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| | The all-new LUGNET .Underground
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| Announcing the all new LUGNET .Underground page: ===...=== (2 URLs) The LEGO Underground theme seemed to have never quite reached its full potential... kind of like a diamond in the rough. I felt that the one official subtheme (Rock Raiders) (...) (19 years ago, 15-May-05, to lugnet.underground, lugnet.announce, lugnet.adventurers, lugnet.space, lugnet.town, lugnet.trains, lugnet.general, lugnet.build.mecha, FTX) !!
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| dead (score: 0.934) |
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| | Tolkien goes underground
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| Hi all, In my previous post I asked what tech level counted as "Underground". Just to open up a link to castle themes, here are scenes from Moria, the underground kingdom of the dwarves, from my Lord of the Rings project: (URL) Journey in the Dark> (...) (19 years ago, 18-May-05, to lugnet.underground, FTX)
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| dead (score: 0.933) |
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| | Re: Brickshelf going away???
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| (...) I seem to be getting some decidely mixed signals. Should we be migrating our files? If Brickshelf is not going away, why tell us to go away? If uploads go away, Brickshelf becomes an archive only and is effectively dead for the future. If this (...) (19 years ago, 30-May-05, to lugnet.general) !!
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| | Re: Spider Tank
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| Okay I'm really late to the show, but I've been playing catch up and this is one of the cooler mecha I've seen. First off, the colour scheme adds so much to this. Don't you dare add any highlights! =^P It makes it a lot harder and sleeker, not to (...) (19 years ago, 26-May-05, to lugnet.build.mecha, FTX)
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| dead (score: 0.932) |
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| | Re: A few things...
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| (...) Yeah. Sure. What does a few thousand dead matter. (...) **yawn** (...) Actually John, I was highlighting your rank hypocrisy. Morally, I dont believe it is correct for you to accuse others of murdering civilians without looking in your own (...) (19 years ago, 31-May-05, to lugnet.off-topic.debate, FTX)
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| dead (score: 0.932) |
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| | more on Zigbee
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| (...) Good question. I was comparting BT to other RF systems. But you won't typically run your motors at 100% load all the time, either. So typically on a Lego bot, motors will be the main power users. Add BT to a Lego Bot and the battery life will (...) (19 years ago, 1-Jun-05, to lugnet.robotics)
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| dead (score: 0.932) |
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| | Re: BT in robotics
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| (...) Use the data capability of the phone to set up their equivalent of an IP connection. On my TMobile phone this is painfully slow, under 100 kbits at best, often less than 50 kbits, even when literally next door to a cell. I did some tests with (...) (19 years ago, 3-Jun-05, to lugnet.robotics)
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| dead (score: 0.931) |
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| | Re: TCLTC Style Track Details
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| (...) The 1x1s at the end have been the problem for us... but we were trying to use wing plates rather than piecing together using smaller plates. That may be a dead end, not sure. (...) Thanks for posting, it explains a lot. But not ALL, the (...) (19 years ago, 6-Jun-05, to lugnet.trains, FTX)
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| | Announce: MUGS 2005-4
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| Hi all, Just to prove we aren't dead, the Melbourne LEGO Users Groups (MUGS) will be hosting 2 get-togethers the next 3 weeks. The first is this Saturday (NOT Sunday as is usual): Date: June 18th Time: 10am-5pm Location: Amaroo Neighbourhood Centre, (...) (19 years ago, 15-Jun-05, to lugnet.loc.au.vic.mel, FTX)
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| dead (score: 0.931) |
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| | Re: wireless sensors, and battery life: time synch
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| "Bruce Boyes" <lego-robotics@crynwr.com> wrote in message news:6.2.1.2.2.20050...ion.com... (...) maybe it should be done in the same way as rfid id cards let's say when controler wants to wake the sensor up it sends the signal and the sensor (all (...) (19 years ago, 11-Jun-05, to lugnet.robotics)
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| | Bring Out Yer Dead!
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| I have too few (URL) zombies>. I want lots and lots of zombies for my Moonbase layout. So I am making a call to all Brickfest attendees: Bring more zombies! They are made of 1 of 3 heads, either the Harry Potter troll, Darth Vader, or Frankenstein. (...) (19 years ago, 29-Jun-05, to lugnet.events.brickfest, FTX)
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| dead (score: 0.930) |
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| | Review of Technic 8421 xxl Mabile crane
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| As a certified crane/aerial device inspector and heavy equipment technician I love Lego technic construction machinery especially the cranes. When I saw the previews of 8421 I was excited but assumed I would have to wait ontil S@H got it in august. (...) (19 years ago, 19-Jun-05, to lugnet.reviews)
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| dead (score: 0.929) |
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| | Re: position calculating for robots
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| (...) You don't need advanced math for navigating, but sin and cos for calculating coordinates in an X/Y coordinate system. This you need independently from your steering system. Brickos has no math lib, but there where some posts on this list some (...) (19 years ago, 20-Jun-05, to lugnet.robotics.rcx.legos)
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| dead (score: 0.929) |
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| | Re: A new project...
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| (...) I'm a me-too-er on the issue of print as well. I have a slow connection, plus don't always check more than my email when online. (It's a fluke I saw this thread.) If it came mailed in print form, I'd be less likely to miss it. But I'm posting (...) (19 years ago, 22-Jun-05, to lugnet.publish.brickjournal, FTX)
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| | Meridiani Planum Nuclear Facility
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| Completely not inspired by Land of the Living Dead, I present my latest madcap experiment in putting bricks together, the Meridiani Planum Nuclear Facility, a moonbase module overrun by zombies. (2 URLs) BRAAIIINNNSS!!!> Adrian (19 years ago, 29-Jun-05, to lugnet.announce.moc, lugnet.space, FTX) !!
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| | Re: SSClagorpion - The Schedule
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| Goodness, I hate to bring up an old thread. In fact I think this one is over a year old! No matter, curiousity is burning a hole in my cranium, and that's not something you want happening! So, has this project halted and/or died, or are we just not (...) (19 years ago, 27-Jun-05, to lugnet.technic, FTX)
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| dead (score: 0.928) |
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| | Re: New MOC: MOAB
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| Kyle! I must say a week ago I ventured in to check out the newest Vrieze creation and was quite sorely disappointed. Upon initial inspection it looked like you had ditched completely the perfect, refined form that you had achieved with the spider (...) (19 years ago, 26-Jun-05, to lugnet.build.mecha, FTX)
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