this must be renumbered to 777p11.dat because the 777p06 is the Austrian Pattern CU /Bernd "Chris Dee" <chris_w_dee@hotmail.com> schrieb im Newsbeitrag news:GIotGI.GEM@lugnet.com... (...) (23 years ago, 1-Sep-01, to lugnet.cad.dat.parts)
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| | New Lego Technic avi
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I finnish my second attemp on making a Lego Technic model 8024, I made the helicopter because it was small and easy but I can't put two pieces, making technic on mlcad is hard, how do u people make Lego Technic models in Mlcad? Well here's the avi (...) (23 years ago, 1-Sep-01, to lugnet.cad)
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| | Updated 2618 [DAT]
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I took the part that Jonathan Wilson was kind enough to provide me and modified it. I looks pretty good as a part of my render of Daniel Jassim's Space Station : (URL) This is the first ldraw part I've ever edited, so please let me know if there are (...) (23 years ago, 1-Sep-01, to lugnet.cad.dat.parts)
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| | New Space Render
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LMKWYT : ) (URL) was playing around with POV-RAY's sky_sphere object and different textures. The space station and the 3 Redicor class Corvettes are fighting to hold station in a freakish plasma storm. The Space Station is a .dat rendition of Daniel (...) (23 years ago, 1-Sep-01, to lugnet.cad, lugnet.space)
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| | Re: brick 1x2 with one two sideways locking fingers on end.
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(...) Sorry about that. I didn't know that the part had already been done :/ it looked fairly easy though so i'd though i'd take a crack at it. it would be nice if they'd come out with a new update for the Ldraw parts library soon. (23 years ago, 1-Sep-01, to lugnet.cad.dev)
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| | Re: Crusaders Dragon Shield
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Thank for the info. I called it a "Crusader's" shield because Set Reference for model 1491 listed it as under Lego > System > Castle > Crusaders. (URL) set also one of the first >real< castle sets I was able to model in reality as well as in mlCad. (...) (23 years ago, 1-Sep-01, to lugnet.cad.dat.parts)
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| | Re: Strange rendering of #3046 in MLCad
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I think you may have some bad DAT files - the two specific pieces (3046, 3066) renders ok in my MLCad: (URL) C. (...) (23 years ago, 1-Sep-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
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| | Re: setldrawdir
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Thank you for your reply. I have had no such luck. In the past I have followed your directions by writing "set LDRAWDIR=c:\lego\ldraw;" into my c:\autoexec.bat file. (that is the correct directory). I had LDAO and L3PAO both installed, was running (...) (23 years ago, 1-Sep-01, to lugnet.cad)
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| | Re: The first video showing a datsville building
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Lars, if you could implement a feature in L3p that carries a vector over to POVray, that would be great. Here's an example. Let's say camera.dat or light.dat were made up of two parts - a base point and an arrow. The base point would be the origin, (...) (23 years ago, 1-Sep-01, to lugnet.cad)
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| | Re: The first video showing a datsville building
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I like it. My favorite part was the close pass in front of the blue building, where you can see the clear-plastic windows (they look very "real"). Also the way the trees look better up close than far away. Initially I thought the camera was (...) (23 years ago, 1-Sep-01, to lugnet.cad)
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| | Re: Lets ad to our Lego dir an icon...
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Jake McKee wrote... (...) (URL) and (URL) had this feature for a while too, but I also fail to see the pattern in when it works and when it doesn't... If the L3 icons don't show up automatically (in IE5) you may drag the icon from the address field (...) (23 years ago, 1-Sep-01, to lugnet.cad)
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| | Re: setldrawdir
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Michael Horvath wrote... (...) Be sure you put LDRAWDIR into c:\autoexec.bat, some systems may have other autoexec.bat's, see (URL) you can read on my L3P homepage (URL) on the L3P download page (URL) in the enclosed l3p.txt, it is no longer (...) (23 years ago, 1-Sep-01, to lugnet.cad)
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| | Re: The first video showing a datsville building
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Bram Lambrecht wrote... (...) Right. L3P uses LDraw's coordinate system in its POV files. (L2P doesn't). /Lars (23 years ago, 31-Aug-01, to lugnet.cad)
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| | RE: The first video showing a datsville building
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(...) The coordinate system is changed easily enough using the sky, up, and right vectors in the POV camera, or by transforming the objects themselves. --Bram Bram Lambrecht bram@cwru.edu (URL) (23 years ago, 31-Aug-01, to lugnet.cad)
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| | Re: BIG MAJOR ERROR IN A DAT FILE
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F.. I make I mistake on reading for get it sorry (...) I (...) (23 years ago, 31-Aug-01, to lugnet.cad)
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| | Re: BIG MAJOR ERROR IN A DAT FILE
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1 x 8 usually refers to studs, not holes. Holes in Technic beams are most often located between studs, so there would be 7 in a beam of 8 stud length. -Andy Lynch ----- Original Message ----- From: "Eduardo Vazquez" <eduvazhar@terra.es> To: (...) (23 years ago, 31-Aug-01, to lugnet.cad)
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