 | | Re: Why java is (not) bad for Mindstorms
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(...) Well my understaing of JIT compiler is that its a part of the actual runtime so I'm not sure how it would be on the PC?! Though you got me thinking (dangerous), perhaps the best way to program the NXT is not to run a binary but instead use an (...) (20 years ago, 24-Jan-06, to lugnet.robotics)
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 | | Re: How many transfer Opening - R20
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(...) You dont have to index your EOAT to meet with the TO's. you can fix your EOAT to ONE T.O. and have a mobile base that spins. like say, a syncro drive or maybe a... oh i dont know... a killough platform. I need to make my shooting device (...) (20 years ago, 24-Jan-06, to lugnet.org.ca.rtltoronto)
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 | | Re: Why java is (not) bad for Mindstorms
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(...) I don't think you're asking too much. Just be warned that self aware robots tend to be depressed. Just look at Marvin from Hitchhiker's. Oh, and C3PO seems to be bipolar. :-P - Alex (20 years ago, 24-Jan-06, to lugnet.robotics)
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 | | Re: New MOC: L-21 Mobile Multi-Role Platform (MMP)
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(...) Hey, I always look forward to new mecha from you; this one is no exception. You have a real talent for adding detail so that it looks clean and deliberate. I especially like the gun turrets, and how you used those round slopes to create a full (...) (20 years ago, 24-Jan-06, to lugnet.build.mecha, FTX)
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 | | Re: New MOC: L-21 Mobile Multi-Role Platform (MMP)
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(...) I always love the military look of your mecha. This one doesn't disappoint. I like the beefy thighs. As always your guns are second to none. You could almost get away with saying this is your Iron Mecha entry. Not much else to say, really just (...) (20 years ago, 23-Jan-06, to lugnet.build.mecha, FTX)
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 | | Re: Iron Mecha 2nd Update
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(...) Hey, that's looking really interesting! I like the knees, and the fact that it has a very industrial look to it... Can't wait to see the finished product! Later, Chris (20 years ago, 23-Jan-06, to lugnet.build.mecha, FTX)
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 | | Re: Why java is (not) bad for Mindstorms
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(...) Mammals don't even come like that. LOL! (...) Kev (20 years ago, 23-Jan-06, to lugnet.robotics)
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 | | Re: Why java is (not) bad for Mindstorms
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(...) I'd like my NXT to be self aware, straight out of the box. Am I asking too much? :-) Steve (20 years ago, 23-Jan-06, to lugnet.robotics)
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 | | Re: Welcome to the Building Arena, IRON MECHA
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(...) Hmmm red. Novel colour choice. Tim PS. Good and beefy like proper Aussie beef (20 years ago, 23-Jan-06, to lugnet.build.mecha, FTX)
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 | | Re: Why java is (not) bad for Mindstorms
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(...) I don't know the format of the output of the graphical programming environment. The concept of a JIT compiler seems good to me. Dunno where it should exist. on the NXT or on the PC? (...) Could be. (...) I sure hope so. (...) Kev (20 years ago, 23-Jan-06, to lugnet.robotics)
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 | | Re: Why java is (not) bad for Mindstorms
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(...) Because different people want mutually contradictory things. For my own usage, there are times when I want a very procedural language where I can easily specify the precise sequence that things happen in at incredibly fine level of detail (...) (20 years ago, 23-Jan-06, to lugnet.robotics)
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 | | Re: How many transfer Opening - R20
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(...) I've got to get back to this. I've been sorting my now dismantled Train6 layout. I did 5 1200 tubs filled to the brim with brick and plate on the weekend. I'm so bug eyed right now. I'm not sure how many opening I want. I'm worried about (...) (20 years ago, 23-Jan-06, to lugnet.org.ca.rtltoronto)
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 | | Re: Odd brick SNOT
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(...) It's free for the taking. I'm trying to post things like that here in the hopes that other people will share their own ideas. If Erik Amzallag hadn't posted his fence-based window technique I could never have come up with the two segment (...) (20 years ago, 23-Jan-06, to lugnet.build.schleim, FTX)
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 | | Re: Odd brick SNOT
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(...) Yep, the studs touch but it works just fine. By the way, this is an awesome technique, and I'll be stealing...er, borrowing...it myself, without a doubt. Derek (20 years ago, 23-Jan-06, to lugnet.build.schleim, FTX)
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 | | Re: How many transfer Opening - R20
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(...) In my mind, I see a block shooter like Dereks, but smaller, set on a turret. then you have up to 7 TO's to shoot out of. Chris (20 years ago, 23-Jan-06, to lugnet.org.ca.rtltoronto)
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 | | Re: How many transfer Opening - R20
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In lugnet.org.ca.rtltoronto, Chris Magno wrote: <snip> (...) Sure I thought of that--but then you have to get your TO AND your EOAT to line up with the other 'bot's TO. I'd rather just line up the EOAT with the other 'bot's TO. Of course, if your (...) (20 years ago, 23-Jan-06, to lugnet.org.ca.rtltoronto)
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 | | Re: Why java is (not) bad for Mindstorms
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(...) What is the output of the NXT graphical programming environment? I mean the NXT could already have a JIT type execution environment already whereby the graphical IDE generates pseudo-code ("bytecode") and the firmware on the NXT does the (...) (20 years ago, 23-Jan-06, to lugnet.robotics)
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 | | Re: Why java is (not) bad for Mindstorms
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(...) I agree. I think the barriers are artificial, and really only benefit those who might prefer their alchemy to be abstruse and difficult to master. It allows them to be high priests of the inpenetrable incantation. Mathematics didn't flourish (...) (20 years ago, 23-Jan-06, to lugnet.robotics)
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 | | Re: The Bad Kitty
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(...) I just can't help but smile :). I love the bit of detail you were able to add on the back with the click hinges laying over the double sided slope. Subtle, but very nice. I also like the creative use of the ogel armour. good deal. Steve Witt (...) (20 years ago, 23-Jan-06, to lugnet.space, FTX)
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 | | Re: How many transfer Opening - R20
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(...) Who says you have to have a EOAT that lives out side 7 TO's??? Why cant you use a EOAT that "shoot" through one of YOUR TO's? now you have all this space INSIDE 6 or 7 TO's? ;) Chris (20 years ago, 23-Jan-06, to lugnet.org.ca.rtltoronto)
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