To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
To LUGNET News Traffic PageSign In (Members)
  Search Results: "Impossible to disassemble"
 Results 2351 – 2370 of 2795.
Search took 0.00 CPU seconds. 

Messages:  Full | Brief | Compact
Sort:  Prefer Newer | Prefer Older | Best Match

  Re: REALLY large models
 
"Matthew" <moulton@hscis.net> wrote in message news:39d7eb42.107890...net.com... (...) about 320 studs long? And then when you add on the rear it will probably be about 600 studs long total right? Man my whole ship is only about 300 studs long. Well (...) (24 years ago, 2-Oct-00, to lugnet.space)
 

impossible
(score: 1.092)

  Re: The Nam-shub of Enki (was Re: One of my issues with the god of the old testament)
 
Actually, while I stand by my previous post, you bring up some pretty decent arguements here... "richard marchetti" <blueofnoon@aol.com> wrote in message news:GMunx4.D0I@lugnet.com... (...) you (...) he (...) mythology, (...) techniques (...) it. I (...) (23 years ago, 16-Nov-01, to lugnet.off-topic.debate)
 

impossible
(score: 1.092)

  Re: true tcp/ip on the RCX
 
(...) [...] (...) A few days ago, Olaf sent me his legOS TCP/IP code which I have been running a few days, so I probably have the world's second TCP/IP-enabled Lego brick in my office :-) ! I was also able to squeeze in a simple web server, a few (...) (23 years ago, 1-Feb-02, to lugnet.robotics.rcx.legos)
 

impossible
(score: 1.092)

  Re: Meta-Legends?
 
(...) Paul, I will give this one an 'A' for originality and innovation. But I have to disagree that it would make for a good practical solution. Here's my reasoning: 1) Some folks may only be interested in one or two particular sets from the entire (...) (22 years ago, 25-Nov-02, to lugnet.market.theory, lugnet.lego.direct)
 

impossible
(score: 1.092)

  Re: Studless Technic models
 
(...) Let me just start out by getting a few things out of the way. I'm not unsympathetic to your view. I also build primarily with BIONICLE parts and stud-free beams, so I realize I might not have much credibility with you. One thing that I'd like (...) (21 years ago, 17-Jan-04, to lugnet.technic)
 

impossible
(score: 1.092)

  How does Lego sort Lego?
 
When the bricks are first made, they're dropped into large buckets. Then a miracle occurs. Then pieces are very acuratly sorted into polybags. How are the bricks sorted? It would almost have to be automated. If that's the case, could that process be (...) (25 years ago, 30-Dec-99, to lugnet.dear-lego)
 

impossible
(score: 1.092)

  Re: Microsoft and LEGO Company Announce a Shared Doom
 
(...) The difference is that now, Lego are reasonably open about letting people build their own tools like NQC that use the firmware inside the box. Most Linux enthusiasts would tell you that we don't especially need Lego to release all their (...) (24 years ago, 13-Jan-01, to lugnet.off-topic.geek, lugnet.robotics)
 

impossible
(score: 1.092)

  Re: we want....a shrubbery! one that looks nice... and not too expensive
 
(...) My my this is nice. I like all 5 of these packs and will problably get several of each (well maybe not the bushes just for the fact that I have a ton already). Thanks for the 2x2 roof tiles they are a necessary addition to the 2x4 roof tiles (...) (23 years ago, 21-Nov-01, to lugnet.lego.direct)
 

impossible
(score: 1.092)

  Re: Opening COM port error
 
(...) Tyler, Happy to be of help! Regarding Garbage Collection, I'm not usually one to criticise without being able to suggest a better alternative. In this case, I think most GC systems could be improved by mimicking the concept of "smart pointers" (...) (21 years ago, 30-Nov-03, to lugnet.robotics.rcx.java, lugnet.off-topic.geek)
 

impossible
(score: 1.092)

  Re: "Buying Lego" FAQ to link auctions to
 
(...) OK, more specifically then, check out the fibblesnork auction guide which is linked from my site, somewhere, as well as from lugnet. It does NOT list all sites but is a good resource to a number of the more established ones, as well as (...) (25 years ago, 13-Oct-99, to lugnet.market.theory)
 

impossible
(score: 1.092)

  Re: Can we help?
 
(...) We are in the process of discussing use of .general. It is my opinion that .general should be used for things that no other better group exists for. If a particular topic is blossoming in .general, it may be time for a new group to be created. (...) (20 years ago, 2-Nov-04, to lugnet.admin.general, FTX)
 

impossible
(score: 1.092)

  Re: Future Castle Legends Survey
 
(...) Ok. Here's another want list, "What I want":o) It is as narrowed down as I can get it!!!! 1--6062 Battering Ram 2--6071 Forestmen's Crossing 3--6060 Knight's Challenge 4--6074 Black Falcon's Fortress 5--6081 King's Mountain Fortress 6--6040 (...) (23 years ago, 14-Jun-01, to lugnet.castle, lugnet.dear-lego)
 

impossible
(score: 1.092)

  Re: Holy crap! (was Re: The partisian trap in California)
 
(...) It is illogical for an infinite being to even give free will-- it would seem that all is predestined anyway. (...) Never say never, Dave! Isn't pleasure simply a release of endorphines in our little electro-stimulated brains? Couldn't it all (...) (21 years ago, 28-Oct-03, to lugnet.off-topic.debate, FTX)
 

impossible
(score: 1.092)

  RotationNavigator again, does it have a bug?
 
I have another problem with the RotationNavigator class. I try to program a navigating, behavior controlled robot. At the moment it has two behaviors: behavior1 (b1): moving to a specific point with gotoPoint(...) and back to the starting point with (...) (21 years ago, 5-Feb-04, to lugnet.robotics.rcx.java)
 

impossible
(score: 1.092)

  Re: Whatever happened...
 
(...) Sorry don't under stand this 100% (the English language here). I guess you mean, that people complain about new sets, bad design etc. Some do, I still (an most?) see sets as bricks, we build our own. New colours - that causes a lot to discuss. (...) (20 years ago, 22-Dec-04, to lugnet.org.ca.rtltoronto, lugnet.general)
 

impossible
(score: 1.092)

  Re: New Ideas for Jambalaya - anyone interested?
 
(...) Well, it looks like there is some interest in the game box, so let's flesh the idea out a little bit. "Must point with your elbow" would indeed not be very usefull for a game like this, so we'll have to give some thought to the form of rules (...) (25 years ago, 21-Sep-99, to lugnet.market.jambalaya)
 

impossible
(score: 1.092)

  RE: Lego DACTA in Australia
 
The reason for asking BradJ is that he's responsible for Lego Direct, and in his words: " LEGO Direct is a business unit of the LEGO Company. Among its responsibilities is the management of direct commerce to consumers. These commerce activities -- (...) (24 years ago, 11-Sep-00, to lugnet.loc.au, lugnet.dacta)
 

impossible
(score: 1.092)

  Re: Conspiracy theories
 
(...) That's one of the million dollar questions, and we may have to content ourselves with "the passengers appear to have disrupted the hijackers' plan which then resulted in the crash of the plane." It doesn't seem likely that we'll ever have a (...) (23 years ago, 21-Nov-01, to lugnet.off-topic.debate)
 

impossible
(score: 1.092)

  Re: Newbie has an idea
 
(...) Yes. (...) Depends a lot on how much work your robot is doing. If it's just running the computer with no motors or sensors turned on - then probably 12 hours. If you are running lots of motors and sensors then it's more like 3 hours...but it (...) (22 years ago, 21-Nov-02, to lugnet.robotics)  
 

impossible
(score: 1.092)

  Re: What about the first?
 
(...) Every single foreign power that has taken over the Middle Eastern countries has left without glory... ever since the Assyrians at least, ending in the British so far. So no, I don't think the US should do that. What would anyone gain? The (...) (22 years ago, 18-Feb-03, to lugnet.off-topic.debate)
 

impossible
(score: 1.092)

More:  Next Page >>


©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR