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  Re: Why is .rtltoronto the friendliest place on Lugnet?
 
(...) Well first, it's friendly because it's a group of people who know each other in real life now. No one, with probably the exception of Mario and I, who used to work together, knew each other BEFORE meeting in rtlToronto, but we're now all (more (...) (20 years ago, 25-Jan-05, to lugnet.people)
 

storyline
(score: 0.475)

  Re: Putting downt the Riot
 
(...) Andrew, thanks for the kind words and for taking the time to post them. I don't think I'm quite there yet with the futuristic architecture...the reich was always supposed to be much more near-future than PCS and the rest of the themes. (...) (20 years ago, 18-Jan-05, to lugnet.space, lugnet.build.mecha, FTX)
 

storyline
(score: 0.474)

  Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
 
(...) What we try to do at brickfilms.com ("we" as in "most stop-motion animators", though I am somewhat more involved in Brickfilms.com's operation than some others) is to create movies in a more classical sense: story-based. What you have shown me (...) (20 years ago, 18-Jan-05, to lugnet.cad.ray, lugnet.animation)
 

storyline
(score: 0.474)

  Re: Moongrazer
 
Well Played I believe the Weyland-Yutani Corperation may looking for one of those for their Bio Weapons division. Once again a great creation (although I would like to see more picture os just the monster) and a great storyline. I'm starting to (...) (20 years ago, 16-Jan-05, to lugnet.space, FTX)
 

storyline
(score: 0.474)

  Re: Official display in Japan
 
(...) used here is really straight to the point and defined. This one in particular interests me: (URL) enough to prompt me buy some slopes and give mini-representation a try. That might save me a few bucks in planning out a potential city layout as (...) (21 years ago, 22-Jul-04, to lugnet.build.ancient, lugnet.castle)
 

1112
(score: 0.473)

  Re: Putting down the Riot
 
(...) I keep having visions of some Iron Reich Police Officers setting up a machine gun in front of the rioters. (...) I kind of imagine the Iron Reich housing units looking kind of like the appartment in The Fifth Element. On to the actual (...) (20 years ago, 23-Dec-04, to lugnet.space, FTX)
 

storyline
(score: 0.471)

  Re: A fan no more
 
(...) Oh yeah *that thing*. I recall getting a copy of that in the mail the other day, but after two minutes of flipping through it, I put it into my not-so-coveted 'shred pile'. I admit there are a few interesting bits in there, (including a few of (...) (21 years ago, 8-Jul-04, to lugnet.general, FTX)
 

1112
(score: 0.471)

  Re: A Community Problem (Was: Re: 10152 Update)
 
(...) I promised myself I wouldn't continue fanning the flames here, but I couldn't resist one more... The gist of the complaints against TLC I'm hearing is they've made a business decision that "changed" from an earlier "promise" (neither of which (...) (20 years ago, 21-Dec-04, to lugnet.lego, lugnet.off-topic.debate, FTX)
 

storyline
(score: 0.471)

  MOC: Brikington Manor
 
Brikington Manor (or: How I Spent All My Money on Tiles) Finally! After two weeks of continuous photography, uploading, and wading through a diheartening Brickshelf meltdown the Brikington Manor gallery is finally complete: (URL) Brikington Manor is (...) (20 years ago, 9-Nov-04, to lugnet.town, lugnet.announce.moc, lugnet.build.arch, FTX) !! 
 

storyline
(score: 0.465)

  Re: BW666: The Brikington Manor Horrors
 
(...) Thanks! We were working on the entire project for a long time. Not all of the ideas and details are completely original (refer to the in-progress credits file), but I hope to post further information about some of the elements I'm most proud (...) (20 years ago, 3-Nov-04, to lugnet.gaming.brikwars, FTX)
 

storyline
(score: 0.464)

  Re: Inn
 
(...) Tight. One thing I can say with confidence here: tudor buildindgs will never go out of style. Now your nice model just makes me wonder if I can find those same windows/lattices for a reasonable price. Last ones I saw were for 2 bucks each on (...) (21 years ago, 10-May-04, to lugnet.castle)
 

1112
(score: 0.463)

  Re: From the mouth of babes
 
(...) Indeed so. We must organize a grass roots campaign to fight this change from the trenches. From every box of new gray open, we must spread propaganda against the evils of such a change and instill in the minds all lego fans the fallacy of (...) (21 years ago, 10-May-04, to lugnet.color)
 

1112
(score: 0.463)

  Re: Lego seems to be copying Mega Blocks
 
(...) I asked a while back about that (the military stuff) but of course those suggestions didn't have much reception (as always : ) Releasing a military legends line would be quite interesting (imagine, awesome parts packs with killer designs. (...) (21 years ago, 10-May-04, to lugnet.general, FTX)
 

1112
(score: 0.463)

  Roll Call
 
I thought that with all the new people showing up in Ottawa, we should give a little info about ourselves. And with that in mind, here is the Rec.Toys.Lego Roll Call/De-lurking Form. I will include the blank form at the bottom to make it easier for (...) (21 years ago, 29-Apr-04, to lugnet.org.ca.parlugment)
 

1112
(score: 0.461)

  Re: A Question
 
In lugnet.adventurers, Chris Paton wrote: snip (...) Depends how they built Nautilas, but, yes done right it could be a good set. Of course, Atlantis does not neccessarily have to be found underwater. The storyline could be something like - an (...) (21 years ago, 6-Oct-04, to lugnet.adventurers)
 

storyline
(score: 0.461)

  Re: Medieval Townhall
 
In lugnet.castle, Benjamin Medinets wrote: Greetings again. (...) Certainly. I've been pretty much 'dead' here due to college stuff : getting up to snuff with my drawing skills and nailing gestures for figure drawing. Naturally, thinking about those (...) (21 years ago, 18-Apr-04, to lugnet.castle, FTX)
 

1112
(score: 0.460)

  Re: Medieval Townhall
 
(...) Greetings. Whoa, that's a really trippy design. Your model really caught my attention so I felt I'd give you some props on your aesthetics here. The whole thing is consistent, nice and uniform, but not at all flat like some sililar nuances (...) (21 years ago, 17-Apr-04, to lugnet.castle, FTX)
 

1112
(score: 0.459)

  Re: Tanks or Power Armor
 
(...) In the storyline I've been "working up" for twenty years now (!!), in fact, I do use both. Part of the reason is that I tend to think that bipedal combat machines would have to develop very high levels of flexibility and survivability before (...) (21 years ago, 24-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 

storyline
(score: 0.455)

  Wing Commander (Re: Monday Morning Diversion)
 
(...) Actually, I'm of the mind that WC is a real classic. It came out about the early 90's and it *was* a landmark. Graphics, sound, and most important: Plot. The missions you flew had a success or fail tree, so if you kept winning you drove the (...) (21 years ago, 26-Aug-04, to lugnet.off-topic.fun)
 

storyline
(score: 0.455)

  Re: Monday Morning Diversion
 
(...) Nonsense! Everything was true, especially the contradictory parts, which were also false! RE: Song-and-dance routine: You mean the Diva? Yeah, I don't have much to say about that, except to wonder if she's related to Bib Fortuna. I liked the (...) (21 years ago, 24-Aug-04, to lugnet.off-topic.fun)
 

storyline
(score: 0.455)

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