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| wall (score: 1.329) |
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| | Re: Inductive sensor?
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| (...) There is always a way. You would need a very high gain amplifier to pick up the small amount of voltage induced into the "wrapped" wire. If you are talking about LEGO motor wires, you would need to separate the pair of wires and only wrap (...) (20 years ago, 15-Feb-05, to lugnet.robotics)
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| measurement (score: 1.329) |
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| | Re: Increase touch sensor sensitivity?
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| You can try setting your sensor mode to raw or percent, and seeing if you can get useful values. I way able to use a touch sensor as a trinary switch this way. The full range in raw mode is 0 to 1023. I think my values were around 0-300, 301-900 and (...) (21 years ago, 8-May-03, to lugnet.robotics)
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| wall (score: 1.329) |
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| | Re: Lego Bowl
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| (...) I dunno, I liked the bowl, it made me want to have something similar here. Then I remembered, I hate it when people come bug me. :) Iain PS - for everyone who works in an office-environment, does it drive you up the wall when people come up (...) (22 years ago, 30-Apr-03, to lugnet.org.ca.rtltoronto)
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| wall (score: 1.329) |
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| | Re: Request for Ideas/Suggestions
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| (...) wow... that's an amazing compliment. I actually printed that out at work and have it highlighted and hanging in my cubicle. Thanks! (...) I think I understand what you're saying here. My ability in SNOT building is rather limited, as are the (...) (22 years ago, 29-Apr-03, to lugnet.space)
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| wall (score: 1.329) |
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| | Re: LUCNY Finger Lakes Train show pics
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| (...) no (...) get (...) I seem to have an affinity for copying stuff done by MichLug members. Don't really know why other than the stuff is good and I am equally good at copying others work. I built my version of the Art Deco garage just days (...) (22 years ago, 30-Apr-03, to lugnet.org.us.lucny)
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| wall (score: 1.329) |
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| | Re: USS Okazaki NCC-1960 WIP
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| (...) Dude! That sucks. I was planning on buying two tables: a round one, and then a regular rectangular one, and using the round for the saucer, and the rectangular for the warp nacelles and secondary hull. But I feared that they wouldn't be the (...) (22 years ago, 30-Apr-03, to lugnet.space)
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| wall (score: 1.329) |
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| | Re: Station 39
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| Keith, I was amazed by the previous incarnation, but this is a major step forward. You've added just the right amount of detail to the wall to break up some of the flat spaces of Station 45, but not so much that it's over busy. I also really like (...) (21 years ago, 2-May-03, to lugnet.build.mecha, lugnet.space)
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| wall (score: 1.329) |
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| | Re: Brikwars at OurCon 04
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| I think the three hour time slots would work well for the game I have in mind. What I've come up with so far is a TL2 game for mulitple players broken up into three stages each consisting of three missions. Each of these missions can be done at the (...) (22 years ago, 1-May-03, to lugnet.org.us.nelug, lugnet.gaming)
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| wall (score: 1.328) |
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| | Robert Seater's superheroes
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| Hey all, It doesn't look like Robert Seater posts to Lugnet, so I'll mention this. Check out Rober Seater's superheroes (some his design, some the X-men): (URL) really think he's got some clever things here: The guy breaking through the wall in this (...) (21 years ago, 2-May-03, to lugnet.build.minifigs)
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| wall (score: 1.328) |
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| | Re: "Duvernay" Mk2
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| (...) this is one of the reasons i spend alot of time hitting the "random folders" button on brickshelf. each time you do it, you are almost entirely guarenteed to find something cool that you've never seen before. (...) thanks! the overhead lights (...) (21 years ago, 2-May-03, to lugnet.space)
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| wall (score: 1.328) |
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| | Re: rtlToronto14: Raiders of the Lost Part
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| (...) 20 black and 20 white (...) lets go with a 2x4 (...) we once said that you can start ANYWHERE along the "back" wall on your half. so long as your robot touches the back wall. (...) 18" cubed. (...) whatever comes in super cheap 10lb sacks at (...) (21 years ago, 10-May-03, to lugnet.org.ca.rtltoronto)
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| wall (score: 1.328) |
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| | Re: Station 39
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| So Keith, Whats the deal with Kassandra? I mean, I don't want to step on anyone's toes or anything. But, uh, is she seeing anyone? How serious is this scrubba-dubba thing? Tell her I make a killer saurkraut. Excellent job! You should mention that (...) (21 years ago, 3-May-03, to lugnet.build.mecha, lugnet.space)
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| wall (score: 1.328) |
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| | Re: Tudor Gatehouse
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| (...) Wouldn't you all like to know!! Actually I cheated :) In mlcad you take 1 x 4 tiles and 1 x 6 tiles and rotate them to the proper angle. Then you place them so they stick out a fraction from the rest of the wall. When you render it, it appears (...) (21 years ago, 4-May-03, to lugnet.castle)
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| wall (score: 1.328) |
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| | Plane assistance?
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| I'm working on a new model, and it's gonna be huge. I recently purchased the Lego Sopwith Camel set, and I was really impressed. So I decided to build a Spitfire about that size. Perhaps even a little bigger. I have a 1:32 plastic model kit I am (...) (20 years ago, 21-Feb-05, to lugnet.build.military)
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| measurement (score: 1.328) |
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| wall (score: 1.328) |
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| | rtlToronto14: Raiders of the Lost Part
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| Hi folks, I need some questions clarified: a) How many good and bad bricks. I heard 20 each. b) What are the good and bad bricks (2x4? I heard a request for 2x2) c) Where do you start? On the back wall? what if you had to force someone to be in (...) (21 years ago, 10-May-03, to lugnet.org.ca.rtltoronto)
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| wall (score: 1.327) |
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| wall (score: 1.327) |
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| wall (score: 1.327) |
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| | Re: Of Snakes, Massacres, and Talking Donkeys
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| (...) Mmmm... bible gore... (...) Thanks. That's the second out of three ways I've recently used that same piece to do interesting floor or wall patterns for throne rooms. It let's you get some nice non-standard LEGO angles. (...) look without (...) (21 years ago, 9-May-03, to lugnet.build.ancient)
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| wall (score: 1.327) |