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Subject: 
Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
Newsgroups: 
lugnet.cad.ray, lugnet.animation
Date: 
Thu, 13 Jan 2005 05:25:11 GMT
Viewed: 
168 times
  
http://firebolt.scl.utah.edu/Walking/Walk.mp4

(This is basically Pieter Desnerck's walk macro
http://users.skynet.be/fam.desnerck/Lego/Animations.html)

You call this a walk?

I know it doesn't look realistic.  But we are just starting!

Walking, as Richard Williams states in "The Animator's Survival Kit", is
controlled falling. You let yourself fall over and just in time catch
yourself with your leg

Cool, I didn't know any of that.  Maybe I should read that book.

The following link shows how "we" do it.
http://www.thehowlingfantods.com/bricktastic/walktute.htm
Of course, in the computer you're not concerned with keeping the figure
upright by using the studs of the baseplate, so your walk cycle should be
more accurate than ours!

Yes, I wanted to imitate that look.  Not sure how I'll do it yet, but I'll
figure it out.

By "we", do you mean stop motion people, or are you associated with BrickFilms?

Hint: he did not use automatic scripts - he did all animation
himself in a 3D cad program (3D Studio Max, I believe). As an engineer, I
can appreciate your efforts. As an animator, though, I see more future for a
tool like LD4D Modeler.
http://www.rolandmelkert.nl/LD4DModeler/features#joints
Something that allows me to put stuff into position on certain keyframes,
preferably by dragging with the mouse. That might make me consider 3D
animation again.

Do you use Blender?  There are scripts to import ldraw into it.  I've exported
from Blender to Maya.  I'm not a pro animator though, and both are a bit over my
head, so I haven't played with it.  There was a Lightwave importer too.

I'll follow this with interest. Should an actual movie come out of one of
these efforts, please post it at http://www.brickfilms.com/ as well.

I'm not sure what you mean by "movie".  There is these:

http://www.ldraw.org/article/348

and

http://www.macos.utah.edu/Documentation/xgrid/siggraph_2004.mp4

I haven't studied BrickFilms, so I don't really know what is appropriate there.

James



Message has 1 Reply:
  Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
 
(...) What we try to do at brickfilms.com ("we" as in "most stop-motion animators", though I am somewhat more involved in Brickfilms.com's operation than some others) is to create movies in a more classical sense: story-based. What you have shown me (...) (20 years ago, 18-Jan-05, to lugnet.cad.ray, lugnet.animation)

Message is in Reply To:
  Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
 
Hi everyone, (...) convincing to at least try to mimick obedience of the laws of physics. Walking, as Richard Williams states in "The Animator's Survival Kit", is controlled falling. You let yourself fall over and just in time catch yourself with (...) (20 years ago, 12-Jan-05, to lugnet.cad.ray, lugnet.animation)

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