To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
To LUGNET News Traffic PageSign In (Members)
  *573764 (-20)
  Re: Taking shortcuts
 
(...) Acually, I think you moved it to lugnet.cad, BICBW 8?) ROSCO (14 years ago, 22-Jul-10, to lugnet.cad)  
 
  A blast from the past...
 
(And to make Chris cringe and weep again... ;) ) (URL) rtl 6--Block stacking! I'm posting some pics from my archive to my Flickr page... And know what I found out durning my little research project? The second Friday in this upcoming October will be (...) (14 years ago, 22-Jul-10, to lugnet.org.ca.rtltoronto, FTX) ! 
 
  Re: Taking shortcuts
 
(...) I'm used to getting called Ronald by 'new' people all the time. :) (...) Those studs merely touch the surface, that's not going to be a problem. But when two polygons overlap, how their pixels end up onscreen can be frame/driver dependent and (...) (14 years ago, 21-Jul-10, to lugnet.cad)
 
  Re: Taking shortcuts
 
(...) I'm not worried about disk space so much as I am worried about render/move/edit time. Unnecessary polygons, even after being read in and converted into internal models, take time to process. I think you can see the difference in POVray render (...) (14 years ago, 21-Jul-10, to lugnet.off-topic.geek, lugnet.cad)  
 
  Re: Taking shortcuts
 
Indeed: "bad" overlaps (and in particular flase intersections that are bleeding trhough to the site of the part where they are not supposed to be visible) cause disturbingly bad render errors. But on the other hand, "good" overlaps don't generate (...) (14 years ago, 21-Jul-10, to lugnet.cad)
 
  Re: Taking shortcuts
 
(...) I'm replying here in part because your anagramatic names compel me to do so. Anyway, I asked this same basic question a little while back: (URL) given the intervening span of time, I suspect that the prevailing wisdom has changed. However... (...) (14 years ago, 21-Jul-10, to lugnet.cad)
 
  Re: LDRAW / MLCAD on Windows 7 - 64 bit
 
(...) Just install them. They should both work fine. I'm puzzled, though. If you honestly thought there was a high enough chance that they wouldn't work that you felt you had to ask here, why in the world did you get a 64-bit version of Windows? As (...) (14 years ago, 21-Jul-10, to lugnet.cad)
 
  Re: Taking shortcuts
 
(...) I doubt that it is anything to do with file size, but more with the time needed to create a "perfect" part. With a very small number of active authors, there should be a compromise between quantity of parts being created and the quality of (...) (14 years ago, 20-Jul-10, to lugnet.cad)
 
  Re: Separatist Power Station
 
(...) Nice! Good with lots of things happening on the factory floor. Play well, Jacob (14 years ago, 20-Jul-10, to lugnet.starwars, FTX)
 
  Re: Taking shortcuts
 
(...) My first PC had no hard drives, just two 360 kb floppy drives. One for the OS and the other for applications and documents. My second PC had a 10 Mb hard drive that took the physical space of two 5 1/4" drives. The Michelangelo virus took its (...) (14 years ago, 20-Jul-10, to lugnet.cad)
 
  Re: Taking shortcuts
 
(...) I've never really understood that either. Okay, my first computer came with a 16GB hard drive, so yeah, space was pretty cramped then. My second computer came with a 100GB hard drive, but even after I bought that I was still seeing people (...) (14 years ago, 20-Jul-10, to lugnet.cad)
 
  LDRAW / MLCAD on Windows 7 - 64 bit
 
How do i install LDRAW on a Win 7 - 64 bit machine? Can MLCAD V3.3 be installed on Win 7 - 64 bit? Regards, Ludo (14 years ago, 20-Jul-10, to lugnet.cad)
 
  Re: Apocryphal Blacktron (I know you've been jonesing)
 
In lugnet.space, Dave Schuler wrote: snip (...) Love to see it built with real pieces! The CGI makes it look too 'clean' :) As a guy who used to play MW lots 'n lots, I'd like to take a run around in this suit... Dave K (14 years ago, 20-Jul-10, to lugnet.space, lugnet.off-topic.clone-brands, FTX)
 
  Re: Asymmetron Patrol Craft
 
(...) K, first LOVE the colours!!! That's brilliant! Secondly, all the little details without making it look like you added details for the sake of details--fantastic. From the working landing gear to the escape pod--this is a well thought-out MOC. (...) (14 years ago, 20-Jul-10, to lugnet.space, FTX)
 
  Re: Taking shortcuts
 
(...) I'm not a part author, but from a rendering engine author's point of view. Those kind of overlaps can cause very ugly artifacts during rendering, so imho saving a couple of bytes (on harddrives containing 1.000.000.000.000 bytes these days!) (...) (14 years ago, 20-Jul-10, to lugnet.cad)
 
  Re: Taking shortcuts
 
(...) There is no correct answer to this, just a lot of personal opinions and shades of gray. The LSC did ratify additional restrictions on library parts which mentions this - see (URL) (14 years ago, 20-Jul-10, to lugnet.cad)
 
  Taking shortcuts
 
As I've recently started creating parts I've been taking a closer look at how other parts have been made. I've noticed that sometimes there are overlaps that keep the file smaller. My question is: what is more important; having 'correct' parts or (...) (14 years ago, 20-Jul-10, to lugnet.cad)
 
  Re: LifeLites and the Galaxy Explorer
 
(...) Eh? Koudys isn't that old. Explain. :) (14 years ago, 20-Jul-10, to lugnet.org.ca.obb, lugnet.off-topic.fun, FTX)  
 
  Re: LifeLites and the Galaxy Explorer
 
In lugnet.org.ca.obb, Larry Pieniazek wrote: snip (...) I love the customized lighting stuff! Saw lots at BW2010--all inspiring! Dave K (14 years ago, 20-Jul-10, to lugnet.parts.custom, lugnet.parts.mod, FTX)
 
  Re: LifeLites and the Galaxy Explorer
 
In lugnet.org.ca.obb, Dave Schuler wrote: snip (...) Thanks Dave! We aim to please! As for the dinos here... I like being 'old school' anyways... :) Dave K (14 years ago, 20-Jul-10, to lugnet.org.ca.obb, FTX)

Skipped 26 messages in groups lugnet.admin.statistics, lugnet.off-topic.fun, lugnet.off-topic.geek (Skip-filter settings)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR