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| | Re: Hypothetical design question
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| (...) Jonathan, The craft would indeed contact a lot of particles (about 2.85x10^14 per second per square meter of frontal area at 0.95c) but the energy per particle is very small. So the total energy of those particles seems manageable in (...) (21 years ago, 24-Jun-03, to lugnet.space, FTX)
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| impossible (score: 0.791) |
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| | Re: Ranting and raving...
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| (...) It's too late for this transaction, but for your future sales be sure to list that you require Delivery Confirmation and that the buyer has to pay for it. PayPal does not make it impossible for them to request tracking and insurance: in fact (...) (21 years ago, 29-Jun-03, to lugnet.castle, FTX)
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| impossible (score: 0.790) |
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| | Re: Standing on the shoulders of Giants
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| (...) I'd love to see him move too, but I'm not about to go and start filming ;) I seriously doubt my ability to pose him on three legs. It would be next to impossible I think, not with him standing up, unless I used a column to hold up his weight (...) (21 years ago, 2-Jul-03, to lugnet.castle, lugnet.build.mecha, FTX)
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| impossible (score: 0.790) |
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| | Ranting and raving...
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| Hey All, Just a rant to blow off some steam. Don't feel like you have to reply. I buy and sell quite a bit of legos on Ebay. Have had mostly a lot of fun and good times up until now. In a big lot that I bought a while back I got a complete armor (...) (21 years ago, 29-Jun-03, to lugnet.castle)
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| impossible (score: 0.790) |
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| | Re: The Kalashnikov is ready for Battle.
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| (...) Gil, thanks for the kind words! Interior detailing is really some of the hardest to do, especially when it turns out that it is almost impossible to see (much less photograph). The shower and bath room are like this, but also the bunks and the (...) (21 years ago, 8-Jul-03, to lugnet.space, FTX)
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| impossible (score: 0.789) |
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| impossible (score: 0.789) |
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| | Re: what makes us different?
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| (...) I reckon there are a few reasons: 1. Building decent ships is a challenge, and tends to involve some difficult to find parts. 2. There is less popular culture inspiration for piratic stuff than for space (or even castle or town). 3. There is a (...) (21 years ago, 9-Jul-03, to lugnet.pirates, FTX)
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| impossible (score: 0.789) |
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| | Re: Snub Fighter.
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| (...) I'm a fan of many elements of this Allister. Of course, the Bionicle smooshing is the best...the shoulder guards, blades etc, but I really like how they've been mounted...all at different or opposing vectors, on angles and so forth. The engine (...) (21 years ago, 9-Jul-03, to lugnet.space, FTX)
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| impossible (score: 0.789) |
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| | Re: File Size
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| (...) I disagree a smaller file size is far more important to me than resolution size. (...) I use Photoshop as well so... When you save as a 640x480 jpeg using a compression of 5, it usually makes the file size 50-80k depending on how busy the (...) (21 years ago, 9-Jul-03, to lugnet.space, FTX)
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| impossible (score: 0.789) |
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| | Re: Who says nobody builds ships?
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| (...) Actually, I've been really frustrated with black. It's nearly impossible to photograph just like you said. Still, it looks very good in person and so I'll probably continue to use it in creations. (...) Thank you. Actually, my reasoning for (...) (21 years ago, 17-Jul-03, to lugnet.castle, lugnet.pirates, FTX)
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| impossible (score: 0.789) |
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| | Re: Will Castle be Big at Brickfest?
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| Hello! (...) Well, I'm not coming to Brickfest. :-) (...) I hope you will publish the outcome of your discussions to this group (.castle). This small pool between or continents makes collaboration quite difficult if not impossible but it doesn't (...) (21 years ago, 12-Jul-03, to lugnet.castle, FTX)
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| impossible (score: 0.789) |
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| | Re: Proposed solution *Test Here*
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| (...) That's good to hear. (...) Yeah. I was aware of that. The good news is that it should only be a problem in LGEO if you have mirrored sub-assemblies. Looking at the models I have downloaded over time, I discovered that most people don't do this (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
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| impossible (score: 0.789) |
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| impossible (score: 0.789) |
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| impossible (score: 0.788) |
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| | Re: Yet Another MOC: The Temporal Orbital Protector
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| (...) Greeblies are just bits of junk to make the ship look more technical. But anyway, You consistently make some of the coolest looking nano-scale models. (...) Well the pics could be better but they are good enough to give me a decent sense of (...) (21 years ago, 15-Jul-03, to lugnet.space)
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| impossible (score: 0.788) |
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| impossible (score: 0.788) |
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| | Re: A brief reflexion on power sources
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| (...) Note that, with the actual train motor design, it's impossible to DRIVE on 6 wheels, only on 4 wheels and 2 free running wheels. another one being "non-engine" motors (...) Note that any 9V motor (exept train motor) can be used with a DCC (...) (21 years ago, 25-Jul-03, to lugnet.trains, FTX)
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| impossible (score: 0.788) |
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| | Re: A quick look at the new line of MINI's
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| With the release in OZ of the second wave of mini's some comments. First wave, not bad, and a set is on my shelf at work. Have been tempted to modify some of them, but with their small size I haven't been able to think of how. Other than bases that (...) (21 years ago, 19-Jul-03, to lugnet.starwars)
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| impossible (score: 0.788) |
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| | Re: Starship During Upcoming Weeks
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| (...) --snip-- (...) I agree with Sean--no need to bring the whole game to a halt. We can just say that a galactic cosmic-ray storm makes inter-sector travel impossible during that time. ;-) I hope your vacation is fun. How I envy you people close (...) (21 years ago, 22-Jul-03, to lugnet.gaming.starship, FTX)
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| impossible (score: 0.788) |
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