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| communication (score: 0.830) |
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| | R: SPIRIT.OCX and embedded visual tools for winCE
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| I have developed a framework of classes in C++ that encapsulates the the RCX and its communication either from serial and from usb port. The framework is based on a proprietary library of fundation classes by SYCO called G++ that can be freely (...) (21 years ago, 6-Jun-03, to lugnet.robotics.rcx)
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| rcx, communication (score: 0.829) |
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| | Re: DCC for the RCX
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| (...) That would be ideal, IMHO. It would allow, among other things, LNP to be used for PC to LDCC communication. At IndyLUG, we've been wishing for DCC L-gauge since inception. The word "thanks" simply doesn't cover it, Mark. Congratulations on (...) (21 years ago, 10-Jun-03, to lugnet.robotics.rcx, lugnet.trains)
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| rcx, communication (score: 0.829) |
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| | Re: BLCRBA - First Meeting
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| (...) The Cave Racer phenomenon continues! The proliferation of new LEGO organisations in the Brisbane area is quite remarkable. I hope the cross membership of the various organisations facilitates communication and cooperation between the various (...) (17 years ago, 11-May-08, to lugnet.loc.au, lugnet.space, FTX)
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| communication (score: 0.828) |
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| communication (score: 0.827) |
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| rcx, communication (score: 0.826) |
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| | Re: LDCC control from PC
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| (...) Hi Brian, no news for now. Lately I have been trying to make the program work on another computer other than mine and a friend's one, but it keeps failing miserably :( It uses a precompiled DLL for USB-communication which for some strange (...) (17 years ago, 26-Apr-08, to lugnet.trains)
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| communication (score: 0.826) |
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| | R: R: Transmitting a message from the RCX to the PC
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| A C++ OO framework that encapsulates the LASM bytecode of Lego has been developed inside a didactical project. The class spirit that maintains the communication with the RCX is the fundamental part of this framework. The source code of this class (...) (22 years ago, 26-May-03, to lugnet.robotics.rcx)
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| rcx, communication (score: 0.826) |
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| spybot, rcx (score: 0.825) |
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| | LEGO 9V Train Communication III
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| (posted on EuroBricks website) LEGO 9V Train Communication III Dear all, As promised in the second communication from the 6th of December last year, we will give you the latest information and decisions regarding the development of the new train (...) (17 years ago, 25-Mar-08, to lugnet.trains)
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| communication (score: 0.824) |
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| | Re: Transmitting a message from the RCX to the PC
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| (...) I am not sure if there is a way to disable the communications on the RCX when using the standard firmware. You could try putting an aluminum foil blinder around RCX No 2's IR transceiver, but I've found IR notoriously difficult to block since (...) (22 years ago, 22-May-03, to lugnet.robotics.rcx)
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| rcx, communication (score: 0.824) |
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| | Re: Proximity detection?
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| Thanks for the reply, André. I've read that the IR emitters are "low-power". Does this mean the red LED on Spybot would have a longer range than the IR emitters if used in proximity detection? Since the LED is recessed, I guess is would have a (...) (22 years ago, 20-Feb-03, to lugnet.robotics.spybotics)
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| spybot, rcx (score: 0.823) |
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| | Re: NQC's RCX Communication Code
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| (...) You'll need a bunch of files from the rcxlib directory (primarily RCX_Link.cpp, which implements the communication protocol). You'll also need the serial interface code which resides in platform/PSerial_unix.cpp (plus a few include files in (...) (24 years ago, 12-May-01, to lugnet.robotics.rcx.nqc)
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| rcx, communication (score: 0.822) |
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| | NQC vs Spirit communication speed
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| This is more a general RCX communication question, actually. As I mentioned here previously, I've ported the NQC communication code to Delphi for the purposes of modifying RcxCC to not use the Spirit OCX. At present I have a version of RcxCC that (...) (24 years ago, 11-May-01, to lugnet.robotics.rcx.nqc)
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| rcx, communication (score: 0.822) |
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| | LEGO 9V Train Communication III
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| Di seguito il terzo comunicato ufficiale riguardante la transizione dal sistema di treni 9V al Power Function. Marco Chiappa LEGO Ambassador ------ LEGO 9V Train Communication III Carissimi, come promesso nel secondo comunicato del 6 Dicembre 2007, (...) (17 years ago, 25-Mar-08, to lugnet.org.it.itlug)
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| communication (score: 0.822) |
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| | Re: LEGO 9V Train Communication III
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| (...) Ottimo (...) molto bene, spero che non sia troppo invasivo e non occupi molto spazio all'interno della motrice. (...) eccellente idea "riciclare i pezzi vecchi" (...) Spero che venga meglio rispetto al set 7897, dove le cabine non erano (...) (17 years ago, 26-Mar-08, to lugnet.org.it.itlug)
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| communication (score: 0.822) |
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| communication (score: 0.822) |
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| | Re: New Press Release about Power Function Trains
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| For trains the Pf system does NOT require constant communication between the IR receiver and remote. And really how often do you control your trains at a train show. Currently most of us have only one train on a loop at a time at train shows, so you (...) (17 years ago, 27-Mar-08, to lugnet.trains)
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| communication (score: 0.821) |
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| | Newbie Q's about development environments
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| Hi all, I recently got an NXT and have been having a blast. The iconic programming environment is driving me up a tree, however. So I'm looking for something else, but I'd like to avoid evaluating them all -- thus I turn to you for advice. I'm also (...) (17 years ago, 23-Aug-07, to lugnet.robotics.nxt)
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| spybot (score: 0.821) |
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| | Re: New Press Release about Power Function Trains
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| I agree that the lack of traction is still one of the biggest hindrances to the new system. My latest trains (to be revealed at BrickWorld) have eight of the new RC-type wheels that are all powered, yet they barely get any traction! Has anyone tried (...) (17 years ago, 27-Mar-08, to lugnet.trains)
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| communication (score: 0.820) |