To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / *10840 (-20)
  Re: Any way to reduce polygons?
 
Whoops! Sorry, I'm trying to convert to .dxf format to import into 3D Studio Max Ben -- Ben Vaughan buster@marsbase.com (URL) Sommerville" <chucks@he.net> wrote in message news:FrIy1u.JGE@lugnet.com... (...) (25 years ago, 16-Mar-00, to lugnet.cad)
 
  Re: Need volunteer to test LdGLite on accelerated hardware.
 
[...SNIP...] (...) Some (almost all) implementations of OpenGL Drivers only after creating a window do: - reset the GL_ERROR state variable - supply correct state strings which obviously include the GL_VERSION (and all other) string(s). Make sure (...) (25 years ago, 16-Mar-00, to lugnet.cad.dev)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
(...) Cool! :-, (...) Not so sure. That's interesting...some of the patterns stayed, but the tile on the (your) right-hand side is gone... Cheers, - jsproat (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
 
  Need volunteer to test LdGLite on accelerated hardware.
 
Would anyone with a 3D accelerated video board running windows like to run a test on LdGLite? The current windows executable in the experimental ldglite source zip file prints out the opengl version used. When it uses the unaccelerated software (...) (25 years ago, 16-Mar-00, to lugnet.cad.dev)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
(...) I really liked this model. I chose a camera angle from directly in front, and low. It looks great with the claws coming out at you. (URL) (58K) So what happens to the decals? Why don't they show up when rendering in POV? -Chuck (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
 
  Re: Any way to reduce polygons?
 
If you are converting to POV format for rendering, perhaps you can find something useful in this thread: (URL) (25 years ago, 16-Mar-00, to lugnet.cad)
 
  Re: Any way to reduce polygons?
 
(...) I'm assuming you are generating a single, flattened stream of input, instead of defining subobjects which correspond to the subfiles in a model. If I'm wrong about that, ignore the rest of this message. One thing to do is to intercept any (...) (25 years ago, 16-Mar-00, to lugnet.cad)
 
  Re: which viewers are getting used?
 
(...) IANAG, but I thought the mime types were viewer-indifferent. Looking at (URL), it appears the mime-types depend only on which language-extensions are used. (...) we frequently use? Steve (25 years ago, 16-Mar-00, to lugnet.cad)
 
  Any way to reduce polygons?
 
When converting models to dxf format with dat2dxf, you end up with a tremendous number of polygons in the converted model. This means that any program used to view the file has *tons* of work to do. Anyone know of way to simplify dat files down to (...) (25 years ago, 16-Mar-00, to lugnet.cad)
 
  Robot Building Instructions from the O'Reilly book
 
Hi, I finished computer-rendering all the building instructions from _The Unofficial Guide to LEGO MINDSTORMS Robots_. They're online here: (URL) and Hank have both been updated, so the entire set is RIS 1.0 and RIS 1.5 compliant. I used MLCAD, l3p, (...) (25 years ago, 16-Mar-00, to lugnet.robotics, lugnet.cad, lugnet.cad.ray)
 
  Re: Website
 
(...) No problem :) I'm sure a lot of people will/have benefitted from your work. (...) Right now, I'm working as a Web designer... Sort of ID. I graduate in December, though. In the past ocuple of years, I've worked for an Architecture firm here in (...) (25 years ago, 16-Mar-00, to lugnet.cad.ray)
 
  which viewers are getting used?
 
Before I set up mime types for marsbase.com, I wanted to get an idea of where the comunity was in terms of which viewers were being used the most. That way, I can set it up for the largest audience. Well anyway, I set up a small web based survey to (...) (25 years ago, 16-Mar-00, to lugnet.cad)
 
  Re: Website
 
(...) Augh, I knew you were in ID, I should have known you would know all about this stuff. Maybe someone else will benefit from the knowledge. (...) Yeah, multiple models are a pain--which is why for the older models on my site, there are only one (...) (25 years ago, 16-Mar-00, to lugnet.cad.ray)
 
  Re: Website
 
(...) Thanks. Wish I had the time...maybe if I do that senior project I'll need project ideas :) (...) Hey, it's the best way to learn :) (...) Aw, you're gonna make me blush ;) I hope I can find enough stuff to work on for 30 hours a week for 3 (...) (25 years ago, 16-Mar-00, to lugnet.cad.ray)
 
  Re: 30358 nearly finished
 
(...) Ok, I'll see what I can do. Paul (25 years ago, 16-Mar-00, to lugnet.cad.dat.parts)
 
  Re: Website
 
(...) Thanks :) A little bit of constructive criticism on (...) Thanks, Bram. Although, I already new about this stuff. I work with Alias Studio on a daily basis, so I am very into rendering. The reason I went with straight defaults is that I was (...) (25 years ago, 16-Mar-00, to lugnet.cad.ray)
 
  Re: Website
 
(...) One might beg to differ. Your stuff looks much better than the majority of ours. In my perfect world, I could send you my MPDs and you'll return awesome renderings. :-, <SOUNDTRACK MODE="WEEPY-KITSCHY" INSTRUMENT="VIOLINS"> Alas, here in the (...) (25 years ago, 16-Mar-00, to lugnet.cad.ray)
 
  Re: microfig aerospace fighter
 
(...) There's no concrete scale for microfig, if that's what you mean. I use two different (and pretty much arbitrary) scales myself -- 341:1 and 115:1. Your microfig models tend to be closer to the latter scale. Cheers, - jsproat (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
(...) color 16 or 24; thanks for catching this for me. Cheers, - jsproat (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
 
  Re: Part request
 
About where is it on you todo list? Travis Dickinson (...) (25 years ago, 15-Mar-00, to lugnet.cad.dat.parts)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR