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 CAD / *10835 (-20)
  Re: Any way to reduce polygons?
 
If you are converting to POV format for rendering, perhaps you can find something useful in this thread: (URL) (25 years ago, 16-Mar-00, to lugnet.cad)
 
  Re: Any way to reduce polygons?
 
(...) I'm assuming you are generating a single, flattened stream of input, instead of defining subobjects which correspond to the subfiles in a model. If I'm wrong about that, ignore the rest of this message. One thing to do is to intercept any (...) (25 years ago, 16-Mar-00, to lugnet.cad)
 
  Re: which viewers are getting used?
 
(...) IANAG, but I thought the mime types were viewer-indifferent. Looking at (URL), it appears the mime-types depend only on which language-extensions are used. (...) we frequently use? Steve (25 years ago, 16-Mar-00, to lugnet.cad)
 
  Any way to reduce polygons?
 
When converting models to dxf format with dat2dxf, you end up with a tremendous number of polygons in the converted model. This means that any program used to view the file has *tons* of work to do. Anyone know of way to simplify dat files down to (...) (25 years ago, 16-Mar-00, to lugnet.cad)
 
  Robot Building Instructions from the O'Reilly book
 
Hi, I finished computer-rendering all the building instructions from _The Unofficial Guide to LEGO MINDSTORMS Robots_. They're online here: (URL) and Hank have both been updated, so the entire set is RIS 1.0 and RIS 1.5 compliant. I used MLCAD, l3p, (...) (25 years ago, 16-Mar-00, to lugnet.robotics, lugnet.cad, lugnet.cad.ray)
 
  Re: Website
 
(...) No problem :) I'm sure a lot of people will/have benefitted from your work. (...) Right now, I'm working as a Web designer... Sort of ID. I graduate in December, though. In the past ocuple of years, I've worked for an Architecture firm here in (...) (25 years ago, 16-Mar-00, to lugnet.cad.ray)
 
  which viewers are getting used?
 
Before I set up mime types for marsbase.com, I wanted to get an idea of where the comunity was in terms of which viewers were being used the most. That way, I can set it up for the largest audience. Well anyway, I set up a small web based survey to (...) (25 years ago, 16-Mar-00, to lugnet.cad)
 
  Re: Website
 
(...) Augh, I knew you were in ID, I should have known you would know all about this stuff. Maybe someone else will benefit from the knowledge. (...) Yeah, multiple models are a pain--which is why for the older models on my site, there are only one (...) (25 years ago, 16-Mar-00, to lugnet.cad.ray)
 
  Re: Website
 
(...) Thanks. Wish I had the time...maybe if I do that senior project I'll need project ideas :) (...) Hey, it's the best way to learn :) (...) Aw, you're gonna make me blush ;) I hope I can find enough stuff to work on for 30 hours a week for 3 (...) (25 years ago, 16-Mar-00, to lugnet.cad.ray)
 
  Re: 30358 nearly finished
 
(...) Ok, I'll see what I can do. Paul (25 years ago, 16-Mar-00, to lugnet.cad.dat.parts)
 
  Re: Website
 
(...) Thanks :) A little bit of constructive criticism on (...) Thanks, Bram. Although, I already new about this stuff. I work with Alias Studio on a daily basis, so I am very into rendering. The reason I went with straight defaults is that I was (...) (25 years ago, 16-Mar-00, to lugnet.cad.ray)
 
  Re: Website
 
(...) One might beg to differ. Your stuff looks much better than the majority of ours. In my perfect world, I could send you my MPDs and you'll return awesome renderings. :-, <SOUNDTRACK MODE="WEEPY-KITSCHY" INSTRUMENT="VIOLINS"> Alas, here in the (...) (25 years ago, 16-Mar-00, to lugnet.cad.ray)
 
  Re: microfig aerospace fighter
 
(...) There's no concrete scale for microfig, if that's what you mean. I use two different (and pretty much arbitrary) scales myself -- 341:1 and 115:1. Your microfig models tend to be closer to the latter scale. Cheers, - jsproat (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
(...) color 16 or 24; thanks for catching this for me. Cheers, - jsproat (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
 
  Re: Part request
 
About where is it on you todo list? Travis Dickinson (...) (25 years ago, 15-Mar-00, to lugnet.cad.dat.parts)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
Please note some color problems with the claws when rendering this model in POV. See this article and be careful out there. (URL) (25 years ago, 15-Mar-00, to lugnet.cad.dat.models)
 
  Re: Website
 
(...) As always, amazing models! A little bit of constructive criticism on raytracing (not that I'm an expert...[1]) Take, for example, this image: (URL) model is great, but I'd love to be able to see the detail better. Instead of moving the camera (...) (25 years ago, 15-Mar-00, to lugnet.publish, lugnet.cad.ray)
 
  Re: microfig aerospace fighter
 
Thanks! I think I might start to bocus more on microfig scale creations. Although, the things I build tend to be quite a bit bigger than yours. Is there something between micro and minifig? I think the official name for those parts is: V.ariable (...) (25 years ago, 15-Mar-00, to lugnet.cad.dat.models)
 
  Re: Color problems in L3P
 
Chuck Sommerville wrote... (...) Well, like HAL 9000 had difficulties handling contradicting orders, POV apparently has too! The following extract from the model: (...) is converted by L3P to: #declare wl__claw_dot_dat = object { object { (...) (25 years ago, 15-Mar-00, to lugnet.cad.ray)
 
  Re: updated part: 971 minifig leg right  [DAT]
 
The automatic .dat download from my original post doesn't work (oops!). So here it is again, this time only the relevant lines. Sorry... Axel Poqué 0 Minifig Leg Right 0 Name: 971.dat 0 Author: Steve Bliss 0 Modified by: Chris Dee (...) (25 years ago, 15-Mar-00, to lugnet.cad.dat.parts)


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