Subject:
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Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
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Newsgroups:
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lugnet.cad.ray, lugnet.animation
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Date:
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Thu, 13 Jan 2005 05:25:11 GMT
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Viewed:
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168 times
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> > http://firebolt.scl.utah.edu/Walking/Walk.mp4
> >
> > (This is basically Pieter Desnerck's walk macro
> > http://users.skynet.be/fam.desnerck/Lego/Animations.html)
>
> You call this a walk?
I know it doesn't look realistic. But we are just starting!
> Walking, as Richard Williams states in "The Animator's Survival Kit", is
> controlled falling. You let yourself fall over and just in time catch
> yourself with your leg
Cool, I didn't know any of that. Maybe I should read that book.
> The following link shows how "we" do it.
> http://www.thehowlingfantods.com/bricktastic/walktute.htm
> Of course, in the computer you're not concerned with keeping the figure
> upright by using the studs of the baseplate, so your walk cycle should be
> more accurate than ours!
Yes, I wanted to imitate that look. Not sure how I'll do it yet, but I'll
figure it out.
By "we", do you mean stop motion people, or are you associated with BrickFilms?
> Hint: he did not use automatic scripts - he did all animation
> himself in a 3D cad program (3D Studio Max, I believe). As an engineer, I
> can appreciate your efforts. As an animator, though, I see more future for a
> tool like LD4D Modeler.
> http://www.rolandmelkert.nl/LD4DModeler/features#joints
> Something that allows me to put stuff into position on certain keyframes,
> preferably by dragging with the mouse. That might make me consider 3D
> animation again.
Do you use Blender? There are scripts to import ldraw into it. I've exported
from Blender to Maya. I'm not a pro animator though, and both are a bit over my
head, so I haven't played with it. There was a Lightwave importer too.
> I'll follow this with interest. Should an actual movie come out of one of
> these efforts, please post it at http://www.brickfilms.com/ as well.
I'm not sure what you mean by "movie". There is these:
http://www.ldraw.org/article/348
and
http://www.macos.utah.edu/Documentation/xgrid/siggraph_2004.mp4
I haven't studied BrickFilms, so I don't really know what is appropriate there.
James
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