| | Re: Diablo SE hovercar
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(...) Phenomenal, simply phenomenal - as always. I am taking a Netware admin class this week and I found this by looking at the recent pics on Brickshelf. Showed it to a few of my fellow classmates and they were amazed, both with the Diablo SE and (...) (24 years ago, 26-Jun-00, to lugnet.cad.ray)
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| | Diablo SE hovercar
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I (finally) finished raytracing a modified hovercar based on a Lamborghini Diablo body style (althought the front end isn't quite Diablo-like...to me it looks more like a Ford GT40). Extra engines tacked onto the sides of this already speedy craft (...) (24 years ago, 26-Jun-00, to lugnet.space, lugnet.cad, lugnet.cad.ray, lugnet.build)
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| | Part-Submission Requests/Guidelines/Tips
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While processing files, in preparation for the 2000-02 update cycle, I've been running into a few things that have bogged down the process. In an effort to increase the speed of these things, I wanted to post a few pointers for parts- authors. BTW, (...) (24 years ago, 26-Jun-00, to lugnet.cad.dev)
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| | Re: Fixed Part #2791- added edge ridges
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(...) those two lines were left over from when i was editing the model. they shouldn't be there. oops. (...) yes, they SHOULD be aligned, and I'm working on a slight modification which will achieve that. Jonathan Gevaryahu (...) (24 years ago, 26-Jun-00, to lugnet.cad.dat.parts)
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| | Re: We're on the itinerary!
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(...) ho HO! -- not just the brick then. Swingin'!!! (I shouldda scrolled down farther on the big image before asking! :-) --Todd (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
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| | Re: We're on the itinerary!
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(...) Haven't checked it, but I'm going on the principle that clone brands have printed items on their studs, and that we aren't saying 'LEGO' anywhere. I honestly do not believe this will be a problem. Just to be sure, I left Brad Justus a voice (...) (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
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| | Re: We're on the itinerary!
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We already have GMLTC shirts, through the work of John Neal. He is also working on ID cards for us all to wear, and banners with our logo and url to hang on or above the layout. John is our designated 'public relations' person! I'm really looking (...) (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
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| | Re: We're on the itinerary!
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(...) Ooo. Have you checked the LDRAW-on-studs bit with TLC? Steve (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
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| | Re: Fixed Part #2791- added edge ridges
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(...) Yes, if a part-file does have the standard L-CAD header lines, it was written by James. (...) It lookes good. I can't do a hard analysis on it right now -- I don't have one of these parts handy, for comparision. But I'll make a couple of (...) (24 years ago, 26-Jun-00, to lugnet.cad.dat.parts)
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| | Re: Kidvention: Part (6085) Needed!
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[response trimmed to lugnet.cad.dev -- is there anyone who reads one group under lugnet.cad.*, but not other groups?] (...) I'd guess it's orientation was chosen to place it in 'studs up' mode. (...) I'd start over, or check the code you're reusing (...) (24 years ago, 26-Jun-00, to lugnet.cad.dev)
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| | Re: .pov convert
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(...) file (...) German - Open the .pov file in pov-ray... There is a button in that program called "Run." Click that button. Pov-ray generates a .bmp file in the same directory as the .pov file. a .pov file is a 3d image. Pov-Ray lets you view it (...) (24 years ago, 26-Jun-00, to lugnet.cad)
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| | Re: We're on the itinerary!
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(...) and "how (...) we (...) LLC (...) I hope they don't. But somehow, I don't think they will, at least to those who are really looking and not just strolling by. This might seem a bit a funky to ask, but is anyone behind the GMLTC layout going to (...) (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
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| | Re: We're on the itinerary!
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(...) The ldraw.org site header logo *is* the text of the sign. It will be a HUGE rendering of the 2x3 brick on the site, with LDRAW detailed on the studs, and the words 'ldraw.org, Centralized LDraw Resources' in the same visual arrangement as the (...) (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
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| | .pov convert
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Hi! I'm a beginer with pov ray for windows, i don't know how to convert a .pov file in a .bmp, .jpg, .gif ...., i need other software to do this? thanks (24 years ago, 26-Jun-00, to lugnet.cad)
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| | Re: We're on the itinerary!
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(...) We at the GMLTC will be very sensitive about that issue. When we display the layout at train shows, we are very emphatic when asked (one of the most asked questions, BTW, right behind "how many bricks are there in the layout" and "how long (...) (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
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| | Re: Modular space station connection system
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(...) Yeah... in the modules I have actually built I use that piece whenever possible. When I get a chance I'll put up a few of the modules... So far I've made a command station, one tube, a 3-way connection, and an engine. (This system works with (...) (24 years ago, 26-Jun-00, to lugnet.cad.dat.models, lugnet.cad.dat.ideas)
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| | Re: Modular space station connection system
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(...) Yeah... in the modules I have actually built I use that piece whenever possible. When I get a chance I'll put up a few of the modules... So far I've made a command station, one tube, a 3-way connection, and an engine. (This system works with (...) (24 years ago, 26-Jun-00, to lugnet.cad.dat.models, lugnet.cad.dat.ideas)
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| | Re: Modular space station connection system
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(...) <DAT Snipped> This is a good interface between modules (provided the module shape matches). One suggestion I would make though would be to use the "Brick 1 x 2 with Pin" <part:2458> instead of the technic pieces. My experience is that the pins (...) (24 years ago, 26-Jun-00, to lugnet.cad.dat.models, lugnet.cad.dat.ideas)
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| | Re: We're on the itinerary!
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(...) Hey, that's kind of interesting from a community-strategic point of view... What you've got there with the signage is an opportunity to let people know -- or at least hint at -- the fact that LDraw is a fan-created and fan-run project/system (...) (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
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| | Re: We're on the itinerary!
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(...) Ya, well said! What I hope we as a community can help LEGO avoid is (to coin a phrase) "fansploitation" -- i.e., taking advantage of or exploiting things that fans did which they wish they'd thought of or done first, since they're getting into (...) (24 years ago, 26-Jun-00, to lugnet.loc.us.ca.sf, lugnet.org.us.baylug, lugnet.cad.dev.org.ldraw, lugnet.events, lugnet.trains.org)
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