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  Re: stl2dat conversion tool beta2
 
(...) Yes. Thanks a lot for your very clear explanations, and for the time you passed. Marc Klein A Mindstorms fan. (25 years ago, 16-Feb-00, to lugnet.cad.dev)
 
  Re: My 1st custom highway scene. Thanks Bram!
 
(...) I'm glad I discovered macros--makes it much easier to place objects like that. (...) You can do rotations about all three axes at once like this: rotate <10,-20,30> which (AFAIK) is equivalent to: rotate x*10 rotate y*-20 rotate z*30 (...) (...) (25 years ago, 16-Feb-00, to lugnet.cad.ray)
 
  Pictures/stickers
 
I think that in some version of something, it should give you the ability to add your own customized pictures or stickers to put on either figures or just whatever you want. (i accidentaly put this on the main board, i don't think it matters (...) (25 years ago, 16-Feb-00, to lugnet.cad.mlcad)
 
  Pictures/stickers
 
I think that in some version of something should give you the ability to add your own customized pictures or stickers to put on either figures or just whatever you want. taxihamster@hotmail.com (25 years ago, 16-Feb-00, to lugnet.cad)
 
  Re: Lunar Rover (foldable)
 
I really, really like those backpacks. I hope you end up building an entire line of Appolo vehicles (modules, launch pad vehicles, rockets) and tools. I would really like to see your version of the Lunar Module! (...) (25 years ago, 16-Feb-00, to lugnet.cad.dat.models)
 
  Re: Medic Ship
 
Well thanks Mark. However, when I use it, it is only 4 studs tall and this ends up looking akward on big ships. I really wish TLG would make an 8 stud wide cockpit that is also about 3 bricks high, then you could really build some cool ships. Keep (...) (25 years ago, 16-Feb-00, to lugnet.cad.dat.models)
 
  Re: My 1st custom highway scene. Thanks Bram!
 
(...) Yup. very cool. (...) Wadda ya know. 5 degrees worked great! (...) Yup lane 3, 50 units away, and 300 as the lower bound. now that i know the rotation statements, ill see how some bank on the bird looks :) I just got done playing with the (...) (25 years ago, 16-Feb-00, to lugnet.cad.ray)
 
  Re: My 1st custom highway scene. Thanks Bram!
 
(...) Glad to see someone using it! Did you play with the number of lanes or removing the barrier, adding a median, etc, at all? (...) It might have taken my machine so long because I included quite a bit of reflection... On your page, you write: (...) (25 years ago, 16-Feb-00, to lugnet.cad, lugnet.cad.ray)
 
  Re: l3p hates me
 
(...) error "76" (...) dir, (...) and (...) in (...) Well, tried making the L3P dir. No luck. Downloaded the filemon progie. Looks like filemon people moved to here: (URL) litte program! I found out that the last file l3pao has a problem with is (...) (25 years ago, 16-Feb-00, to lugnet.cad)
 
  Re: Medic Ship
 
(...) Thats one great model! I may have to use the idea about the double windsheilds... -- Mark Nelson Speedy's Lego Page: http:/www.pressenter...sons/lego/ (25 years ago, 16-Feb-00, to lugnet.cad.dat.models)
 
  My 1st custom highway scene. Thanks Bram!
 
Hiyo! Here is a try at customizing a highway scene using Brams fun highway.pov. It uses three of my personal models, my 91 Accord(minifig edition), a custom lowrider type car, and my 2nd gen Veritech like aircraft flying above. here is the direct (...) (25 years ago, 16-Feb-00, to lugnet.cad)
 
  Re: New wallpaper scene and customizable POV file
 
(...) What, Bram, nobody did lego trees as POV files? :) -JDF (25 years ago, 16-Feb-00, to lugnet.cad.ray)
 
  Re: Dat web sites
 
(...) does not have the necessary wheels or the large shock absorbers. -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 15-Feb-00, to lugnet.cad, lugnet.cad.dev)
 
  Re: New rendering/animation - Bram's Viper
 
(...) LeoCAD exports .3ds files. Leonardo (25 years ago, 15-Feb-00, to lugnet.cad)
 
  Dat web sites
 
Hello, I've read in LDLite documentation that there are some web sites to find some .dat files. Paul Gyugyi mentioned Wood4 and mudray. Could someone give me the address of those sites or of some others. I'm searching for the .dat file from 8422 (...) (25 years ago, 15-Feb-00, to lugnet.cad, lugnet.cad.dev)
 
  .cad.dat ng's (was Re: Sorry !)
 
[x-posted to lugnet.admin.general] (...) I wonder if it's time to think about a redesign of the .dat ng's. There's a significant amount of off-topic posting, and at least one group is going unused. To me, that indicates the newsgroup definitions are (...) (25 years ago, 15-Feb-00, to lugnet.cad.dev, lugnet.admin.general)
 
  Re: 6441 Deep Reef Refuge
 
(...) Sorry I didn't follow up on this discussion sooner. The quote you pulled from the charter does not preclude mpd files, nor does it allow *new* posts which do not include DAT content. If you start a new thread (that is, post an original (...) (25 years ago, 15-Feb-00, to lugnet.cad.dat.models.sets)
 
  Re: L3Lab - yet another LDraw viewer
 
(...) I think it would be useful to have the one-liner as well. Fredrik (25 years ago, 15-Feb-00, to lugnet.cad)
 
  Re: New rendering/animation - Bram's Viper
 
I use dat2dxf.exe and then import it into 3Dmax. Beware, dxf files can be massive. I've converted my Kite ((URL) dxf and it's now a 35mb file. Last time I tried to import it was on a P3 666mhz machine and it took two hours just to get to 50%. If (...) (25 years ago, 15-Feb-00, to lugnet.cad)
 
  anyone have a wig? (minifig male hairpiece)
 
Does anyone have a "DAT" file for the male hairpiece (for the minifig) that they'd be willing to let me use? Please let me know. Thanks in advance, Franklin Franklin W. Cain | fwcain@yahoo.com | (URL) | (URL) OF MY EMAIL ADDRESS FOR UNSOLICITED (...) (25 years ago, 15-Feb-00, to lugnet.cad.dev, lugnet.cad.dat.parts)


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