To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
To LUGNET News Traffic PageSign In (Members)
  Search Results: "Impossible to disassemble"
 Results 1451 – 1470 of 2795.
Search took 0.00 CPU seconds. 

Messages:  Full | Brief | Compact
Sort:  Prefer Newer | Prefer Older | Best Match

  Re: Desperately Seeking Resolution ....
 
(...) One more question from Western Mass: How late do the meetings normally run? There is a chance I won't even leave my area until 6:30ish, which means I would certainly miss the CS shopping (<frown>). In the event I don't reach Waltham until (...) (23 years ago, 7-Nov-01, to lugnet.org.us.nelug)
 

impossible
(score: 1.092)

  Re: The Suicide King
 
(...) Naw, I think the wrists are cool, but the angle of the arm is "out of socket." Anyway, the other two things are unlikely to be caught by anyone without access to the DAT files. So, they are: 1) a clone dagger (this was before I realized there (...) (22 years ago, 5-Sep-02, to lugnet.cad, lugnet.off-topic.fun)
 

impossible
(score: 1.092)

  Re: Line following algorithms
 
(...) Cool, this book is now high on my wish list. (...) I think that developing a good working solution that drives the robot both fast and precisely over the track, and still uses only 1 light sensor would be the ideal solution. I´m still (...) (22 years ago, 27-Nov-02, to lugnet.robotics)
 

impossible
(score: 1.092)

  Re: AFOL/Mindstorms stagnation (Was Re: FLL not allowing NQC)
 
(...) I have worked on this aspect specifically, augmenting tires and working out how to build strong structures so that my current effort is as big or bigger than any other competitor in the club. Imagine a LEGO robot that can carry 52+ AA size (...) (20 years ago, 13-Mar-05, to lugnet.robotics)
 

impossible
(score: 1.092)

  Re: Problems with Brickshelf?
 
(...) the links issue is really too bad, it's a hard reality of internets life. our viclug site has a links and tools page that is heavy with brickshelf links and it won't be fun updating it. there's a large array of folders locally here that are (...) (17 years ago, 15-Jul-07, to lugnet.general, FTX)
 

impossible
(score: 1.092)

  (Re)activating Lugnet? (Was: The future of LDraw?)
 
(...) I must admit that I didn't know that it isn't possible to get a membership on Lugnet anymore. That's not good. (...) Luckily I keep plenty of backups - also of mission-critical cookies. (...) Yes. What will it take to allow people to get (...) (15 years ago, 20-Mar-10, to lugnet.cad, lugnet.admin.general)
 

impossible
(score: 1.092)

  Re: Darth Vader at K-mart
 
(...) Yes these are difficult. I actually spent about 45 min counting the Yoda in Target, then I re-counted on a different day and was off by 2 bricks. So I put in about 4 guesses for each number within 20 bricks. I was around 570 pcs...the actual (...) (25 years ago, 7-Aug-99, to lugnet.general)
 

impossible
(score: 1.092)

  Re: New Train Window Ideas (old and copied)
 
I thought that the 1x1 w/side stud was a recessed side stud. Wouldn't that leave a gap? I believe that we are going to be having these windows only get one stud on each side connecting this way. Even still, as long as they are staggered (one side on (...) (25 years ago, 27-Jan-00, to lugnet.trains)
 

impossible
(score: 1.092)

  Re: Mormon bashing again
 
(...) I agree and have said nothing to the contrary. (...) Very true, but not all "pilgrims" were puritans. (...) It was far more than that, and the greek bible had little to do with Greek Orthodoxy at this point in time. The ante-nicene and (...) (25 years ago, 2-Mar-00, to lugnet.off-topic.debate)
 

impossible
(score: 1.092)

  A bunch of questions concerning Medieval Brikwars
 
Hello All I'm planning a game of Brikwars with a friend. The armies will be Fright Knight + Bull's vs Ninja. I have some questions about it: I have a bunch of Knights with Big Shield, Helmet and Big Sword. That's a total AV of 11 (5 for the soldier, (...) (24 years ago, 16-Apr-00, to lugnet.gaming)
 

impossible
(score: 1.092)

  Re: Technic windup motors and other new pieces
 
(...) There's a scan of the instructions for a T-Rex-like Zoid at: (URL) like the standard Tomy walking toy mechanism: two flat feet with pins fore and aft that stick in past the centerline, so it can stand, semi-stable at least, on one foot. Since (...) (24 years ago, 30-Jun-00, to lugnet.general)
 

impossible
(score: 1.092)

  Re: digital camera entirely made of mindstorms?
 
Oh! I remember a story about that in one of the Apple ][ magazines, or Circuit Cellar or something. They took a picture of a lightbulb I think (I guess their version needed more light than yours). They used the same technique you describe. I thought (...) (24 years ago, 27-Sep-00, to lugnet.robotics)
 

impossible
(score: 1.092)

  Re: Problems with Christianity
 
(...) Agreed-- once a fundamental level of subjectivity has been reached, no further progress can be made. My only nitpick was in your saying that the debate itself was worthless, which I would argue it isn't, since exposing those fundamental (...) (24 years ago, 22-Dec-00, to lugnet.off-topic.debate)
 

impossible
(score: 1.092)

  Re: battle rules
 
(...) And the forerunner to D&D. I played my first medieval miniatures game with these - I still have a rather pristine copy floating about somewhere in my game pantry. De Bellis Antiquitatis plays pretty fast if somewhat limited in scope and the (...) (23 years ago, 15-May-01, to lugnet.castle)
 

impossible
(score: 1.092)

  Re: Does God Exist? (was Re: Mercy? (was Re: My Prayer on this National Day of Prayer))
 
(...) You're not getting it. Maybe there were 10^37 (or whatever) universal incarnations that had nothing like us occur. That's fine. You're arguing that a probability that doesn't actually have any bearing on our likelihood, does. I'm sorry, but (...) (23 years ago, 17-Sep-01, to lugnet.off-topic.debate)
 

impossible
(score: 1.092)

  ZNAP TRAIN BRIDGE introductory auction on Ebay
 
Based on a design by Matthew Bates and with his gracious support I'm offering for sale A Lego ZNAP Train Bridge. After the price is determined by auction, I may be selling additional copies directly through my Bricklink store or other venue. As the (...) (23 years ago, 21-Mar-02, to lugnet.market.auction)
 

impossible
(score: 1.092)

  Re: A few ideas
 
(...) No, advertising has proven to be a very poor way of earning money. Just look at all the web sites with an advertising business model that died in the last year. Sure, you can get some money by delivering eyeballs to advertisers, but not as (...) (23 years ago, 3-Apr-02, to lugnet.admin.finance)
 

impossible
(score: 1.092)

  Re: You should all read this (was Re: We need a new curator)
 
I'm going to put my 2 cents here. IMO Mark N's comments here, Mark N's comments there, and Brian Cooper's comments there are all valid in some ways. My own thought is that yes, this forum lacks any sort of real discussion, period. It's part of why I (...) (22 years ago, 11-Feb-03, to lugnet.build.mecha)
 

impossible
(score: 1.092)

  Re: * LDrawDesignPad LDDP 1.5 Beta released *
 
(...) hi, thx for making a great tool even better. I really like the winding button and the fakt that now you can select multiple lines and rewind them in one go! working with the old plug-in was a lot of clicking and mouse-hoovering (nontheless thx (...) (21 years ago, 2-Aug-03, to lugnet.cad.dev)
 

impossible
(score: 1.092)

  Re: Theoretical Question: Missile Design
 
(...) That's what computerized control systems are for. I'm sure that's the idea behind the Babylon 5 Starfuries. Remember, physics works a bit differently in a vacuum than it does in a thick atmosphere. In an atmosphere you can use steering fins to (...) (21 years ago, 1-Sep-03, to lugnet.space, FTX)
 

impossible
(score: 1.092)

More:  Next Page >>


©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR