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 CAD / *19860 (-20)
  RE: terrain in LDraw
 
(...) I don't know if I have the terrain anymore...it's a rather large file, since I think it was 50x50 or even 100x100 studs. --Bram Bram Lambrecht bram@cwru.edu (URL) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: *BIG* Update!
 
LOL! Glad you like them Dave! Any chance "HardCore" is going to make rendered wallpapers of his stuff? ;-) (...) (23 years ago, 14-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
 
  Re: *BIG* Update!
 
Of course we find it useful, Mladen...how else did Azriel make it's way to my desktop? -Dave (...) (23 years ago, 14-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
 
  Re: *BIG* Update!
 
Thanks Dan! I'm glad someone is finding the Wallpaper section useful! ;-) (...) it: (...) (23 years ago, 14-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
 
  Confederation of Planets to begin major site overhaul
 
The Confederation of Planets webpage has had some problems. Cross links to old layouts and the current layout have forced me to shut the entire site down and revamp the entire thing. Thanks to the support of J. Irvine and his site layout, he ahs (...) (23 years ago, 14-Aug-01, to lugnet.space, lugnet.cad, lugnet.build, lugnet.publish)
 
  Re: terrain in LDraw
 
I couldn't get the terrain in Falling Water to load in MLCad. (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
I don't understand the command line. I have a PGM. I typed "pgmtoldr filename.pgm" at the command prompt, and received a bunch of errors. No DAT file. :( Do I need a bunch of Linux stuff to run it? Mike (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: *BIG* Update!
 
Mirage is now my background :-) Excellent job! I just remebered I have a website. I suppose I should update it, eh? :-D (...) (23 years ago, 14-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
 
  Re: terrain in LDraw
 
Oh, I didn't know you'd made a DAT file out of that yet. I just visited your site and was looking at that model. Very nice! Would you consider contributing your model to my new village I'm building? I'm trying to make it a screen north of Datsville. (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: Some new parts
 
Mark, I just wanted to say THANK YOU!!! Great job on the new parts. Now I can finish most of my Silver Champion DAT! Are you by any chance going to make the straight link arm for it or the tyres and wheels? I have the utmost in confidence that you (...) (23 years ago, 14-Aug-01, to lugnet.cad.dat.parts)
 
  RE: terrain in LDraw
 
(...) 1 pixel = 1 stud. I used Jacob's utility to create the terrain for the CAD scenes I did of Fallingwater: (URL) make the scene, I colored in a topographical map of the landscape with white as high and black as low. I saved it as a low quality (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
 
  Re: terrain in LDraw
 
I was wondering if you knew the pixel/stud ratio offhand. This bit of information might be useful for future reference. Thx, Mike (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev)
 
  DAT for my AM General HMMWV
 
I started canabalizing parts, so I decided it was time to LDraw the model. POV: (3 URLs) Lambrecht bram@cwru.edu (URL) (23 years ago, 13-Aug-01, to lugnet.cad.dat.models, lugnet.cad.ray) ! 
 
  Re: terrain in LDraw
 
(...) No. I mean a screenshot of a finished product. What's the terrain data look like after you've run your app and loaded the DAT file into LDraw/MLCad/etc(choose one)? Thank you. Mike (23 years ago, 13-Aug-01, to lugnet.cad.dev)
 
  Re: POVray orthographic optimization
 
I'm having trouble running L3P at the moment. I'm running Win98. I've created an autoexec.bat file that include set LDRAWDIR statements. However, something's gone haywire, and those init strings aren't being carried over to L3P. As soon as I get (...) (23 years ago, 13-Aug-01, to lugnet.cad.ray)
 
  Re: New Construction Toy In LDraw Format!
 
(...) Probably. I re-uploaded it in binary mode now, so it should work... (...) Nasty links to local files... Try it now. Thanks, --Ryan (23 years ago, 13-Aug-01, to lugnet.cad.dev, lugnet.general, lugnet.build)
 
  Re: Need info help
 
BTW - every time I try to cross-post, I must be doing something wrong cause it doesn't go through. Where's the FAQ's on this? Darn it all, someone else DID model the round shield. And here I thought it be a good first project for me (besides just (...) (23 years ago, 13-Aug-01, to lugnet.cad.dev, lugnet.castle)
 
  Re: LDGLite bug report (yes, one more)
 
(...) This could be the ldlite large MPD bug again. The ldlite parser has a problem with MPD files if it runs out of cache. I increased the size for ldglite, but it may not be enough for Datsville. You could try increasing it some more and (...) (23 years ago, 13-Aug-01, to lugnet.cad.dev)
 
  RE: Perspective in LDGLite (Was: About the great datsville)
 
(...) POV-Ray uses "up" and "right" to determine the aspect ratio of the viewing window (which results in non-square pixels if the the camera ratio and the render ratio don't match. I believe the use of either "angle" or "direction" is important in (...) (23 years ago, 13-Aug-01, to lugnet.cad.dev)
 
  Runway with aircraft (testing 2358p03.dat)  [DAT]
 
I put this runway with Sal Colibri together for testing "2358p03.dat". Play well, Jacob -- (URL) FILE lufthavn.dat 0 TITLE Airport (with Sal Colibri) 0 Design: Jacob Sparre Andersen, August 2001. 0 venstre 0 | ned 0 | | bagud 0 | | | 1 2 0 0 -1280 1 (...) (23 years ago, 13-Aug-01, to lugnet.cad.dat.scenes)


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