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 CAD / *14395 (-20)
  Re: Could someone help me with this?
 
(...) Isn't there anyone who knows what to do? Please! I'm desperate..... Greetz, Jay (24 years ago, 12-Sep-00, to lugnet.cad, lugnet.cad.ray)
 
  Re: HELP !!! Rotating a cylinder
 
"Dennis Osborn" <osbodr01@holmes.ipfw.edu> wrote in message news:G0qCM2.AE4@lugnet.com... (...) rotation (...) I (...) No problem. Thanks for the "credit". One thing about writing a program which displays these models is that you tend to get a (...) (24 years ago, 12-Sep-00, to lugnet.cad.dev)
 
  Re: Skeleton Torso: Attn Steve Bliss
 
(...) Just glancing at it (in L3Lab (the spine looks particularly cool in transparent/non-dithered mode)), the only thing that leaps out is the cylinders that make the base of the shoulder-pegs should be shorter -- they intrude into the balls on the (...) (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
 
  Re: Help generating images of ALL parts in ALL colors
 
Steve Bliss <blisses@worldnet.att.net> wrote in message news:G0qDBJ.CsC@lugnet.com... (...) I got it when I went from 1.6 to 2.0. After about a week of fighting with LDAO over a 1.3 GIG (Yes, I said GIG as in GIGABYTE!) VEC, I reverted back to 1.6 (...) (24 years ago, 11-Sep-00, to lugnet.cad)
 
  Re: Skeleton Torso: Attn Steve Bliss
 
Excellent job on the torso! Now, for the arm ... is anyone working on it? Primus BuS ComStar LEGO Mechcommander: (URL) (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
 
  Re: Sphere tesselation
 
(...) You got me on that one 8) See ya Rui Martins (24 years ago, 11-Sep-00, to lugnet.cad.dev)
 
  m6361  [DAT]
 
Has anybody seen this metal hook in another set? Is it modelled in lcad? 0 Model Crane truck 0 Original name: 6361.dat 0 Author C.Daelman <cdaelma@pi.be> 0 Pattern on crane arm is missing 0 Sticker on pannels container missing(2x) 0 Cable is missing (...) (24 years ago, 11-Sep-00, to lugnet.cad.dat.models.sets)
 
  Re: Sphere tesselation
 
"Rui Martins" <Rui.Martins@link.pt> wrote in message news:Pine.GSU.4.10.1...0@is-sv... (...) ends (...) a (...) circumference (...) sphere, (...) it has (...) this (...) sphere, (...) Actually, I don't believe the existing one is quite a sphere. I (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
 
  Re: Sphere tesselation
 
"Steve Bliss" <steve.bliss@home.com> wrote in message news:ppnprssksi9anl3...4ax.com... (...) How did you generate this file? It certainly looks like it was algorithmically generated. Don't tell me you figured out all those points BY HAND? I did (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
 
  Re: Skeleton Torso: Attn Steve Bliss
 
(...) It's awesome! A True Master Piece! I think it should be called "Minifig Skeleton Torso" instead. -- Tore Eriksson Sweden ICQ: 76066510 LEGO: MOC++++ FS,SP,TO++ TC+ LS YB@m (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
 
  Re: Voting Open for LCAD Parts Update 2000-02
 
(...) I've corrected this now and sent the correction to Steve Bliss. Thanks again for your comment. Fredrik PS: A change of the motherboard fixed my computer. This was very easy to fix -- the difficult part was to find out which component was (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
 
  Re: A couple of bug/feature notes
 
On 09/03/00, Jamie Obrien wrote: [snip] (...) [snip] (...) [snip] 'P' also works. 'P' was the original part selection/modification shortcut in LEdit. --Ryan ---...--- -- E-mail: Ryanjf2@juno.com -- Amateur Radio call sign: KB1FOB ---...--- (24 years ago, 11-Sep-00, to lugnet.cad.mlcad)
 
  RE: need Help finding a co-ordinate
 
(...) And in case you don't have a text handy... lets call our points A=(a1,a2,a3), B, and C. Find the cross product of AB x AC = N = <n1,n2,n3> to get the normal vector to the plane. Then n1(x-a1) + n2(y-a2) + n3(z-a3) = 0 is the equation of the (...) (24 years ago, 11-Sep-00, to lugnet.cad)
 
  RE: need Help finding a co-ordinate
 
(...) Ummm, if you mean co-planar, there is no guarantee that 4 points are coplanar in 3-space. however, 3 points are always coplanar. If the 4 points ARE coplanar, then throw out one of the points and figure out the equation of the plane described (...) (24 years ago, 11-Sep-00, to lugnet.cad)
 
  need Help finding a co-ordinate
 
Does anyone have a program or an algorithm that does the following: Given four points in three dimension space (four corners of a quad,) and an (X,Y) co-ordinate on the quad, calculate the Z co-ordinate so the fifth point is on the quad. In other (...) (24 years ago, 11-Sep-00, to lugnet.cad)
 
  Re: HELP !!! Rotating a cylinder
 
(...) I posted the Skeleton Torso in lugnet.cad.dat.parts Dennis (24 years ago, 11-Sep-00, to lugnet.cad.dev)
 
  Re: Help generating images of ALL parts in ALL colors
 
(...) FWIW, I *just* grabbed a copy of LDLite 2.0, and I'm getting the same results. Did anyone have this problem (LDLite not cropping to the actual rendered image) before LDLite 2.0? Steve (24 years ago, 11-Sep-00, to lugnet.cad)
 
  Skeleton Torso: Attn Steve Bliss  [DAT]
 
Here is my final version of the skeleton torso. Please send comments if you see something that needs to be improved. Steve, I originally volunteer to do the skeleton arm as well, but my priorities have changed and I will not be able to to it. Dennis (...) (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
 
  Re: It's all clear now...
 
"Steve Bliss" <steve.bliss@home.com> wrote in message news:qn1arso26cua6dm...4ax.com... (...) Like Chris, I spent probably an hour rotating, inverting, skewing the cyls.dat primitives before coming to the conclusion that I needed something else. I (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
 
  Re: HELP !!! Rotating a cylinder
 
Travis, I want to thank you for your help and the explaination on the rotation matrix. You can see the results in the Skeleton Torso I am about to post. I have documented your help in the file. Once again, Thanks. Dennis (24 years ago, 11-Sep-00, to lugnet.cad.dev)


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