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Subject: 
Re: The first video showing a datsville building
Newsgroups: 
lugnet.cad
Date: 
Fri, 31 Aug 2001 07:40:55 GMT
Viewed: 
1899 times
  
Try sticking the camera on the hood of a car or something, and have the car
drive around.  A camera on the front of a plane would be cooler.  It would
be cool to see the rotors of the propellor spin while the camera is rolling,
too.

:)


In lugnet.cad, Eduardo Vazquez Harte writes:
> In lugnet.cad, Ahui Herrera writes:
> > Eduardo the video looks great except the camera turns are too sharp and too
> > quick.  Gives me a headache seeing the camera turn like that.  Plus when you • Yeah may be I should do something about the turns.
> > the camera goes behind the blue bldg it should pull back to get a better • I will make a new path for the camera to show the building better.
> > view of the back of the bldg.  I know that this is the just a rough version
> > of the final version but will the final version have some static background
> > images to put DATsville in some sort of valley or next to the ocean or
> > something.  It's sort of errie to see the town on top of the grey
> > background.  My two cents...
> ?? about the scene background well I whould like to do something but I harly
> know to read/write code.
> > 
> > In lugnet.cad, Eduardo Vazquez Harte writes:
> > > Here you have it a nice 45 second video rendered at high quality q3 (no • studs)
> > > 
> > > http://blake.prohosting.com/eduv/downloads/d_town01_r1.zip
> > > 
> > > my web's url is http://blake.prohosting.com/eduv/index.html
> > > 
> > > Please tell me want you think.



Message has 1 Reply:
  Re: The first video showing a datsville building
 
Great ideas but I had that in mind long time ago in a lego pov scene. but the main problem here is that Ldraw has the x,y,z different than pov-ray and that impossible to do the only way is do in it with Anton Raves's Pov-ray Lego lib or tell to this (...) (25 years ago, 31-Aug-01, to lugnet.cad)

Message is in Reply To:
  Re: The first video showing a datsville building
 
(...) Yeah may be I should do something about the turns. (...) I will make a new path for the camera to show the building better. (...) ?? about the scene background well I whould like to do something but I harly know to read/write code. (...) (...) (25 years ago, 22-Aug-01, to lugnet.cad)

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