| | Re: Stickers
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I agree with you completely! I wish we could just use bit maps for the pattern pieces. We can always wish. I would like to have the ability to use elipses too. I think that would really make a big difference. Never know, it could happen! Regards, (...) (24 years ago, 31-Mar-01, to lugnet.cad.dat.parts)
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| | Re: BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
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(...) It was rendered in Bryce 4, not POV-Ray. (24 years ago, 31-Mar-01, to lugnet.cad.ray)
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| | Re: BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
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(...) How big is the POV file? If its not that big, could you possibly email it to me and I'll render a large one myself (I could put it on brickshelf too for others to use, and/or you to snag and put in your gallery). I've got a PII400, 256mb ram, (...) (24 years ago, 31-Mar-01, to lugnet.cad.ray)
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| | Re: BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
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(...) Okay, I did a news search for that URL and based on context I'm guessing that there's some parts library there? Sorry if I'm ignorant to the LEGO cad universe...I'm a LEGO robotics guy, not a LEGO cad guy; I just happen to be proficient with (...) (24 years ago, 31-Mar-01, to lugnet.cad.ray, lugnet.admin.general)
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| | Re: BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
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(...) (24 years ago, 31-Mar-01, to lugnet.cad.ray)
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| | Re: BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
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(...) Scene #8 was nearly the death of me. Rendered at 1024x768, it took about 60 hours to complete, and I swear the model is cursed. The first time I tried to render it, I realized about 20 hours into it that the symmetrical lattices for the LEGO (...) (24 years ago, 31-Mar-01, to lugnet.cad.ray)
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| | Re: BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
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(...) Well, the gear *would* mesh properly with another identical gear, just not with an actual LEGO gear. The profile of the teeth is the next thing I'm going to tackle; they're the correct approximate dimensions, just lacking the subtle curves and (...) (24 years ago, 31-Mar-01, to lugnet.cad.ray)
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| | Re: BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
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(...) Modern 24T Technic gears don't have those 45 degree slots anymore, but yeah thanks for pointing out the misalignment on the teeth. They're actually offset 7.5 degrees; when I modeled it, I inadvertently centered the boolean intra-tooth cutout (...) (24 years ago, 31-Mar-01, to lugnet.cad.ray)
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| | Re: BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
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(...) psssst... (URL) (24 years ago, 31-Mar-01, to lugnet.cad.ray)
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| | Re: BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
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Hi Micah - Great work!! I'd love to have a copy of Scene 8 at 1280x1024 if possible, that would be great, thanks! -Tim (24 years ago, 31-Mar-01, to lugnet.cad.ray)
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| | Stickers
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Wy isnt there not an category named stickers. It would be helpfoul, when u render with the Lgeo Library.. there nothing of the parts with patterns is supported! Isnt that i briliant idé?? (24 years ago, 31-Mar-01, to lugnet.cad.dat.parts)
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| | Re: BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
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I hate to be picky, but the teeth aren't quite right. They should be involute profiles. Then they'll actually mesh with other gears : ) (24 years ago, 31-Mar-01, to lugnet.cad.ray)
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| | Re: BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
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(...) the 45 deg slots for axles near the edges. Gotta have those! Also, there should be a tooth centred above the Lego logo. Hard to tell from that angle, but it looks like it's not quite right..... Anyway, thats enough pedantism, I think! (...) (24 years ago, 30-Mar-01, to lugnet.cad.ray)
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| | BrickDreams Update - New Scenes, Gear Model & Other Stuff (long)
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Well, I received quite a few responses to my site survey, and public opinion seems to sway towards the following trends: *Larger Scene Sizes - About half of all who responded indicated that they would make use of larger scene sizes. The largest and (...) (24 years ago, 30-Mar-01, to lugnet.general, lugnet.cad.ray)
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| | Re: Ghost-Class Special Operations Vessel
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Nice, I like it. Gary Rick Hallman <Griffon_Industries@...emove.com> wrote in message news:GAzB3v.2LB@lugnet.com... (...) Ops (...) the (...) that (...) Poltergiest. (...) (24 years ago, 30-Mar-01, to lugnet.space, lugnet.cad)
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| | Re: Parts Library License
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Works for me :) (24 years ago, 29-Mar-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dat.parts, lugnet.cad.dev.org.ldraw)
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| | Ghost-Class Special Operations Vessel
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TO : Fleet Command FROM: Admiral Hallman SUBJ: Ghost-Class Special Ops ship MESG: Admirals of fleet command, here is the long awaited Ghost-Class Special Ops vessel. Equipped with a revoultionary ablative hull armor that refracts almost 90% of (...) (24 years ago, 29-Mar-01, to lugnet.space, lugnet.cad) !
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| | Re: BrickDreams Update: Scene #8 Released
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(...) Well, you're in luck then. I plan to start releasing scenes in 1600x1200 in conjunction with the next site update. (24 years ago, 29-Mar-01, to lugnet.cad.ray)
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| | Corrected: New Part: Flag with Starwars Pattern 2335pSW.dat [DAT]
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Hello! Sorry.. i really just forgot that line Corrected version ! ;) Greetings, Carsten 0 Flag 2 x 2 with Starwars Pattern 0 Filename: 2335pSW.dat 0 Author: Carsten Schmitz (casz@gmx.de) 0 Unofficial Element 0 CATEGORY Starwars 0 KEYWORDS Starwars (...) (24 years ago, 29-Mar-01, to lugnet.cad.dat.parts)
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| | Re: Parts Library License
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This one looks good to me. Steve (...) (24 years ago, 29-Mar-01, to lugnet.cad)
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