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 Building / Mecha / 13711
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Subject: 
Re: State of .mecha
Newsgroups: 
lugnet.build.mecha
Date: 
Thu, 29 Dec 2005 23:32:19 GMT
Viewed: 
1927 times
  
I've been doing some research on .mecha and ran across this beautifully worded
post from Stuart (via Soren). It seems to me that the .mecha group is at a sort
of crossroads and thought this might kickstart some discussion as to the
direction of the group.

As Lugnet doesn't let me post a 94% quoted post I've taken off the quotes
assuming you'll get the point.




BEGIN QUOTE

I think you're doing a stellar job in stirring up interest, if not in a new
crop of builders yet, then in the "old guard". Keep stirring.

I fear that you may be up against enormous forces, but the idea is worth
encouraging. .space is a great newsgroup, and one worth emulating. The
collegial
atmosphere is engaging and the trading off and sharing of
(sub)themes is a very very positive thing. I think if .mecha is to survive
way over there alone under .build, then "themes" might be an idea worth
pursuing. Unfortunately, as you well know, just the basics of mech building are
tough, and to dress up an armature in a, say, Jade Empire or Eastern Block
armour is a bigger challenge than people realize. Maybe this is why people stay
away from mech building generally.

Still, it might be fun and encouraging to try a build-off with a "blank
slate" armature (Gla's is probably the most well-known one, but there are
others, and smaller ones to
boot. Mladen's Pixie might be a good base, too), with the goal being to try
and get as many different looks (possibly using established .space factions)
based on the same armature.

Joint discussion is a constructive (!) idea. But you don't need to jump right
into original joint ideas or modded building. TLG makes a number of
good joints now that can be used to great effect. I had an idea recently
about "grading" joints as to their stiffness, range of motion and size to give
an overall point structure. On a scale of 1-10 on stiffness, for example, a
worm
gear would be a 10 (immobile) and a frictionless pin would be a 1 (free
moving).
The various click joints would be 7s, 8s or 9s but be widely different on the
size scale. Snead's  modded hinges would be in that range, too. Plate hinges
would be less than 5.... like that.

Then you can get into combinations of unmodded bricks like Mino's arm:

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=626413

Kerouac's elbow:

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=354348
Or the shoulder joint I stole from someone... (sheepishly):

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=706230

A gallery of great hands and ankles?

A gallery of great colour combinations? Classic? Unusual?

http://www.webdevelopersnotes.com/design/14.php3

And a gripe:
Where I feel .mecha mostly lacks is the way it is "unmoderated". They should be
seeking out stuff to show off and keep the group alive, not just waiting for
someone like yourself to point out great builds like Kotaro Ono's. For
instance,
Mino gets ignored:

http://www.brickshelf.com/cgi-bin/gallery.cgi?f=31038

http://www.brickshelf.com/cgi-bin/gallery.cgi?f=68855

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=627332

http://www.brickshelf.com/cgi-bin/gallery.cgi?f=48422

Nakany:

http://www.brickshelf.com/cgi-bin/gallery.cgi?f=75697

There are two great "moe" mecha on LegoRoboPlan right now:

http://www1.linkclub.or.jp/~zizy/ROBO/

(I put the photo on my own server: http://www.immonen.ca/work/moe04.jpg  not
sure who did it-- maybe zizy?)

Even Pazill (Padiru) gets nothing, and he's a member of the LMHoF!

http://pj-planet.cside.com/legoplanet/

It's up to the mods to show off how cool this stuff is, and they don't

Kawasaki's brilliant Pokemon) don't match up with the mods' personal aesthetic,
and therefore are not worthy of mention.

END QUOTE



Message is in Reply To:
  State of .mecha
 
Hey all. I've been in contact with one of our old posters, one Stuart Immonen by name, and he gave me permission to post this message. I have not altered it except to clean up line-wrapping and spelling. Any errors should be assumed to be my own. (...) (21 years ago, 14-May-04, to lugnet.build.mecha)  

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