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Subject: 
Re: Designation conflict
Newsgroups: 
lugnet.build.mecha
Date: 
Mon, 27 Mar 2000 19:08:53 GMT
Viewed: 
1833 times
  
<SOAPBOX>Generally (as I understand it at least), an assault is a direct
confrontation, usually from the front.  With a prepared defender, losses to
the attacking forces can be frighteningly high.  With this in mind, the
light, fast mecha doesn't seem to be well suited to the role.  It may be
able to reach the defender's lines, assuming it survives that far, but most
likely won't have enough armament to force an exploitable breach in those
same lines.  Heavier, better armored mecha seem better able to survive the
initial approach and have enough firepower to create and hold a breach.
Medium and Light mecha would seem to better suited to secondary roles like
supporting the following waves that move through the breach and use their
speed in the enemies rear.  Granted, even a light mecha can have devastating
effects on infantry, but given the environment in which assault mecha would
even be necessary, it's pretty easy to that the light weights would be
pretty out-classed in a slugging match.  Light and medium mecha are better
suited to battles of manuver.  Similar to today's Main Battle Tanks, the
open field is the ideal environment, where movement and manuver are the two
very important element.
Ideally, a force will avoid a direct assault in favor of out manuvering an
opponent.  Not to say it isn't nice to have the firepower to stomp them
flat, though 8).</SOAPBOX>

Heh, the SpaceCorps is an example of the classically outgunned force using
it's manuverabilty to defeat the enemy. 8)

Ben
--
Ben Vaughan
buster@marsbase.com
http://www.marsbase.com

"Stephen F Roberts" <wubwub@wildlink.com> wrote in message
news:jvvuds0jq2f513ceq6rvts17eha3ighjpc@4ax.com...
Travis Dickinson <travis@pdn.net> wrote:

True, Battletech uses the assault classification.  However, to me, • assault
implies something that is bulky, relatively slow, and generally loaded • with
weapons.

...Ive always thought of the word assault as a charge or initial
attack, so by that term, an assault mecha would be fairly fast,
preferably lightly armed in preference to heavily armoured with the
idea being to get to the enemy intact as fast as possible to hold them
while support and main line mecha come up.


Look at the Stormbringer on my site to see what prompted my question • about
sizes.

...Hmmmm... That brings back the term 'Whoa nelly!'... seeing the pic
of scales, it reminds me of the imperial assault on hoth :-)





Travis Dickinson
http://www.geocities.com/Area51/Jupiter/7021

Jorge Rodriguez wrote:

aren't they called assault mechs? Isn't that the name battletech gives
to really huge mecha?

On Fri, 17 Mar 2000 16:57:16 GMT, Travis Dickinson <travis@pdn.net>
wrote:

What's the designation for a mecha that is going to be twice the • height of a
heavy mecha?  Should the previous mecha be down graded in class?

Travis Dickinson

Jorge Rodríguez
rodriguez.136@osu.edu



...you can go back to ignoring me now...

wubwub
stephen f roberts
wildlink.com
lugnet #160



Message has 1 Reply:
  Re: Designation conflict
 
(...) ...A light assault unit's primary goal is not to exploit or create a breach, but to engage the enemy and keep them distracted while heavier units can roll up. Even with light weapons, a small mecha cant just be ignored when its close, so has (...) (25 years ago, 27-Mar-00, to lugnet.build.mecha)  

Message is in Reply To:
  Re: Designation conflict
 
(...) ...Ive always thought of the word assault as a charge or initial attack, so by that term, an assault mecha would be fairly fast, preferably lightly armed in preference to heavily armoured with the idea being to get to the enemy intact as fast (...) (25 years ago, 27-Mar-00, to lugnet.build.mecha)

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