| | New version of BrickDraw3D (Mac)
|
|
I've been releasing new versions of BrickDraw3D in the past few days. Tonight's build has a lot more than the last advertised version. First, the location has moved. New home page with more pretty pictures: (URL) It's still just a viewer. But now it (...) (24 years ago, 10-Jan-01, to lugnet.cad.dev)
|
|
| | Re: Question about generating curves
|
|
In lugnet.cad.dat.parts, Franklin W. Cain writes: <snip> (...) <snip> (...) Franklin, Your quite a humorus man. What the hell did you just say! Please allow me to explain why I'm laughing. I didn't graduate high school, I don't have a GED but even (...) (24 years ago, 10-Jan-01, to lugnet.cad.dev)
|
|
| | Re: Question about generating curves
|
|
----- Original Message ----- From: "Franklin W. Cain" <fwcain@yahoo.com> To: <lugnet.cad.dat.part...gnet.com>; <lugnet.cad.dev@lugnet.com> Sent: Tuesday, January 09, 2001 9:38 PM Subject: Re: Question about generating curves (...) Back faces are (...) (24 years ago, 10-Jan-01, to lugnet.cad.dev)
|
|
| | Re: Question about generating curves
|
|
(Note: Please follow-up to ".cad.dev".) (...) OK, first you need to bear in mind that LDraw does _NOT_ draw true curves, it draws _angles_. If you have enough angles in a line, from a sufficient distance, this angled line will _appear_ to be a true (...) (24 years ago, 10-Jan-01, to lugnet.cad.dat.parts, lugnet.cad.dev)
|
|
| | Question about generating curves
|
|
What is an optional line? These seem to be used for modeling curves, but I don't have a clue how to use them. While I'm asking, what is a BFC statement? Um... and why does MLCAD use a German-localized cancel button for the BFC statement dialog? -- (...) (24 years ago, 10-Jan-01, to lugnet.cad.dat.parts)
|
|
| | New Part: 3437peye.dat: Duplo Brick 2 x 2 with Eyes Pattern on Two Sides [DAT]
|
|
Here is a Duplo 2x2 with eyes on both sides. It's a fairly common piece, and I thought it would be a great first printed piece for me to do from scratch. I don't know why I thought this was a good piece to start with. This was a major pain, what (...) (24 years ago, 10-Jan-01, to lugnet.cad.dat.parts)
|
|
| | Re: New Part: 3001_d.dat - Duplo Brick 2 x 4
|
|
(...) True. But the internal supports are also a very visible feature if you look underneath- much more so than the flattened edges in my opinion. And we seem to be agreeing that these aren't important. These and the top depression also add a (...) (24 years ago, 9-Jan-01, to lugnet.cad.dat.parts)
|
|
| | Re: Plans to include LCAD or TLG part numbers on inventroy entries?
|
|
(...) going on. (...) Is that a real database, or did you just make that to show how all these projects are related? I've been kicking around an idea for the past few month or so (I'll post details later this week, I hope) that requires some way to (...) (24 years ago, 9-Jan-01, to lugnet.admin.database, lugnet.cad.dev, lugnet.db.inv)
|
|
| | Re: Soccer Ball - plain DAT code
|
|
(...) Do you mean like a mesh? Not really. (...) You make the decoration by drawing all the hex's. In this case especially. Steve (24 years ago, 9-Jan-01, to lugnet.cad.dat.parts)
|
|
| | Re: Soccer Ball - plain DAT code
|
|
(...) Thanks, Steve. I'll play around with it and see what happens. Also, just wondering, but is there any way to model a net in MLCad? One last thing: I have not looked at your file yet, but what i did was i put the Primitve 4-8SPHE.DAT into my (...) (24 years ago, 9-Jan-01, to lugnet.cad.dat.parts)
|
|
| | Re: Plans to include LCAD or TLG part numbers on inventroy entries?
|
|
(...) The plan is slowly coming together. The inventories at Peeron ((URL) have most of the parts linked to Partsref (if the part is LDrawn) or sometimes a photo taken by Dan and Jen, as well as a list of the sets in the Peeron database containing (...) (24 years ago, 9-Jan-01, to lugnet.admin.database, lugnet.cad.dev, lugnet.db.inv)
|
|
| | Re: Help: LEGO Football/Soccer ball
|
|
(...) It's there. Look in lugnet.cad.dat.parts. Steve (24 years ago, 9-Jan-01, to lugnet.cad)
|
|
| | Re: Plans to include LCAD or TLG part numbers on inventroy entries?
|
|
(...) That's already being done in many cases. (...) Go for it. Use the parts tracker to avoid duplication of effort. (...) Which inventories? Partsref already links to several inventory sites. Steve (24 years ago, 9-Jan-01, to lugnet.admin.database, lugnet.cad.dev)
|
|
| | Soccer Ball - plain DAT code [DAT]
|
|
Here's the soccer ball, with the GDL converted to standard LDraw. No LDL or MPD. I also just realized that there are no conditional lines between the facets. Oops. They shouldn't be too hard to add, but I'd start with the LDL code I posted a little (...) (24 years ago, 9-Jan-01, to lugnet.cad.dat.parts)
|
|
| | Re: Soccer Ball - working code
|
|
And because of the LDLite code, LUGNET doesn't recognize that the post contains an LDraw file. C'est la vie. I was planning on posting plain DAT code as well. That'll be up next. Steve (...) (24 years ago, 9-Jan-01, to lugnet.cad.dat.parts)
|
|
| | Soccer Ball - working code
|
|
Here is an MPD with LDLite code for a soccer ball. The LDLite language extensions allowed me to generate and use the exact values for the vertices more easily than raw LDraw code. Because of the language, I *think* only LDLite (and probably LDGLite) (...) (24 years ago, 9-Jan-01, to lugnet.cad.dat.parts)
|
|
| | Re: elimination of theme categories - Space (pt. 1)
|
|
"Michael Heinich" <mheinich@yahoo.com> skrev i meddelandet news:G6usvx.Cuu@lugnet.com... (...) You can use my LDList program to locate LDRAW parts. It lets you search both the Description and all Keywords that are noted on the parts, and shows all (...) (24 years ago, 8-Jan-01, to lugnet.cad.dev)
|
|
| | Re: New Part: 3001_d.dat - Duplo Brick 2 x 4
|
|
(...) I like the flattened sides simply because they are a visible feature of the bricks. But then I would also have tackled the little depression on the top center, too. There is the fact that this particular detail varies from brick to brick. The (...) (24 years ago, 9-Jan-01, to lugnet.cad.dat.parts)
|
|
| | Re: Help: LEGO Football/Soccer ball
|
|
(...) Thanks. (...) Yes, i would. I am also working on this part. Thanks again, Austin Greenwood (24 years ago, 9-Jan-01, to lugnet.cad)
|
|
| | Re: LDraw color codes needed for rendering program
|
|
(...) Me too! I was just about to say he could get a copy of the function from the L3 parser code in ldglite but it wasn't there. Even worse, it turns out I just commented out the call to Color2RGB() in L3Input.cpp when I couldn't find a copy of (...) (24 years ago, 9-Jan-01, to lugnet.cad.dev)
|