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Subject: 
Re: The first video showing a datsville building
Newsgroups: 
lugnet.cad
Date: 
Fri, 31 Aug 2001 23:38:46 GMT
Viewed: 
945 times
  
Bram Lambrecht wrote...
Eduardo Vazquez writes:
Great ideas but I had that in mind long time ago in a lego pov scene.
but the main problem here is that Ldraw has the x,y,z different
than pov-ray and that impossible to do the only way is do in it
with Anton Raves's Pov-ray Lego lib or tell to this James to fix
up the x,y,z in Ldraw.

The coordinate system is changed easily enough using the sky, up, and right
vectors in the POV camera, or by transforming the objects themselves.

Right. L3P uses LDraw's coordinate system in its POV files. (L2P doesn't).
/Lars



Message has 1 Reply:
  Re: The first video showing a datsville building
 
Lars, if you could implement a feature in L3p that carries a vector over to POVray, that would be great. Here's an example. Let's say camera.dat or light.dat were made up of two parts - a base point and an arrow. The base point would be the origin, (...) (23 years ago, 1-Sep-01, to lugnet.cad)

Message is in Reply To:
  RE: The first video showing a datsville building
 
(...) The coordinate system is changed easily enough using the sky, up, and right vectors in the POV camera, or by transforming the objects themselves. --Bram Bram Lambrecht bram@cwru.edu (URL) (23 years ago, 31-Aug-01, to lugnet.cad)

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